2009-01-18 21:10:08 -05:00
										 
									 
								 
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								! Copyright (C) 2005, 2009 Slava Pestov.
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								! Portions copyright (C) 2007 Eduardo Cavazos.
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								! Portions copyright (C) 2008 Joe Groff.
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								! See http://factorcode.org/license.txt for BSD license.
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								USING: alien alien.c-types continuations kernel libc math macros
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								namespaces math.vectors math.parser opengl.gl combinators
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								combinators.smart arrays sequences splitting words byte-arrays assocs
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								colors colors.constants accessors generalizations locals fry
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								specialized-arrays.float specialized-arrays.uint ;
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								IN: opengl
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								: gl-color ( color -- ) >rgba-components glColor4d ; inline
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											2009-01-21 20:34:42 -05:00
										 
									 
								 
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								: gl-clear-color ( color -- ) >rgba-components glClearColor ;
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								: gl-clear ( color -- )
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								    gl-clear-color GL_COLOR_BUFFER_BIT glClear ;
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								: error>string ( n -- string )
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								    H{
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								        { HEX: 0 "No error" }
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								        { HEX: 0501 "Invalid value" }
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								        { HEX: 0500 "Invalid enumerant" }
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								        { HEX: 0502 "Invalid operation" }
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								        { HEX: 0503 "Stack overflow" }
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								        { HEX: 0504 "Stack underflow" }
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								        { HEX: 0505 "Out of memory" }
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								        { HEX: 0506 "Invalid framebuffer operation" }
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								    } at "Unknown error" or ;
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								TUPLE: gl-error code string ;
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								: gl-error ( -- )
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								    glGetError dup 0 = [ drop ] [
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								        dup error>string \ gl-error boa throw
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								    ] if ;
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								: do-enabled ( what quot -- )
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								    over glEnable dip glDisable ; inline
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								: do-enabled-client-state ( what quot -- )
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								    over glEnableClientState dip glDisableClientState ; inline
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								: words>values ( word/value-seq -- value-seq )
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								    [ ?execute ] map ;
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								: (all-enabled) ( seq quot -- )
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								    over [ glEnable ] each dip [ glDisable ] each ; inline
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								: (all-enabled-client-state) ( seq quot -- )
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								    [ dup [ glEnableClientState ] each ] dip
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								    dip
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								    [ glDisableClientState ] each ; inline
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								MACRO: all-enabled ( seq quot -- )
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								    [ words>values ] dip '[ _ _ (all-enabled) ] ;
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								MACRO: all-enabled-client-state ( seq quot -- )
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								    [ words>values ] dip '[ _ _ (all-enabled-client-state) ] ;
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								: do-matrix ( quot -- )
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								    glPushMatrix call glPopMatrix ; inline
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											2007-10-08 21:23:20 -04:00
										 
									 
								 
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								: gl-material ( face pname params -- )
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								    float-array{ } like glMaterialfv ;
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								: gl-vertex-pointer ( seq -- )
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								    [ 2 GL_FLOAT 0 ] dip glVertexPointer ; inline
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								: gl-color-pointer ( seq -- )
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								    [ 4 GL_FLOAT 0 ] dip glColorPointer ; inline
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								: gl-texture-coord-pointer ( seq -- )
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								    [ 2 GL_FLOAT 0 ] dip glTexCoordPointer ; inline
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								: line-vertices ( a b -- )
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								    [ first2 [ 0.5 + ] bi@ ] bi@ 4 float-array{ } nsequence
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								    gl-vertex-pointer ;
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								: gl-line ( a b -- )
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								    line-vertices GL_LINES 0 2 glDrawArrays ;
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											2009-03-27 19:31:25 -04:00
										 
									 
								 
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								:: (rect-vertices) ( loc dim -- vertices )
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								    #! We use GL_LINE_STRIP with a duplicated first vertex
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								    #! instead of GL_LINE_LOOP to work around a bug in Apple's
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								    #! X3100 driver.
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								    loc first2 :> y :> x
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								    dim first2 :> h :> w
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								    [
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								        x 0.5 +     y 0.5 +
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								        x w + 0.3 - y 0.5 +
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								        x w + 0.3 - y h + 0.3 -
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								        x           y h + 0.3 -
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								        x 0.5 +     y 0.5 +
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								    ] float-array{ } output>sequence ;
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								: rect-vertices ( loc dim -- )
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								    (rect-vertices) gl-vertex-pointer ;
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								: (gl-rect) ( -- )
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								    GL_LINE_STRIP 0 5 glDrawArrays ;
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											2009-03-27 19:31:25 -04:00
										 
									 
								 
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								: gl-rect ( loc dim -- )
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								    rect-vertices (gl-rect) ;
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								:: (fill-rect-vertices) ( loc dim -- vertices )
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								    loc first2 :> y :> x
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								    dim first2 :> h :> w
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								    [
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								        x      y
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								        x w +  y
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								        x w +  y h +
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								        x      y h +
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								    ] float-array{ } output>sequence ;
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								: fill-rect-vertices ( loc dim -- )
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								    (fill-rect-vertices) gl-vertex-pointer ;
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											2008-11-11 01:28:37 -05:00
										 
									 
								 
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								: (gl-fill-rect) ( -- )
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								    GL_QUADS 0 4 glDrawArrays ;
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											2009-03-27 19:31:25 -04:00
										 
									 
								 
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								: gl-fill-rect ( loc dim -- )
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											2008-11-11 03:31:56 -05:00
										 
									 
								 
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								    fill-rect-vertices (gl-fill-rect) ;
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											2007-09-20 18:09:08 -04:00
										 
									 
								 
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											2009-02-11 05:54:06 -05:00
										 
									 
								 
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								: do-attribs ( bits quot -- )
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								    swap glPushAttrib call glPopAttrib ; inline
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											2008-01-25 01:16:36 -05:00
										 
									 
								 
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								: (gen-gl-object) ( quot -- id )
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											2008-11-29 01:20:29 -05:00
										 
									 
								 
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								    [ 1 0 <uint> ] dip keep *uint ; inline
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											2008-11-11 01:28:37 -05:00
										 
									 
								 
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											2008-01-31 23:24:08 -05:00
										 
									 
								 
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								: gen-gl-buffer ( -- id )
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											2008-01-25 01:16:36 -05:00
										 
									 
								 
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								    [ glGenBuffers ] (gen-gl-object) ;
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								: (delete-gl-object) ( id quot -- )
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											2008-11-29 01:20:29 -05:00
										 
									 
								 
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								    [ 1 swap <uint> ] dip call ; inline
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											2008-11-11 01:28:37 -05:00
										 
									 
								 
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											2008-01-31 23:24:08 -05:00
										 
									 
								 
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								: delete-gl-buffer ( id -- )
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											2008-01-25 01:16:36 -05:00
										 
									 
								 
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								    [ glDeleteBuffers ] (delete-gl-object) ;
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											2008-12-22 06:41:01 -05:00
										 
									 
								 
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								:: with-gl-buffer ( binding id quot -- )
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								    binding id glBindBuffer
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								    quot [ binding 0 glBindBuffer ] [ ] cleanup ; inline
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											2008-01-31 23:24:08 -05:00
										 
									 
								 
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								: with-array-element-buffers ( array-buffer element-buffer quot -- )
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											2008-12-22 06:41:01 -05:00
										 
									 
								 
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								    [ GL_ELEMENT_ARRAY_BUFFER ] 2dip '[
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								        GL_ARRAY_BUFFER swap _ with-gl-buffer
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											2008-01-31 23:24:08 -05:00
										 
									 
								 
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								    ] with-gl-buffer ; inline
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								: <gl-buffer> ( target data hint -- id )
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											2008-12-22 06:41:01 -05:00
										 
									 
								 
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								    pick gen-gl-buffer [
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								        [
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								            [ [ byte-length ] keep ] dip glBufferData
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								        ] with-gl-buffer
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								    ] keep ;
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											2008-01-31 23:24:08 -05:00
										 
									 
								 
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								: buffer-offset ( int -- alien )
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								    <alien> ; inline
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											2008-01-25 01:16:36 -05:00
										 
									 
								 
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								: bind-texture-unit ( id target unit -- )
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								    glActiveTexture swap glBindTexture gl-error ;
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											2008-01-27 01:37:28 -05:00
										 
									 
								 
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								: (set-draw-buffers) ( buffers -- )
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											2009-02-06 05:37:28 -05:00
										 
									 
								 
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								    [ length ] [ >uint-array ] bi glDrawBuffers ;
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											2007-09-20 18:09:08 -04:00
										 
									 
								 
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											2008-01-27 01:37:28 -05:00
										 
									 
								 
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								MACRO: set-draw-buffers ( buffers -- )
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											2009-01-29 23:08:07 -05:00
										 
									 
								 
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								    words>values '[ _ (set-draw-buffers) ] ;
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											2007-09-20 18:09:08 -04:00
										 
									 
								 
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								: gen-dlist ( -- id ) 1 glGenLists ;
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								: make-dlist ( type quot -- id )
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											2009-01-18 21:10:08 -05:00
										 
									 
								 
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								    [ gen-dlist ] 2dip '[ _ glNewList @ glEndList ] keep ; inline
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											2007-09-20 18:09:08 -04:00
										 
									 
								 
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								: gl-translate ( point -- ) first2 0.0 glTranslated ;
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								: delete-dlist ( id -- ) 1 glDeleteLists ;
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								: with-translation ( loc quot -- )
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											2009-04-04 21:03:30 -04:00
										 
									 
								 
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								    [ [ gl-translate ] dip call ] do-matrix ; inline
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											2007-09-20 18:09:08 -04:00
										 
									 
								 
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											2008-11-11 01:28:37 -05:00
										 
									 
								 
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								: fix-coordinates ( point1 point2 -- x1 y2 x2 y2 )
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								    [ first2 [ >fixnum ] bi@ ] bi@ ;
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											2007-09-20 18:09:08 -04:00
										 
									 
								 
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								: gl-set-clip ( loc dim -- )
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								    fix-coordinates glScissor ;
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								: gl-viewport ( loc dim -- )
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								    fix-coordinates glViewport ;
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								: init-matrices ( -- )
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											2009-04-04 21:03:30 -04:00
										 
									 
								 
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								    #! Leaves with matrix mode GL_MODELVIEW
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											2007-09-20 18:09:08 -04:00
										 
									 
								 
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								    GL_PROJECTION glMatrixMode
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								    glLoadIdentity
							 | 
						
					
						
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								    GL_MODELVIEW glMatrixMode
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-16 19:14:22 -04:00
										 
									 
								 
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								    glLoadIdentity ;
							 |