factor/basis/ui/backend/cocoa/cocoa.factor

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! Copyright (C) 2006, 2009 Slava Pestov.
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! See http://factorcode.org/license.txt for BSD license.
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USING: accessors alien.c-types arrays assocs classes cocoa
cocoa.application cocoa.classes cocoa.messages cocoa.nibs
cocoa.pasteboard cocoa.runtime cocoa.subclassing cocoa.types
cocoa.views cocoa.windows combinators command-line
core-foundation core-foundation.run-loop core-graphics
core-graphics.types destructors fry generalizations io.thread
kernel libc literals locals math math.rectangles memory
namespaces sequences specialized-arrays.int threads ui
ui.backend ui.backend.cocoa.views ui.clipboards ui.gadgets
ui.gadgets.worlds ui.pixel-formats ui.private words.symbol ;
IN: ui.backend.cocoa
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TUPLE: handle ;
TUPLE: window-handle < handle view window ;
TUPLE: offscreen-handle < handle context buffer ;
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C: <window-handle> window-handle
C: <offscreen-handle> offscreen-handle
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SINGLETON: cocoa-ui-backend
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<PRIVATE
GENERIC: >NSOpenGLPFA ( attribute -- NSOpenGLPFAs )
CONSTANT: attribute>NSOpenGLPFA-map H{
{ double-buffered { $ NSOpenGLPFADoubleBuffer } }
{ stereo { $ NSOpenGLPFAStereo } }
{ offscreen { $ NSOpenGLPFAOffScreen } }
{ fullscreen { $ NSOpenGLPFAFullScreen } }
{ windowed { $ NSOpenGLPFAWindow } }
{ accelerated { $ NSOpenGLPFAAccelerated } }
{ software-rendered { $ NSOpenGLPFASingleRenderer $ kCGLRendererGenericFloatID } }
{ robust { $ NSOpenGLPFARobust } }
{ backing-store { $ NSOpenGLPFABackingStore } }
{ multisampled { $ NSOpenGLPFAMultisample } }
{ supersampled { $ NSOpenGLPFASupersample } }
{ sample-alpha { $ NSOpenGLPFASampleAlpha } }
{ color-float { $ NSOpenGLPFAColorFloat } }
{ color-bits { $ NSOpenGLPFAColorSize } }
{ alpha-bits { $ NSOpenGLPFAAlphaSize } }
{ accum-bits { $ NSOpenGLPFAAccumSize } }
{ depth-bits { $ NSOpenGLPFADepthSize } }
{ stencil-bits { $ NSOpenGLPFAStencilSize } }
{ aux-buffers { $ NSOpenGLPFAAuxBuffers } }
{ sample-buffers { $ NSOpenGLPFASampleBuffers } }
{ samples { $ NSOpenGLPFASamples } }
}
M: object >NSOpenGLPFA
drop { } ;
M: symbol >NSOpenGLPFA
attribute>NSOpenGLPFA-map at [ { } ] unless* ;
M: pixel-format-attribute >NSOpenGLPFA
dup class attribute>NSOpenGLPFA-map at
[ swap value>> suffix ]
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[ drop { } ] if* ;
PRIVATE>
M: cocoa-ui-backend (make-pixel-format)
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[ >NSOpenGLPFA ] map concat 0 suffix >int-array
NSOpenGLPixelFormat -> alloc swap -> initWithAttributes: ;
M: cocoa-ui-backend (free-pixel-format)
-> release ;
M: cocoa-ui-backend (pixel-format-attribute)
attribute>NSOpenGLPFA-map at
[ first 0 <int> [ swap 0 -> getValues:forAttribute:forVirtualScreen: ] keep *int ]
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[ drop f ] if* ;
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TUPLE: pasteboard handle ;
C: <pasteboard> pasteboard
M: pasteboard clipboard-contents
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handle>> pasteboard-string ;
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M: pasteboard set-clipboard-contents
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handle>> set-pasteboard-string ;
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: init-clipboard ( -- )
NSPasteboard -> generalPasteboard <pasteboard>
clipboard set-global
<clipboard> selection set-global ;
: world>NSRect ( world -- NSRect )
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[ 0 0 ] dip dim>> first2 <CGRect> ;
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: auto-position ( window loc -- )
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#! Note: if this is the initial window, the length of the windows
#! vector should be 1, since (open-window) calls auto-position
#! after register-window.
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dup { 0 0 } = [
drop
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windows get length 1 <= [ -> center ] [
windows get peek second window-loc>>
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dupd first2 <CGPoint> -> cascadeTopLeftFromPoint:
-> setFrameTopLeftPoint:
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] if
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] [ first2 <CGPoint> -> setFrameTopLeftPoint: ] if ;
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M: cocoa-ui-backend set-title ( string world -- )
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handle>> window>> swap <NSString> -> setTitle: ;
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: enter-fullscreen ( world -- )
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handle>> view>>
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NSScreen -> mainScreen
f -> enterFullScreenMode:withOptions:
drop ;
: exit-fullscreen ( world -- )
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handle>> view>> f -> exitFullScreenModeWithOptions: ;
M: cocoa-ui-backend set-fullscreen* ( ? world -- )
swap [ enter-fullscreen ] [ exit-fullscreen ] if ;
M: cocoa-ui-backend fullscreen* ( world -- ? )
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handle>> view>> -> isInFullScreenMode zero? not ;
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M:: cocoa-ui-backend (open-window) ( world -- )
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world [ [ dim>> ] dip <FactorView> ]
with-world-pixel-format :> view
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view world world>NSRect <ViewWindow> :> window
view -> release
world view register-window
window world window-loc>> auto-position
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world window save-position
window install-window-delegate
view window <window-handle> world (>>handle)
window f -> makeKeyAndOrderFront: ;
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M: cocoa-ui-backend (close-window) ( handle -- )
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window>> -> release ;
M: cocoa-ui-backend close-window ( gadget -- )
find-world [
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handle>> [
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window>> f -> performClose:
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] when*
] when* ;
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M: cocoa-ui-backend raise-window* ( world -- )
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handle>> [
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window>> dup f -> orderFront: -> makeKeyWindow
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NSApp 1 -> activateIgnoringOtherApps:
] when* ;
: pixel-size ( pixel-format -- size )
color-bits pixel-format-attribute -3 shift ;
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: offscreen-buffer ( world pixel-format -- alien w h pitch )
[ dim>> first2 ] [ pixel-size ] bi*
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{ [ * * malloc ] [ 2drop ] [ drop nip ] [ nip * ] } 3cleave ;
:: gadget-offscreen-context ( world -- context buffer )
world world-pixel-format-attributes offscreen suffix
<pixel-format> [
:> pf
NSOpenGLContext -> alloc pf handle>> f -> initWithFormat:shareContext:
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dup world pf offscreen-buffer
4 npick [ -> setOffScreen:width:height:rowbytes: ] dip
] with-disposal ;
M: cocoa-ui-backend (open-offscreen-buffer) ( world -- )
dup gadget-offscreen-context <offscreen-handle> >>handle drop ;
M: cocoa-ui-backend (close-offscreen-buffer) ( handle -- )
[ context>> -> release ]
[ buffer>> free ] bi ;
GENERIC: (gl-context) ( handle -- context )
M: window-handle (gl-context) view>> -> openGLContext ;
M: offscreen-handle (gl-context) context>> ;
M: handle select-gl-context ( handle -- )
(gl-context) -> makeCurrentContext ;
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M: handle flush-gl-context ( handle -- )
(gl-context) -> flushBuffer ;
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M: cocoa-ui-backend offscreen-pixels ( world -- alien w h )
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[ handle>> buffer>> ] [ dim>> first2 neg ] bi ;
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M: cocoa-ui-backend beep ( -- )
NSBeep ;
CLASS: {
{ +superclass+ "NSObject" }
{ +name+ "FactorApplicationDelegate" }
}
{ "applicationDidUpdate:" "void" { "id" "SEL" "id" }
[ 3drop reset-run-loop ]
} ;
: install-app-delegate ( -- )
NSApp FactorApplicationDelegate install-delegate ;
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SYMBOL: cocoa-init-hook
cocoa-init-hook [
[ "MiniFactor.nib" load-nib install-app-delegate ]
] initialize
M: cocoa-ui-backend (with-ui)
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"UI" assert.app [
[
init-clipboard
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cocoa-init-hook get call( -- )
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start-ui
f io-thread-running? set-global
init-thread-timer
reset-run-loop
NSApp -> run
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] ui-running
] with-cocoa ;
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cocoa-ui-backend ui-backend set-global
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[ running.app? "ui.tools" "listener" ? ] main-vocab-hook set-global