2006-06-18 06:05:32 -04:00
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! Eduardo Cavazos - wayo.cavazos@gmail.com
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2006-07-15 07:10:28 -04:00
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! To run the demo do:
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! USE: boids
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! boids-window
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!
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! There are currently a few bugs. To work around them and to get better
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! results, increase the size of the window (larger than 400x400 is
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! good). Then press the "Reset" button to start the demo over.
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2006-06-18 06:05:32 -04:00
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2006-07-15 07:29:39 -04:00
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REQUIRES: math slate vars ;
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2006-06-18 21:31:20 -04:00
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2006-07-15 07:10:28 -04:00
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USING: generic threads namespaces math kernel sequences arrays gadgets
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math-contrib slate vars ;
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2006-06-18 06:05:32 -04:00
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IN: boids
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2006-07-22 08:05:21 -04:00
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TUPLE: boid pos vel ;
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2006-06-18 06:05:32 -04:00
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2006-07-22 08:05:21 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2006-06-18 06:05:32 -04:00
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2006-07-22 08:05:21 -04:00
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VAR: boids
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VAR: world-size
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VAR: time-slice
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2006-07-15 07:10:28 -04:00
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2006-07-22 08:05:21 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2006-06-18 06:05:32 -04:00
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2006-07-22 08:05:21 -04:00
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VAR: cohesion-weight
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VAR: alignment-weight
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VAR: separation-weight
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2006-06-18 06:05:32 -04:00
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2006-07-22 08:05:21 -04:00
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VAR: cohesion-view-angle
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VAR: alignment-view-angle
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VAR: separation-view-angle
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2006-06-18 06:05:32 -04:00
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2006-07-22 08:05:21 -04:00
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VAR: cohesion-radius
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VAR: alignment-radius
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VAR: separation-radius
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2006-06-18 06:05:32 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2006-07-22 08:05:21 -04:00
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: init-variables ( -- )
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1.0 >cohesion-weight
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1.0 >alignment-weight
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1.0 >separation-weight
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2006-06-18 06:05:32 -04:00
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2006-07-22 08:05:21 -04:00
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75 >cohesion-radius
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50 >alignment-radius
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25 >separation-radius
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2006-06-18 06:05:32 -04:00
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2006-07-22 08:05:21 -04:00
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180 >cohesion-view-angle
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180 >alignment-view-angle
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180 >separation-view-angle ;
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2006-06-18 06:05:32 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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! random-boid and random-boids
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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: random-range ( a b -- n ) 1 + dupd swap - random-int + ;
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: random-pos ( -- pos ) world-size get [ random-int ] map ;
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: random-vel ( -- vel ) 2 >array [ drop -10 10 random-range ] map ;
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: random-boid ( -- boid ) random-pos random-vel <boid> ;
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2006-07-15 07:10:28 -04:00
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: random-boids ( n -- boids ) [ drop random-boid ] map ;
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2006-06-18 06:05:32 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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! draw-boid
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2006-07-15 07:10:28 -04:00
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: boid-point-a ( boid -- a ) boid-pos ;
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2006-06-18 06:05:32 -04:00
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2006-07-15 07:10:28 -04:00
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: boid-point-b ( boid -- b ) dup boid-pos swap boid-vel normalize 20 v*n v+ ;
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2006-06-18 06:05:32 -04:00
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2006-07-15 07:10:28 -04:00
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: boid-points ( boid -- point-a point-b ) dup boid-point-a swap boid-point-b ;
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2006-06-18 06:05:32 -04:00
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: draw-boid ( boid -- ) boid-points draw-line ;
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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: distance ( boid boid -- n ) boid-pos swap boid-pos v- norm ;
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2006-07-15 07:10:28 -04:00
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: constrain ( n a b -- n ) rot min max ;
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2006-06-18 06:05:32 -04:00
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: angle-between ( vec vec -- angle )
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2006-07-15 07:10:28 -04:00
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2dup v. -rot norm swap norm * / -1 1 constrain acos rad>deg ;
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2006-06-18 06:05:32 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2006-07-15 07:10:28 -04:00
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: relative-position ( self other -- v ) boid-pos swap boid-pos v- ;
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2006-06-18 06:05:32 -04:00
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: relative-angle ( self other -- angle )
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2006-07-15 07:10:28 -04:00
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over boid-vel -rot relative-position angle-between ;
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2006-06-18 06:05:32 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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: vsum ( vector-of-vectors --- vec ) { 0 0 } [ v+ ] reduce ;
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2006-07-15 07:10:28 -04:00
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: vaverage ( seq-of-vectors -- seq ) dup vsum swap length v/n ;
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: average-position ( boids -- pos ) [ boid-pos ] map vaverage ;
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2006-06-18 06:05:32 -04:00
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2006-07-15 07:10:28 -04:00
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: average-velocity ( boids -- vel ) [ boid-vel ] map vaverage ;
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2006-06-18 06:05:32 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2006-07-22 08:05:21 -04:00
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: within-radius? ( self other radius -- ? ) >r distance r> <= ;
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: within-view-angle? ( self other angle -- ? ) >r relative-angle r> 2 / <= ;
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2006-06-18 06:05:32 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2006-07-22 08:05:21 -04:00
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: within-cohesion-radius? ( self other -- ? )
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cohesion-radius get within-radius? ;
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2006-06-18 06:05:32 -04:00
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2006-07-22 08:05:21 -04:00
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: within-cohesion-view? ( self other -- ? )
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cohesion-view-angle get within-view-angle? ;
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: within-cohesion-neighborhood? ( self other -- ? )
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[ eq? not ] 2keep
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[ within-cohesion-radius? ] 2keep
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within-cohesion-view?
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and and ;
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2006-06-18 06:05:32 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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: within-separation-radius? ( self other -- ? )
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separation-radius get within-radius? ;
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: within-separation-view? ( self other -- ? )
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separation-view-angle get within-view-angle? ;
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: within-separation-neighborhood? ( self other -- ? )
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[ eq? not ] 2keep
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[ within-separation-radius? ] 2keep
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within-separation-view?
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and and ;
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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: within-alignment-radius? ( self other -- ? )
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alignment-radius get within-radius? ;
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: within-alignment-view? ( self other -- ? )
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alignment-view-angle get within-view-angle? ;
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: within-alignment-neighborhood? ( self other -- ? )
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[ eq? not ] 2keep
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[ within-alignment-radius? ] 2keep
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within-alignment-view?
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and and ;
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2006-07-22 08:05:21 -04:00
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: cohesion-neighborhood ( self -- boids )
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boids> [ within-cohesion-neighborhood? ] subset-with ;
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2006-06-18 06:05:32 -04:00
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2006-07-22 08:05:21 -04:00
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: cohesion-force ( self -- force )
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dup cohesion-neighborhood
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dup length 0 =
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[ 2drop { 0 0 } ]
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[ average-position swap boid-pos v- normalize cohesion-weight> v*n ]
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if ;
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2006-06-18 06:05:32 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2006-07-22 08:05:21 -04:00
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: separation-neighborhood ( self -- boids )
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boids> [ within-separation-neighborhood? ] subset-with ;
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2006-06-18 06:05:32 -04:00
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: separation-force ( self -- force )
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2006-07-22 08:05:21 -04:00
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dup separation-neighborhood
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dup length 0 =
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[ 2drop { 0 0 } ]
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[ average-position swap boid-pos swap v- normalize separation-weight> v*n ]
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if ;
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2006-06-18 06:05:32 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2006-07-22 08:05:21 -04:00
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: alignment-neighborhood ( self -- boids )
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boids> [ within-alignment-neighborhood? ] subset-with ;
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2006-06-18 06:05:32 -04:00
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2006-07-22 08:05:21 -04:00
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: alignment-force ( self -- force )
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alignment-neighborhood
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dup length 0 =
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[ drop { 0 0 } ]
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[ average-velocity normalize alignment-weight get v*n ]
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if ;
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2006-06-18 06:05:32 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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! F = m a
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!
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! We let m be equal to 1 so then this is simply: F = a
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: acceleration ( boid -- acceleration )
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dup dup
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separation-force rot
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alignment-force rot
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cohesion-force v+ v+ ;
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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! iterate-boid
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2006-07-15 07:10:28 -04:00
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: world-width ( -- w ) world-size get first ;
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: world-height ( -- w ) world-size get second ;
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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: below? ( n a b -- ? ) drop < ;
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: above? ( n a b -- ? ) nip > ;
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: wrap ( n a b -- n )
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{ { [ 3dup below? ]
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[ 2nip ] }
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{ [ 3dup above? ]
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[ drop nip ] }
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{ [ t ]
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[ 2drop ] } }
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cond ;
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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: wrap-x ( x -- x ) 0 world-width 1- wrap ;
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: wrap-y ( y -- y ) 0 world-height 1- wrap ;
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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: new-pos ( boid -- pos ) dup boid-vel time-slice> v*n swap boid-pos v+ ;
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2006-06-18 06:05:32 -04:00
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2006-07-15 07:10:28 -04:00
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: new-vel ( boid -- vel )
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dup acceleration time-slice> v*n swap boid-vel v+ normalize ;
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2006-06-18 06:05:32 -04:00
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2006-07-15 07:10:28 -04:00
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: wrap-pos ( pos -- pos ) first2 wrap-y swap wrap-x swap 2array ;
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2006-06-18 06:05:32 -04:00
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: iterate-boid ( self -- self ) dup >r new-pos wrap-pos r> new-vel <boid> ;
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2006-07-22 08:05:21 -04:00
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: iterate-boids ( -- ) boids> [ iterate-boid ] map >boids ;
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2006-06-18 06:05:32 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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! : draw-boids ( -- ) boids get [ draw-boid ] each flush-dpy ;
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: draw-boids ( -- )
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reset-slate white set-clear-color black set-color clear-window
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boids get [ draw-boid ] each flush-dlist flush-slate ;
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! : run-boids ( -- ) iterate-boids clear-window draw-boids 1 sleep run-boids ;
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2006-07-22 08:05:21 -04:00
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VAR: stop?
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2006-07-15 07:10:28 -04:00
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2006-06-18 06:05:32 -04:00
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: run-boids ( -- )
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self get rect-dim world-size set
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2006-07-15 07:10:28 -04:00
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iterate-boids draw-boids 1 sleep
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stop? get [ ] [ run-boids ] if ;
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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: boids-go ( -- )
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init-variables
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0.1 time-slice set
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! 1.0 >min-speed
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! 1.0 >max-speed
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<slate> dup self set open-window
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100 capacity set
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self get rect-dim world-size set
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50 random-boids boids set
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1000 sleep
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f stop? set
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run-boids ;
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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! Boids ui
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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USING: gadgets-frames gadgets-labels gadgets-theme gadgets-grids
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gadgets-editors gadgets-buttons ;
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2006-07-15 07:29:39 -04:00
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TUPLE: field label editor quot ;
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VAR: field
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C: field ( label-text editor-text quot -- <field> )
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[ field ]
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[ field> set-field-quot
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<editor> field> set-field-editor
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<label> field> set-field-label
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field> field-label field> field-editor 2array make-shelf
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field> set-gadget-delegate
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field> ]
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let ;
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M: field gadget-gestures
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drop H{ { T{ key-down f f "RETURN" } [ dup field-quot call ] } } ;
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2006-07-15 07:10:28 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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: [bind] ( ns quot -- quot ) \ bind 3array >quotation ;
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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VARS: ns frame ;
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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: number-symbol-field ( label init symbol -- <field> )
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1array >quotation [ set ] append
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[ field-editor editor-text string>number ]
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swap append
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ns> swap [bind]
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<field> ;
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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: init-slate ( -- ) <slate> t over set-gadget-clipped? self set ;
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: boids-window ( -- )
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<frame> >frame
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[ ] make-hash >ns
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ns> [ init-slate
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init-variables
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10 time-slice set
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100 capacity set
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{ 100 100 } world-size set
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50 random-boids boids set
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f stop? set
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] bind
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"Weight" <label> dup title-theme 1array
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"Alignment: " "1" alignment-weight number-symbol-field
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"Cohesion: " "1" cohesion-weight number-symbol-field
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"Separation: " "1" separation-weight number-symbol-field
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3array append
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"Radius" <label> dup title-theme 1array
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"Alignment: " "50" alignment-radius number-symbol-field
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"Cohesion: " "75" cohesion-radius number-symbol-field
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"Separation: " "25" separation-radius number-symbol-field
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3array append
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"View angle" <label> dup title-theme 1array
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"Alignment: " "180" alignment-view-angle number-symbol-field
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"Cohesion: " "180" cohesion-view-angle number-symbol-field
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"Separation: " "180" separation-view-angle number-symbol-field
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3array append
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"" <label> dup title-theme 1array
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"Time slice: " "10" time-slice number-symbol-field 1array
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"Stop" ns> [ t stop? set ] [bind] <bevel-button>
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"Start" ns> [ f stop? set [ run-boids ] in-thread ] [bind] <bevel-button>
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"Reset" ns> [ 50 random-boids boids set ] [bind] <bevel-button>
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3array
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append append append append append
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make-pile 1 over set-pack-fill frame> @left grid-add
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ns> [ self get ] bind frame> @center grid-add
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frame> "Boids" open-titled-window
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ns> [ 1000 sleep [ run-boids ] in-thread ] bind
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;
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2006-06-18 06:05:32 -04:00
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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! Comments from others:
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! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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! slava foo get blah foo set ==> foo [ blah ] change
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! slava dup >r blah r> ==> [ blah ] keep
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! : execute-with ( item [ word word ... ] -- results ... )
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! [ over >r execute r> ] each drop ;
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2006-06-18 21:31:20 -04:00
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PROVIDE: boids ;
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