2006-01-24 19:56:08 -05:00
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! Copyright (C) 2005, 2006 Slava Pestov.
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! See http://factorcode.org/license.txt for BSD license.
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2005-12-02 01:23:09 -05:00
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IN: compiler-backend
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2005-12-23 01:41:33 -05:00
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USING: alien arrays assembler compiler compiler-backend kernel
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2005-12-24 16:08:15 -05:00
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kernel-internals math sequences ;
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2005-12-02 01:23:09 -05:00
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! AMD64 register assignments
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! RAX RCX RDX RSI RDI R8 R9 R10 R11 vregs
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2005-12-04 02:30:19 -05:00
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! R14 datastack
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! R15 callstack
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2005-12-02 01:23:09 -05:00
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: fixnum-imm? ( -- ? )
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#! Can fixnum operations take immediate operands?
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2005-12-04 14:30:28 -05:00
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f ; inline
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2005-12-02 01:23:09 -05:00
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2005-12-07 00:14:24 -05:00
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: ds-reg R14 ; inline
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: cs-reg R15 ; inline
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: remainder-reg RDX ; inline
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2005-12-04 22:06:12 -05:00
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: vregs { RAX RCX RDX RSI RDI R8 R9 R10 R11 } ; inline
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2005-12-02 01:23:09 -05:00
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2005-12-10 03:03:45 -05:00
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: param-regs { RDI RSI RDX RCX R8 R9 } ; inline
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2005-12-10 01:02:13 -05:00
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2005-12-10 01:27:41 -05:00
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: compile-c-call ( symbol dll -- )
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2005-12-11 15:14:41 -05:00
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2dup dlsym 0 scratch swap MOV
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rel-absolute-cell rel-dlsym 0 scratch CALL ;
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2005-12-10 01:02:13 -05:00
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: compile-c-call* ( symbol dll -- operands )
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param-regs swap [ MOV ] 2each compile-c-call ;
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2005-12-24 16:08:15 -05:00
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M: int-regs return-reg drop RAX ;
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2006-01-20 21:37:38 -05:00
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M: int-regs fastcall-regs drop param-regs length ;
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2005-12-24 16:08:15 -05:00
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2005-12-02 01:23:09 -05:00
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M: float-regs fastcall-regs drop 0 ;
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: dual-fp/int-regs? f ;
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2005-12-04 22:55:02 -05:00
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: address-operand ( address -- operand )
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#! On AMD64, we have to load 64-bit addresses into a
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2005-12-07 03:37:05 -05:00
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#! scratch register first. The usage of R11 here is a hack.
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#! We cannot write '0 scratch' since scratch registers are
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#! not permitted inside basic-block VOPs.
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R11 [ swap MOV ] keep ; inline
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2005-12-04 22:55:02 -05:00
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: fixnum>slot@ drop ; inline
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2005-12-07 03:37:05 -05:00
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: prepare-division CQO ; inline
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2005-12-20 03:22:01 -05:00
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2005-12-23 01:41:33 -05:00
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: load-indirect ( dest literal -- )
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#! We use RIP-relative addressing. The '3' is a hardcoded
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#! instruction length.
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add-literal from 3 - 1array MOV ; inline
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