factor/library/ui/gestures.factor

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! Copyright (C) 2005, 2006 Slava Pestov.
! See http://factorcode.org/license.txt for BSD license.
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IN: gadgets
USING: arrays generic hashtables kernel math models namespaces
queues sequences words ;
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: gestures ( gadget -- seq )
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delegates [ class "gestures" word-prop ] map [ ] subset ;
: set-gestures ( class hash -- ) "gestures" set-word-prop ;
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: handle-gesture* ( gesture gadget -- )
tuck gestures hash-stack [ call f ] [ drop t ] if* ;
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: handle-gesture ( gesture gadget -- ? )
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#! If a gadget's handle-gesture* generic returns t, the
#! event was not consumed and is passed on to the gadget's
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#! parent. This word returns t if no gadget handled the
#! gesture, otherwise returns f.
[ dupd handle-gesture* ] each-parent nip ;
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: user-input ( str gadget -- )
[ dupd user-input* ] each-parent 2drop ;
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! Gesture objects
TUPLE: motion ;
TUPLE: drag # ;
TUPLE: button-up mods # ;
TUPLE: button-down mods # ;
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TUPLE: wheel-up ;
TUPLE: wheel-down ;
TUPLE: mouse-enter ;
TUPLE: mouse-leave ;
TUPLE: lose-focus ;
TUPLE: gain-focus ;
! Higher-level actions
TUPLE: cut-action ;
TUPLE: copy-action ;
TUPLE: paste-action ;
TUPLE: delete-action ;
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TUPLE: select-all-action ;
: handle-action ( gadget constructor -- )
execute swap handle-gesture drop ; inline
: generalize-gesture ( gesture -- gesture )
#! Strip button number from drag/button-up/button-down.
tuple>array 1 head* >tuple ;
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! Modifiers
SYMBOL: C+
SYMBOL: A+
SYMBOL: M+
SYMBOL: S+
TUPLE: key-down mods sym ;
TUPLE: key-up mods sym ;
! Hand state
! Note that these are only really useful inside an event
! handler, and that the locations hand-loc and hand-click-loc
! are in the co-ordinate system of the world which contains
! the gadget in question.
SYMBOL: hand-gadget
SYMBOL: hand-loc
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{ 0 0 } hand-loc set-global
SYMBOL: hand-clicked
SYMBOL: hand-click-loc
SYMBOL: hand-buttons
V{ } clone hand-buttons set-global
: button-gesture ( gesture -- )
hand-clicked get-global 2dup handle-gesture [
>r generalize-gesture r> handle-gesture drop
] [
2drop
] if ;
: drag-gesture ( -- )
hand-buttons get-global first <drag> button-gesture ;
: fire-motion ( -- )
#! Fire a motion gesture to the gadget underneath the hand,
#! and if a mouse button is down, fire a drag gesture to the
#! gadget that was clicked.
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hand-buttons get-global empty? [
T{ motion } hand-gadget get-global handle-gesture drop
] [
drag-gesture
] if ;
: each-gesture ( gesture seq -- )
[ handle-gesture* drop ] each-with ;
: hand-gestures ( new old -- )
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drop-prefix <reversed>
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T{ mouse-leave } swap each-gesture
T{ mouse-enter } swap each-gesture ;
: forget-rollover ( -- )
#! After we restore the UI, send mouse leave events to all
#! gadgets that were under the mouse at the time of the
#! save, since the mouse is in a different location now.
f hand-gadget [ get-global ] 2keep set-global
parents hand-gestures ;
: focus-gestures ( new old -- )
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drop-prefix <reversed>
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T{ lose-focus } swap each-gesture
T{ gain-focus } swap each-gesture ;
: focus-receiver ( world -- seq )
#! If the world is not focused, we want focus-gestures to
#! only send focus-lost and not focus-gained.
dup world-focused? [ focused-ancestors ] [ drop f ] if ;
: request-focus* ( gadget world -- )
dup focused-ancestors >r
[ set-world-focus ] keep
focus-receiver r> focus-gestures ;
: request-focus ( gadget -- )
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dup focusable-child swap find-world
[ request-focus* ] [ drop ] if* ;
: modifier ( mod modifiers -- seq )
[ second swap bitand 0 > ] subset-with
[ first ] map prune f like ;
: drag-loc ( -- loc )
hand-loc get-global hand-click-loc get-global v- ;
: hand-rel ( gadget -- loc )
hand-loc get-global relative-loc ;
: hand-click-rel ( gadget -- loc )
hand-click-loc get-global relative-loc ;
: under-hand ( -- seq )
#! A sequence whose first element is the world and last is
#! the current gadget, with all parents in between.
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hand-gadget get-global parents <reversed> ;
: move-hand ( loc world -- )
under-hand >r over hand-loc set-global
pick-up hand-gadget set-global
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under-hand r> hand-gestures ;
: update-clicked ( -- )
hand-gadget get-global hand-clicked set-global
hand-loc get-global hand-click-loc set-global ;
: send-button-down ( gesture loc world -- )
move-hand
update-clicked
dup button-down-# hand-buttons get-global push
button-gesture ;
: send-button-up ( gesture loc world -- )
move-hand
dup button-up-# hand-buttons get-global delete
button-gesture ;
: send-wheel ( up/down loc world -- )
move-hand
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T{ wheel-up } T{ wheel-down } ?
hand-gadget get-global handle-gesture drop ;
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: send-action ( world gesture -- )
swap world-focus handle-gesture drop ;