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										 |  |  | ! Copyright (C) 2005, 2007 Slava Pestov. | 
					
						
							|  |  |  | ! Portions copyright (C) 2007 Eduardo Cavazos. | 
					
						
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											2007-09-20 18:09:08 -04:00
										 |  |  | ! See http://factorcode.org/license.txt for BSD license. | 
					
						
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											2007-11-04 18:06:47 -05:00
										 |  |  | USING: alien alien.c-types kernel math namespaces sequences | 
					
						
							|  |  |  | math.vectors math.constants math.functions opengl.gl opengl.glu | 
					
						
							|  |  |  | combinators arrays ;
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										 |  |  | IN: opengl | 
					
						
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							|  |  |  | : coordinates [ first2 ] 2apply ;
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							|  |  |  | : fix-coordinates [ first2 [ >fixnum ] 2apply ] 2apply ;
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							|  |  |  | : gl-color ( color -- ) first4 glColor4d ; inline
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										 |  |  | : gl-clear-color ( color -- )
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							|  |  |  |     first4 glClearColor ;
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										 |  |  | : gl-clear ( color -- )
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										 |  |  |     gl-clear-color GL_COLOR_BUFFER_BIT glClear ;
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							|  |  |  | : gl-error ( -- )
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							|  |  |  |     glGetError dup zero? [ | 
					
						
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										 |  |  |         "GL error: " dup gluErrorString append throw
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										 |  |  |     ] unless drop ;
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							|  |  |  | : do-state ( what quot -- )
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							|  |  |  |     swap glBegin call glEnd ; inline
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							|  |  |  | : do-enabled ( what quot -- )
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							|  |  |  |     over glEnable swap slip glDisable ; inline
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							|  |  |  | : do-matrix ( mode quot -- )
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							|  |  |  |     swap [ glMatrixMode glPushMatrix call ] keep
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							|  |  |  |     glMatrixMode glPopMatrix ; inline
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										 |  |  | : gl-vertex ( point -- )
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							|  |  |  |     dup length { | 
					
						
							|  |  |  |         { 2 [ first2 glVertex2d ] } | 
					
						
							|  |  |  |         { 3 [ first3 glVertex3d ] } | 
					
						
							|  |  |  |         { 4 [ first4 glVertex4d ] } | 
					
						
							|  |  |  |     } case ;
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							|  |  |  | : gl-normal ( normal -- ) first3 glNormal3d ;
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							|  |  |  | : gl-material ( face pname params -- )
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							|  |  |  |     >c-float-array glMaterialfv ;
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							|  |  |  | : gl-line ( a b -- )
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							|  |  |  |     GL_LINES [ gl-vertex gl-vertex ] do-state ;
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							|  |  |  | : gl-fill-rect ( loc ext -- )
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							|  |  |  |     coordinates glRectd ;
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							|  |  |  | : gl-rect ( loc ext -- )
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							|  |  |  |     GL_FRONT_AND_BACK GL_LINE glPolygonMode | 
					
						
							|  |  |  |     >r { 0.5 0.5 } v+ r> { 0.5 0.5 } v- gl-fill-rect | 
					
						
							|  |  |  |     GL_FRONT_AND_BACK GL_FILL glPolygonMode ;
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							|  |  |  | : (gl-poly) [ [ gl-vertex ] each ] do-state ;
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							|  |  |  | : gl-fill-poly ( points -- )
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							|  |  |  |     dup length 2 > GL_POLYGON GL_LINES ? (gl-poly) ;
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							|  |  |  | : gl-poly ( points -- )
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							|  |  |  |     GL_LINE_LOOP (gl-poly) ;
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										 |  |  | : circle-steps dup length v/n 2 pi * v*n ;
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							|  |  |  | : unit-circle dup [ sin ] map swap [ cos ] map ;
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							|  |  |  | : adjust-points [ [ 1 + 0.5 * ] map ] 2apply ;
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							|  |  |  | : scale-points 2array flip [ v* ] curry* map [ v+ ] curry* map ;
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							|  |  |  | : circle-points ( loc dim steps -- points )
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							|  |  |  |     circle-steps unit-circle adjust-points scale-points ;
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							|  |  |  | : gl-circle ( loc dim steps -- )
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							|  |  |  |     circle-points gl-poly ;
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							|  |  |  | : gl-fill-circle ( loc dim steps -- )
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							|  |  |  |     circle-points gl-fill-poly ;
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										 |  |  | : prepare-gradient ( direction dim -- v1 v2 )
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							|  |  |  |     tuck v* [ v- ] keep ;
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							|  |  |  | : gl-gradient ( direction colors dim -- )
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							|  |  |  |     GL_QUAD_STRIP [ | 
					
						
							|  |  |  |         swap >r prepare-gradient r> | 
					
						
							|  |  |  |         [ length dup 1- v/n ] keep [ | 
					
						
							|  |  |  |             >r >r 2dup r> r> gl-color v*n | 
					
						
							|  |  |  |             dup gl-vertex v+ gl-vertex | 
					
						
							|  |  |  |         ] 2each 2drop
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							|  |  |  |     ] do-state ;
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							|  |  |  | : gen-texture ( -- id )
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							|  |  |  |     1 0 <uint> [ glGenTextures ] keep *uint ;
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							|  |  |  | : do-attribs ( bits quot -- )
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							|  |  |  |     swap glPushAttrib call glPopAttrib ; inline
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										 |  |  | : gl-look-at ( eye focus up -- )
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							|  |  |  |     >r >r first3 r> first3 r> first3 gluLookAt ;
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										 |  |  | TUPLE: sprite loc dim dim2 dlist texture ;
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							|  |  |  | : <sprite> ( loc dim dim2 -- sprite )
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							|  |  |  |     f f sprite construct-boa ;
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							|  |  |  | : sprite-size2 sprite-dim2 first2 ;
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							|  |  |  | : sprite-width sprite-dim first ;
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							|  |  |  | : gray-texture ( sprite pixmap -- id )
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							|  |  |  |     gen-texture [ | 
					
						
							|  |  |  |         GL_TEXTURE_BIT [ | 
					
						
							|  |  |  |             GL_TEXTURE_2D swap glBindTexture | 
					
						
							|  |  |  |             >r >r GL_TEXTURE_2D 0 GL_RGBA r> | 
					
						
							|  |  |  |             sprite-size2 0 GL_LUMINANCE_ALPHA | 
					
						
							|  |  |  |             GL_UNSIGNED_BYTE r> glTexImage2D | 
					
						
							|  |  |  |         ] do-attribs | 
					
						
							|  |  |  |     ] keep ;
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							|  |  |  | : gen-dlist ( -- id ) 1 glGenLists ;
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							|  |  |  | : make-dlist ( type quot -- id )
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							|  |  |  |     gen-dlist [ rot glNewList call glEndList ] keep ; inline
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							|  |  |  | : init-texture ( -- )
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							|  |  |  |     GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER GL_LINEAR glTexParameteri | 
					
						
							|  |  |  |     GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER GL_LINEAR glTexParameteri | 
					
						
							|  |  |  |     GL_TEXTURE_2D GL_TEXTURE_WRAP_S GL_CLAMP glTexParameterf | 
					
						
							|  |  |  |     GL_TEXTURE_2D GL_TEXTURE_WRAP_T GL_CLAMP glTexParameterf ;
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							|  |  |  | : gl-translate ( point -- ) first2 0.0 glTranslated ;
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							|  |  |  | : top-left drop 0 0 glTexCoord2i 0.0 0.0 glVertex2d ; inline
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							|  |  |  | : top-right 1 0 glTexCoord2i first 0.0 glVertex2d ; inline
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							|  |  |  | : bottom-left 0 1 glTexCoord2i second 0.0 swap glVertex2d ; inline
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							|  |  |  | : bottom-right 1 1 glTexCoord2i gl-vertex ; inline
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							|  |  |  | : four-sides ( dim -- )
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							|  |  |  |     dup top-left dup top-right dup bottom-right bottom-left ;
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							|  |  |  | : draw-sprite ( sprite -- )
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							|  |  |  |     dup sprite-loc gl-translate | 
					
						
							|  |  |  |     GL_TEXTURE_2D over sprite-texture glBindTexture | 
					
						
							|  |  |  |     init-texture | 
					
						
							|  |  |  |     GL_QUADS [ dup sprite-dim2 four-sides ] do-state | 
					
						
							|  |  |  |     dup sprite-dim { 1 0 } v* | 
					
						
							|  |  |  |     swap sprite-loc v- gl-translate | 
					
						
							|  |  |  |     GL_TEXTURE_2D 0 glBindTexture ;
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							|  |  |  | : make-sprite-dlist ( sprite -- id )
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							|  |  |  |     GL_MODELVIEW [ | 
					
						
							|  |  |  |         GL_COMPILE [ draw-sprite ] make-dlist | 
					
						
							|  |  |  |     ] do-matrix ;
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							|  |  |  | : init-sprite ( texture sprite -- )
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							|  |  |  |     [ set-sprite-texture ] keep
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							|  |  |  |     [ make-sprite-dlist ] keep set-sprite-dlist ;
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							|  |  |  | : delete-dlist ( id -- ) 1 glDeleteLists ;
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							|  |  |  | : free-sprite ( sprite -- )
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							|  |  |  |     dup sprite-dlist delete-dlist | 
					
						
							|  |  |  |     sprite-texture <uint> 1 swap glDeleteTextures ;
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							|  |  |  | : free-sprites ( sprites -- ) [ [ free-sprite ] when* ] each ;
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							|  |  |  | : with-translation ( loc quot -- )
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							|  |  |  |     GL_MODELVIEW [ >r gl-translate r> call ] do-matrix ; inline
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							|  |  |  | : gl-set-clip ( loc dim -- )
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							|  |  |  |     fix-coordinates glScissor ;
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							|  |  |  | : gl-viewport ( loc dim -- )
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							|  |  |  |     fix-coordinates glViewport ;
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							|  |  |  | : init-matrices ( -- )
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							|  |  |  |     GL_PROJECTION glMatrixMode | 
					
						
							|  |  |  |     glLoadIdentity | 
					
						
							|  |  |  |     GL_MODELVIEW glMatrixMode | 
					
						
							|  |  |  |     glLoadIdentity ;
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