factor/basis/ui/render/render.factor

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! Copyright (C) 2005, 2008 Slava Pestov.
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! See http://factorcode.org/license.txt for BSD license.
USING: accessors alien alien.c-types arrays hashtables io kernel
math namespaces opengl opengl.gl opengl.glu sequences strings
io.styles vectors combinators math.vectors ui.gadgets colors
math.order math.geometry.rect locals ;
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IN: ui.render
SYMBOL: clip
SYMBOL: viewport-translation
: flip-rect ( rect -- loc dim )
rect-bounds [
>r { 1 -1 } v* r> { 0 -1 } v* v+
viewport-translation get v+
] keep ;
: do-clip ( -- ) clip get flip-rect gl-set-clip ;
: init-clip ( clip-rect rect -- )
GL_SCISSOR_TEST glEnable
[ rect-intersect ] keep
dim>> dup { 0 1 } v* viewport-translation set
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{ 0 0 } over gl-viewport
0 swap first2 0 gluOrtho2D
clip set
do-clip ;
: init-gl ( clip-rect rect -- )
GL_SMOOTH glShadeModel
GL_BLEND glEnable
GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA glBlendFunc
GL_VERTEX_ARRAY glEnableClientState
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init-matrices
init-clip
! white gl-clear is broken w.r.t window resizing
! Linux/PPC Radeon 9200
white gl-color
clip get dim>> gl-fill-rect ;
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GENERIC: draw-gadget* ( gadget -- )
M: gadget draw-gadget* drop ;
GENERIC: draw-interior ( gadget interior -- )
GENERIC: draw-boundary ( gadget boundary -- )
SYMBOL: origin
{ 0 0 } origin set-global
: visible-children ( gadget -- seq )
clip get origin get vneg offset-rect swap children-on ;
: translate ( rect/point -- ) rect-loc origin [ v+ ] change ;
DEFER: draw-gadget
: (draw-gadget) ( gadget -- )
[
dup translate
dup interior>> [
origin get [ dupd draw-interior ] with-translation
] when*
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dup draw-gadget*
dup visible-children [ draw-gadget ] each
dup boundary>> [
origin get [ dupd draw-boundary ] with-translation
] when*
drop
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] with-scope ;
: >absolute ( rect -- rect )
origin get offset-rect ;
: change-clip ( gadget -- )
>absolute clip [ rect-intersect ] change ;
: with-clipping ( gadget quot -- )
clip get >r
over change-clip do-clip call
r> clip set do-clip ; inline
: draw-gadget ( gadget -- )
{
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{ [ dup visible?>> not ] [ drop ] }
{ [ dup clipped?>> not ] [ (draw-gadget) ] }
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[ [ (draw-gadget) ] with-clipping ]
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} cond ;
! A pen that caches vertex arrays, etc
TUPLE: caching-pen last-dim ;
GENERIC: recompute-pen ( gadget pen -- )
: compute-pen ( gadget pen -- )
2dup [ dim>> ] [ last-dim>> ] bi* = [
2drop
] [
[ swap dim>> >>last-dim drop ] [ recompute-pen ] 2bi
] if ;
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! Solid fill/border
TUPLE: solid < caching-pen color last-vertices ;
: <solid> ( color -- solid ) solid new swap >>color ;
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M: solid recompute-pen
swap dim>> (rectangle-vertices) >>last-vertices drop ;
<PRIVATE
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! Solid pen
: (solid) ( gadget pen -- )
[ compute-pen ]
[ color>> gl-color ]
[ last-vertices>> gl-vertex-pointer ] tri ;
PRIVATE>
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M: solid draw-interior (solid) (gl-fill-rect) ;
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M: solid draw-boundary (solid) (gl-rect) ;
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! Gradient pen
TUPLE: gradient < caching-pen colors last-vertices last-colors ;
: <gradient> ( colors -- gradient ) gradient new swap >>colors ;
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<PRIVATE
:: gradient-vertices ( direction dim colors -- seq )
direction dim v* dim over v- swap
colors length dup 1- v/n [ v*n ] with map
[ dup rot v+ 2array ] with map
concat concat >c-float-array ;
: gradient-colors ( colors -- seq )
[ color>raw 4array dup 2array ] map concat concat >c-float-array ;
M: gradient recompute-pen ( gadget gradient -- )
tuck
[ [ orientation>> ] [ dim>> ] bi ] [ colors>> ] bi*
[ gradient-vertices >>last-vertices ]
[ gradient-colors >>last-colors ] bi
drop ;
: draw-gradient ( colors -- )
GL_COLOR_ARRAY [
[ GL_QUAD_STRIP 0 ] dip length 2 * glDrawArrays
] do-enabled-client-state ;
PRIVATE>
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M: gradient draw-interior
{
[ compute-pen ]
[ last-vertices>> gl-vertex-pointer ]
[ last-colors>> gl-color-pointer ]
[ colors>> draw-gradient ]
} cleave ;
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! Polygon pen
TUPLE: polygon color vertex-array count ;
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: <polygon> ( color points -- polygon )
[ concat >c-float-array ] [ length ] bi polygon boa ;
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: draw-polygon ( polygon mode -- )
swap
[ color>> gl-color ]
[ vertex-array>> gl-vertex-pointer ]
[ 0 swap count>> glDrawArrays ]
tri ;
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M: polygon draw-boundary
GL_LINE_LOOP draw-polygon drop ;
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M: polygon draw-interior
dup count>> 2 > GL_POLYGON GL_LINES ?
draw-polygon drop ;
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: arrow-up { { 3 0 } { 6 6 } { 0 6 } } ;
: arrow-right { { 0 0 } { 6 3 } { 0 6 } } ;
: arrow-down { { 0 0 } { 6 0 } { 3 6 } } ;
: arrow-left { { 0 3 } { 6 0 } { 6 6 } } ;
: close-box { { 0 0 } { 6 0 } { 6 6 } { 0 6 } } ;
: <polygon-gadget> ( color points -- gadget )
dup max-dim
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>r <polygon> <gadget> r> >>dim
swap >>interior ;
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! Font rendering
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SYMBOL: font-renderer
HOOK: open-font font-renderer ( font -- open-font )
HOOK: string-width font-renderer ( open-font string -- w )
HOOK: string-height font-renderer ( open-font string -- h )
HOOK: draw-string font-renderer ( font string loc -- )
HOOK: x>offset font-renderer ( x open-font string -- n )
HOOK: free-fonts font-renderer ( world -- )
: text-height ( open-font text -- n )
dup string? [
string-height
] [
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[ string-height ] with map sum
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] if ;
: text-width ( open-font text -- n )
dup string? [
string-width
] [
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0 -rot [ string-width max ] with each
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] if ;
: text-dim ( open-font text -- dim )
[ text-width ] 2keep text-height 2array ;
: draw-text ( font text loc -- )
over string? [
draw-string
] [
[
[
2dup { 0 0 } draw-string
>r open-font r> string-height
0.0 swap 0.0 glTranslated
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] with each
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] with-translation
] if ;