factor/vm/cpu-x86.32.S

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ArmAsm
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#include "asm.h"
/* Note that primitive word definitions are compiled with
__attribute__((regparm 2), so the pointer to the word object is passed in EAX,
and the callstack top is passed in EDX */
#define ARG0 %eax
#define ARG1 %edx
#define STACK_REG %esp
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#define DS_REG %esi
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#define RETURN_REG %eax
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#define CELL_SIZE 4
#define PUSH_NONVOLATILE \
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push %ebx ; \
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push %ebp
#define POP_NONVOLATILE \
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pop %ebp ; \
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pop %ebx
#define QUOT_XT_OFFSET 9
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/* We pass a function pointer to memcpy to work around a Mac OS X
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ABI limitation which would otherwise require us to do a bizzaro PC-relative
trampoline to retrieve the function address */
DEF(void,set_callstack,(F_STACK_FRAME *to, F_STACK_FRAME *from, CELL length, void *memcpy)):
mov 4(%esp),%ebp /* to */
mov 8(%esp),%edx /* from */
mov 12(%esp),%ecx /* length */
mov 16(%esp),%eax /* memcpy */
sub %ecx,%ebp /* compute new stack pointer */
mov %ebp,%esp
push %ecx /* pass length */
push %edx /* pass src */
push %ebp /* pass dst */
call *%eax /* call memcpy */
add $12,%esp /* pop args from the stack */
ret /* return _with new stack_ */
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/* cpu.x86.32 calls this */
DEF(bool,check_sse2,(void)):
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push %ebx
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mov $1,%eax
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cpuid
shr $26,%edx
and $1,%edx
pop %ebx
mov %edx,%eax
ret
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#include "cpu-x86.S"
#ifdef WINDOWS
.section .drectve
.ascii " -export:check_sse2"
#endif