2010-01-19 22:31:14 -05:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								USING: alien.c-types alien.syntax classes.struct windows.com
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-14 14:24:50 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								windows.com.syntax windows.directx windows.directx.d3d10
							 | 
						
					
						
							
								
									
										
										
										
											2010-01-22 02:33:37 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								windows.directx.d3d10misc windows.types windows.directx.d3dx10math ;
							 | 
						
					
						
							
								
									
										
										
										
											2010-01-19 22:31:14 -05:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								IN: windows.directx.d3dx10mesh
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								LIBRARY: d3dx10
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_MESH_32_BIT       1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_MESH_GS_ADJACENCY 4
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								TYPEDEF: int D3DX10_MESH
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								STRUCT: D3DX10_ATTRIBUTE_RANGE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { AttribId     UINT }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { FaceStart    UINT }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { FaceCount    UINT }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { VertexStart  UINT }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { VertexCount  UINT } ;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								TYPEDEF: D3DX10_ATTRIBUTE_RANGE* LPD3DX10_ATTRIBUTE_RANGE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-11-23 21:49:33 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_MESH_DISCARD_ATTRIBUTE_BUFFER 0x01
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_MESH_DISCARD_ATTRIBUTE_TABLE  0x02
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_MESH_DISCARD_POINTREPS        0x04
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_MESH_DISCARD_ADJACENCY        0x08
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_MESH_DISCARD_DEVICE_BUFFERS   0x10
							 | 
						
					
						
							
								
									
										
										
										
											2010-01-19 22:31:14 -05:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								TYPEDEF: int D3DX10_MESH_DISCARD_FLAGS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								STRUCT: D3DX10_WELD_EPSILONS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Position     FLOAT    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { BlendWeights FLOAT    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Normal       FLOAT    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { PSize        FLOAT    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Specular     FLOAT    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Diffuse      FLOAT    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Texcoord     FLOAT[8] }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Tangent      FLOAT    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Binormal     FLOAT    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { TessFactor   FLOAT    } ;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								TYPEDEF: D3DX10_WELD_EPSILONS* LPD3DX10_WELD_EPSILONS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								STRUCT: D3DX10_INTERSECT_INFO
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { FaceIndex  UINT  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { U          FLOAT }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { V          FLOAT }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Dist       FLOAT } ;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								TYPEDEF: D3DX10_INTERSECT_INFO* LPD3DX10_INTERSECT_INFO
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								COM-INTERFACE: ID3DX10MeshBuffer IUnknown {04B0D117-1041-46b1-AA8A-3952848BA22E}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT Map ( void** ppData, SIZE_T* pSize )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT Unmap ( )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    SIZE_T GetSize ( ) ;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								COM-INTERFACE: ID3DX10Mesh IUnknown {4020E5C2-1403-4929-883F-E2E849FAC195}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    UINT GetFaceCount ( )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    UINT GetVertexCount ( )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    UINT GetVertexBufferCount ( )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    UINT GetFlags ( )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT GetVertexDescription ( D3D10_INPUT_ELEMENT_DESC** ppDesc, UINT* pDeclCount )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT SetVertexData ( UINT iBuffer, void* pData )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT GetVertexBuffer ( UINT iBuffer, ID3DX10MeshBuffer** ppVertexBuffer )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT SetIndexData ( void* pData, UINT cIndices )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT GetIndexBuffer ( ID3DX10MeshBuffer** ppIndexBuffer )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT SetAttributeData ( UINT* pData )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT GetAttributeBuffer ( ID3DX10MeshBuffer** ppAttributeBuffer )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT SetAttributeTable ( D3DX10_ATTRIBUTE_RANGE* pAttribTable, UINT cAttribTableSize )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT GetAttributeTable ( D3DX10_ATTRIBUTE_RANGE* pAttribTable, UINT* pAttribTableSize )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT GenerateAdjacencyAndPointReps ( FLOAT Epsilon )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT GenerateGSAdjacency ( )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT SetAdjacencyData ( UINT* pAdjacency )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT GetAdjacencyBuffer ( ID3DX10MeshBuffer** ppAdjacency )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT SetPointRepData ( UINT* pPointReps )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT GetPointRepBuffer ( ID3DX10MeshBuffer** ppPointReps )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT Discard ( D3DX10_MESH_DISCARD_FLAGS dwDiscard )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT CloneMesh ( UINT Flags, LPCSTR pPosSemantic, D3D10_INPUT_ELEMENT_DESC* pDesc, UINT DeclCount, ID3DX10Mesh** ppCloneMesh )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT Optimize ( UINT Flags, UINT* pFaceRemap, LPD3D10BLOB* ppVertexRemap )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT GenerateAttributeBufferFromTable ( )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT Intersect ( D3DXVECTOR3* pRayPos, D3DXVECTOR3* pRayDir,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                        UINT* pHitCount, UINT* pFaceIndex, float* pU, float* pV, float* pDist, ID3D10Blob** ppAllHits )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT IntersectSubset ( UINT AttribId, D3DXVECTOR3* pRayPos, D3DXVECTOR3* pRayDir,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                        UINT* pHitCount, UINT* pFaceIndex, float* pU, float* pV, float* pDist, ID3D10Blob** ppAllHits )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT CommitToDevice ( )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT DrawSubset ( UINT AttribId )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT DrawSubsetInstanced ( UINT AttribId, UINT InstanceCount, UINT StartInstanceLocation )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT GetDeviceVertexBuffer ( UINT iBuffer, ID3D10Buffer** ppVertexBuffer )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT GetDeviceIndexBuffer ( ID3D10Buffer** ppIndexBuffer ) ;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								FUNCTION: HRESULT
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    D3DX10CreateMesh (
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ID3D10Device*             pDevice,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        D3D10_INPUT_ELEMENT_DESC* pDeclaration,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        UINT                      DeclCount,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        LPCSTR                    pPositionSemantic,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        UINT                      VertexCount,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        UINT                      FaceCount,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        UINT                      Options,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ID3DX10Mesh**             ppMesh        ) ;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-11-23 21:49:33 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_MESHOPT_COMPACT            0x01000000
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_MESHOPT_ATTR_SORT          0x02000000
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_MESHOPT_VERTEX_CACHE       0x04000000
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_MESHOPT_STRIP_REORDER      0x08000000
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_MESHOPT_IGNORE_VERTS       0x10000000
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_MESHOPT_DO_NOT_SPLIT       0x20000000
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_MESHOPT_DEVICE_INDEPENDENT 0x00400000
							 | 
						
					
						
							
								
									
										
										
										
											2010-01-19 22:31:14 -05:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_SKININFO_NO_SCALING     0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_SKININFO_SCALE_TO_1     1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CONSTANT: D3DX10_SKININFO_SCALE_TO_TOTAL 2
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								STRUCT: D3DX10_SKINNING_CHANNEL
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { SrcOffset             UINT }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { DestOffset            UINT }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { IsNormal              BOOL } ;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								COM-INTERFACE: ID3DX10SkinInfo IUnknown {420BD604-1C76-4a34-A466-E45D0658A32C}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    UINT GetNumVertices ( )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    UINT GetNumBones ( )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    UINT GetMaxBoneInfluences ( )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT AddVertices ( UINT  Count )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT RemapVertices ( UINT NewVertexCount, UINT* pVertexRemap )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT AddBones ( UINT Count )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT RemoveBone ( UINT Index )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT RemapBones ( UINT NewBoneCount, UINT* pBoneRemap )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT AddBoneInfluences ( UINT BoneIndex, UINT InfluenceCount, UINT* pIndices, float* pWeights )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT ClearBoneInfluences ( UINT BoneIndex )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    UINT GetBoneInfluenceCount ( UINT BoneIndex )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT GetBoneInfluences ( UINT BoneIndex, UINT Offset, UINT Count, UINT* pDestIndices, float* pDestWeights )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT FindBoneInfluenceIndex ( UINT BoneIndex, UINT VertexIndex, UINT* pInfluenceIndex )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT SetBoneInfluence ( UINT BoneIndex, UINT InfluenceIndex, float Weight )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT GetBoneInfluence ( UINT BoneIndex, UINT InfluenceIndex, float* pWeight )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT Compact ( UINT MaxPerVertexInfluences, UINT ScaleMode, float MinWeight )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    HRESULT DoSoftwareSkinning ( UINT StartVertex, UINT VertexCount, void* pSrcVertices, UINT SrcStride, void* pDestVertices, UINT DestStride, D3DXMATRIX* pBoneMatrices, D3DXMATRIX* pInverseTransposeBoneMatrices, D3DX10_SKINNING_CHANNEL* pChannelDescs, UINT NumChannels ) ;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								TYPEDEF: ID3DX10SkinInfo* LPD3DX10SKININFO
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								FUNCTION: HRESULT
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    D3DX10CreateSkinInfo ( LPD3DX10SKININFO* ppSkinInfo ) ;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								STRUCT: D3DX10_ATTRIBUTE_WEIGHTS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Position FLOAT    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Boundary FLOAT    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Normal   FLOAT    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Diffuse  FLOAT    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Specular FLOAT    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Texcoord FLOAT[8] }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Tangent  FLOAT    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    { Binormal FLOAT    } ;
							 |