add an image-control gadget
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@ -1,8 +1,9 @@
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! Copyright (C) 2007, 2009 Doug Coleman.
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! See http://factorcode.org/license.txt for BSD license.
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USING: accessors images images.loader io.pathnames kernel namespaces
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opengl opengl.gl opengl.textures sequences strings ui ui.gadgets
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ui.gadgets.panes ui.render ui.images ;
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USING: accessors images images.loader io.pathnames kernel
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models namespaces opengl opengl.gl opengl.textures sequences
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strings ui ui.gadgets ui.gadgets.panes ui.images ui.render
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constructors ;
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IN: images.viewer
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TUPLE: image-gadget < gadget image texture ;
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@ -13,7 +14,20 @@ M: image-gadget pref-dim* image>> dim>> ;
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dup texture>> [ ] [ dup image>> { 0 0 } <texture> >>texture texture>> ] ?if ;
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M: image-gadget draw-gadget* ( gadget -- )
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[ dim>> ] [ image-gadget-texture ] bi draw-scaled-texture ;
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dup image>> [
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[ dim>> ] [ image-gadget-texture ] bi draw-scaled-texture
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] [
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drop
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] if ;
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TUPLE: image-control < image-gadget ;
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CONSTRUCTOR: image-control ( model -- image-control ) ;
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M: image-control pref-dim* image>> [ dim>> ] [ { 640 480 } ] if* ;
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M: image-control model-changed
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swap value>> >>image relayout ;
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! Todo: delete texture on ungraft
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