game-of-life: more speed in count-neighbors.
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7179394ea0
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0a9752fcc9
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@ -17,7 +17,7 @@ IN: game-of-life
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[ length ] [ first length ] bi ;
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:: wraparound ( x min max -- y )
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x min < [ max ] [ x max > min x ? ] if ; inline
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x min fixnum< [ max ] [ x max fixnum> min x ? ] if ; inline
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:: count-neighbors ( grid -- counts )
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grid grid-dim { fixnum fixnum } declare :> ( rows cols )
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@ -25,7 +25,7 @@ IN: game-of-life
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cols <iota> [| i |
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{ -1 0 1 } [
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{ -1 0 1 } [
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2dup [ zero? ] both? [ 2drop f ] [
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2dup [ 0 eq? ] both? [ 2drop f ] [
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[ i fixnum+fast 0 cols 1 - wraparound ]
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[ j fixnum+fast 0 rows 1 - wraparound ] bi*
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{ fixnum fixnum } declare grid
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