working on UI gestures
parent
cd286eeff7
commit
0ae2b20829
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@ -93,9 +93,14 @@ DEFER: tree-contains?
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swap [ with rot ] map 2nip ; inline
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: remove ( obj list -- list )
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#! Remove all occurrences of the object from the list.
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#! Remove all occurrences of objects equal to this one from
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#! the list.
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[ = not ] subset-with ;
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: remq ( obj list -- list )
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#! Remove all occurrences of the object from the list.
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[ eq? not ] subset-with ;
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: length ( list -- length )
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0 swap [ drop 1 + ] each ;
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@ -50,7 +50,8 @@ M: box pick-up* ( point box -- gadget )
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] with-translation ;
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: box- ( gadget box -- )
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2dup box-contents remove swap tuck set-box-contents redraw
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[ 2dup box-contents remq swap set-box-contents ] keep
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redraw
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f swap set-gadget-parent ;
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: (box+) ( gadget box -- )
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@ -5,20 +5,21 @@ USING: generic hashtables kernel lists namespaces ;
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! Gadget protocol.
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GENERIC: pick-up* ( point gadget -- gadget/t )
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GENERIC: handle-gesture* ( gesture gadget -- ? )
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: pick-up ( point gadget -- gadget )
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#! pick-up* returns t to mean 'this gadget', avoiding the
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#! exposed facade issue.
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tuck pick-up* dup t = [ drop ] [ nip ] ifte ;
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! A gadget is a shape together with paint, and a reference to
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! the gadget's parent. A gadget delegates to its shape.
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TUPLE: gadget paint parent delegate ;
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! A gadget is a shape, a paint, a mapping of gestures to
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! actions, and a reference to the gadget's parent. A gadget
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! delegates to its shape.
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TUPLE: gadget paint gestures parent delegate ;
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C: gadget ( shape -- gadget )
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[ set-gadget-delegate ] keep
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[ <namespace> swap set-gadget-paint ] keep ;
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[ <namespace> swap set-gadget-paint ] keep
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[ <namespace> swap set-gadget-gestures ] keep ;
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: paint-property ( gadget key -- value )
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swap gadget-paint hash ;
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@ -26,6 +27,12 @@ C: gadget ( shape -- gadget )
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: set-paint-property ( gadget value key -- )
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rot gadget-paint set-hash ;
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: action ( gadget gesture -- quot )
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swap gadget-gestures hash ;
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: set-action ( gadget quot gesture -- )
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rot gadget-gestures set-hash ;
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: with-gadget ( gadget quot -- )
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#! All drawing done inside the quotation is done with the
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#! gadget's paint. If the gadget does not have any custom
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@ -37,9 +44,7 @@ M: gadget draw ( gadget -- )
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M: gadget pick-up* inside? ;
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M: gadget handle-gesture* 2drop t ;
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GENERIC: redraw ( gadget -- )
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DEFER: redraw ( gadget -- )
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: move-gadget ( x y gadget -- )
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[ move-shape ] keep
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@ -55,3 +60,4 @@ GENERIC: redraw ( gadget -- )
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WRAPPER: ghost
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M: ghost draw drop ;
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M: ghost pick-up* 2drop f ;
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M: ghost draw drop ;
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@ -1,7 +1,14 @@
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! Copyright (C) 2005 Slava Pestov.
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! See http://factor.sf.net/license.txt for BSD license.
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IN: gadgets
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USING: generic kernel lists sdl-event ;
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USING: alien generic hashtables kernel lists sdl-event ;
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: handle-gesture* ( gesture gadget -- ? )
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tuck gadget-gestures hash* dup [
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cdr call f
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] [
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2drop t
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] ifte ;
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: handle-gesture ( gesture gadget -- )
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#! If a gadget's handle-gesture* generic returns t, the
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@ -17,8 +24,11 @@ USING: generic kernel lists sdl-event ;
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2drop
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] ifte ;
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TUPLE: redraw-gesture ;
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C: redraw-gesture ;
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! Redraw gesture. Don't handle this yourself.
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: redraw ( gadget -- )
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\ redraw swap handle-gesture ;
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M: object redraw ( gadget -- )
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<redraw-gesture> swap handle-gesture ;
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! Mouse gestures are lists where the first element is one of:
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SYMBOL: motion
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SYMBOL: button-up
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SYMBOL: button-down
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@ -4,37 +4,33 @@ IN: gadgets
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USING: alien generic kernel lists math namespaces sdl sdl-event
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sdl-video ;
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SYMBOL: world
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! The hand is a special gadget that holds mouse position and
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! mouse button click state. The hand's parent is the world, but
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! it is special in that the world does not list it as part of
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! its contents.
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TUPLE: hand click-pos clicked buttons delegate ;
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C: hand ( -- hand )
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C: hand ( world -- hand )
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0 <gadget> <ghost> <box>
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over set-hand-delegate ;
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over set-hand-delegate
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[ set-gadget-parent ] keep ;
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GENERIC: hand-gesture ( hand gesture -- )
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: motion-gesture ( gesture hand -- )
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#! Send the gesture to the gadget at the hand's position in
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#! the world.
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world get pick-up handle-gesture ;
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M: object hand-gesture ( hand gesture -- ) 2drop ;
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: button-gesture ( gesture hand -- )
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#! Send the gesture to the gadget at the hand's last click
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#! position in the world. This is used to send a button up
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#! to the gadget that was clicked, regardless of the mouse
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#! position at the time of the button up.
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hand-clicked handle-gesture ;
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: button/ ( n hand -- )
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[ hand-buttons unique ] keep set-hand-buttons ;
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: button\ ( n hand -- )
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[ hand-buttons remove ] keep set-hand-buttons ;
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M: button-down-event hand-gesture ( hand gesture -- )
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2dup
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dup button-event-x swap button-event-y rect>
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swap set-hand-click-pos
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button-event-button swap button/ ;
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M: button-up-event hand-gesture ( hand gesture -- )
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button-event-button swap button\ ;
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M: motion-event hand-gesture ( hand gesture -- )
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dup motion-event-x swap motion-event-y rot move-gadget ;
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M: hand redraw ( hand -- )
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drop world get redraw ;
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@ -21,9 +21,6 @@ SYMBOL: filled ! is the interior of the shape filled?
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GENERIC: draw ( obj -- )
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M: ghost draw ( ghost -- )
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drop ;
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M: number draw ( point -- )
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>r surface get r> >rect rgb-color pixelColor ;
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@ -9,10 +9,6 @@ sdl-video ;
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! world variable.
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TUPLE: world running? hand delegate redraw? ;
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M: hand handle-gesture* ( gesture hand -- ? )
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2dup swap hand-gesture
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world get pick-up handle-gesture* ;
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: <world-box> ( -- box )
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0 0 0 0 <rectangle> <everywhere> <gadget>
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dup blue 3list color set-paint-property
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@ -23,27 +19,7 @@ C: world ( -- world )
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<world-box> over set-world-delegate
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t over set-world-running?
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t over set-world-redraw?
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<hand> over set-world-hand ;
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GENERIC: world-gesture ( world gesture -- )
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M: alien world-gesture ( world gesture -- ) 2drop ;
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M: quit-event world-gesture ( world gesture -- )
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drop f swap set-world-running? ;
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M: resize-event world-gesture ( world gesture -- ? )
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dup resize-event-w swap resize-event-h
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[ rot resize-gadget ] 2keep
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0 SDL_HWSURFACE SDL_RESIZABLE bitor init-screen
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world get redraw ;
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M: redraw-gesture world-gesture ( world gesture -- )
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drop t swap set-world-redraw? ;
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M: world handle-gesture* ( gesture world -- ? )
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swap world-gesture f ;
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dup <hand> over set-world-hand ;
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: my-hand ( -- hand ) world get world-hand ;
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@ -58,10 +34,12 @@ M: world handle-gesture* ( gesture world -- ? )
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drop
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] ifte ;
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DEFER: handle-event
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: run-world ( -- )
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world get world-running? [
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<event> dup SDL_WaitEvent 1 = [
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my-hand handle-gesture draw-world run-world
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handle-event draw-world run-world
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] [
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drop
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] ifte
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@ -70,6 +48,7 @@ M: world handle-gesture* ( gesture world -- ? )
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: init-world ( w h -- )
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t world get set-world-running?
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t world get set-world-redraw?
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world get [ t swap set-world-redraw? ] \ redraw set-action
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world get resize-gadget ;
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: world-flags SDL_HWSURFACE SDL_RESIZABLE bitor ;
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