Merge branch 'master' of git://factorcode.org/git/factor
commit
12a672b9f1
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@ -4,29 +4,53 @@ USING: combinators kernel accessors sequences math arrays ;
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IN: images
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SINGLETONS:
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L LA BGR RGB BGRA RGBA ABGR ARGB RGBX XRGB BGRX XBGR
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ubyte-components ushort-components
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A L LA BGR RGB BGRA RGBA ABGR ARGB RGBX XRGB BGRX XBGR
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INTENSITY DEPTH DEPTH-STENCIL R RG
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ubyte-components ushort-components uint-components
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half-components float-components
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byte-integer-components ubyte-integer-components
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short-integer-components ushort-integer-components
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int-integer-components uint-integer-components ;
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int-integer-components uint-integer-components
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u-5-5-5-1-components u-5-6-5-components
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u-10-10-10-2-components
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u-24-components u-24-8-components
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float-32-u-8-components
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u-9-9-9-e5-components
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float-11-11-10-components ;
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UNION: component-order
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L LA BGR RGB BGRA RGBA ABGR ARGB RGBX XRGB BGRX XBGR ;
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A L LA BGR RGB BGRA RGBA ABGR ARGB RGBX XRGB BGRX XBGR
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INTENSITY DEPTH DEPTH-STENCIL R RG ;
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UNION: component-type
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ubyte-components ushort-components
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half-components float-components
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byte-integer-components ubyte-integer-components
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short-integer-components ushort-integer-components
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int-integer-components uint-integer-components ;
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int-integer-components uint-integer-components
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u-5-5-5-1-components u-5-6-5-components
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u-10-10-10-2-components
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u-24-components u-24-8-components
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float-32-u-8-components
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u-9-9-9-e5-components
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float-11-11-10-components ;
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UNION: unnormalized-integer-components
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byte-integer-components ubyte-integer-components
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short-integer-components ushort-integer-components
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int-integer-components uint-integer-components ;
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UNION: alpha-channel BGRA RGBA ABGR ARGB ;
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UNION: packed-components
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u-5-5-5-1-components u-5-6-5-components
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u-10-10-10-2-components
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u-24-components u-24-8-components
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float-32-u-8-components
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u-9-9-9-e5-components
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float-11-11-10-components ;
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UNION: alpha-channel BGRA RGBA ABGR ARGB LA A INTENSITY ;
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UNION: alpha-channel-precedes-colors ABGR ARGB XBGR XRGB ;
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TUPLE: image dim component-order component-type upside-down? bitmap ;
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@ -36,14 +60,11 @@ TUPLE: image dim component-order component-type upside-down? bitmap ;
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GENERIC: load-image* ( path class -- image )
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DEFER: bytes-per-pixel
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<PRIVATE
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: bytes-per-component ( component-type -- n )
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{
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{ ubyte-components [ 1 ] }
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{ ushort-components [ 2 ] }
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{ uint-components [ 4 ] }
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{ half-components [ 2 ] }
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{ float-components [ 4 ] }
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{ byte-integer-components [ 1 ] }
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@ -54,8 +75,21 @@ DEFER: bytes-per-pixel
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{ uint-integer-components [ 4 ] }
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} case ;
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: bytes-per-packed-pixel ( component-type -- n )
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{
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{ u-5-5-5-1-components [ 2 ] }
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{ u-5-6-5-components [ 2 ] }
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{ u-10-10-10-2-components [ 4 ] }
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{ u-24-components [ 4 ] }
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{ u-24-8-components [ 4 ] }
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{ u-9-9-9-e5-components [ 4 ] }
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{ float-11-11-10-components [ 4 ] }
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{ float-32-u-8-components [ 8 ] }
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} case ;
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: component-count ( component-order -- n )
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{
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{ A [ 1 ] }
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{ L [ 1 ] }
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{ LA [ 2 ] }
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{ BGR [ 3 ] }
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@ -68,8 +102,22 @@ DEFER: bytes-per-pixel
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{ XRGB [ 4 ] }
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{ BGRX [ 4 ] }
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{ XBGR [ 4 ] }
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{ INTENSITY [ 1 ] }
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{ DEPTH [ 1 ] }
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{ DEPTH-STENCIL [ 1 ] }
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{ R [ 1 ] }
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{ RG [ 2 ] }
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} case ;
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: bytes-per-pixel ( image -- n )
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dup component-type>> packed-components?
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[ component-type>> bytes-per-packed-pixel ] [
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[ component-order>> component-count ]
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[ component-type>> bytes-per-component ] bi *
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] if ;
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<PRIVATE
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: pixel@ ( x y image -- start end bitmap )
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[ dim>> first * + ]
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[ bytes-per-pixel [ * dup ] keep + ]
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@ -80,10 +128,6 @@ DEFER: bytes-per-pixel
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PRIVATE>
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: bytes-per-pixel ( image -- n )
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[ component-order>> component-count ]
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[ component-type>> bytes-per-component ] bi * ;
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: pixel-at ( x y image -- pixel )
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pixel@ subseq ;
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@ -4,32 +4,32 @@ IN: opengl.framebuffers
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HELP: gen-framebuffer
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{ $values { "id" integer } }
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{ $description "Wrapper for " { $link glGenFramebuffersEXT } " to handle the common case of generating a single framebuffer ID." } ;
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{ $description "Wrapper for " { $link glGenFramebuffers } " to handle the common case of generating a single framebuffer ID." } ;
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HELP: gen-renderbuffer
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{ $values { "id" integer } }
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{ $description "Wrapper for " { $link glGenRenderbuffersEXT } " to handle the common case of generating a single render buffer ID." } ;
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{ $description "Wrapper for " { $link glGenRenderbuffers } " to handle the common case of generating a single render buffer ID." } ;
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HELP: delete-framebuffer
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{ $values { "id" integer } }
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{ $description "Wrapper for " { $link glDeleteFramebuffersEXT } " to handle the common case of deleting a single framebuffer ID." } ;
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{ $description "Wrapper for " { $link glDeleteFramebuffers } " to handle the common case of deleting a single framebuffer ID." } ;
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HELP: delete-renderbuffer
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{ $values { "id" integer } }
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{ $description "Wrapper for " { $link glDeleteRenderbuffersEXT } " to handle the common case of deleting a single render buffer ID." } ;
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{ $description "Wrapper for " { $link glDeleteRenderbuffers } " to handle the common case of deleting a single render buffer ID." } ;
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{ gen-framebuffer delete-framebuffer } related-words
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{ gen-renderbuffer delete-renderbuffer } related-words
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HELP: framebuffer-incomplete?
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{ $values { "status/f" "The framebuffer error code, or " { $snippet "f" } " if the framebuffer is render-complete." } }
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{ $description "Checks the framebuffer currently bound by " { $link glBindFramebufferEXT } " or " { $link with-framebuffer } " to see if it is incomplete, i.e., it is not ready to be rendered to." } ;
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{ $description "Checks the framebuffer currently bound by " { $link glBindFramebuffer } " or " { $link with-framebuffer } " to see if it is incomplete, i.e., it is not ready to be rendered to." } ;
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HELP: check-framebuffer
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{ $description "Checks the framebuffer currently bound by " { $link glBindFramebufferEXT } " or " { $link with-framebuffer } " with " { $link framebuffer-incomplete? } ", and throws a descriptive error if the framebuffer is incomplete." } ;
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{ $description "Checks the framebuffer currently bound by " { $link glBindFramebuffer } " or " { $link with-framebuffer } " with " { $link framebuffer-incomplete? } ", and throws a descriptive error if the framebuffer is incomplete." } ;
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HELP: with-framebuffer
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{ $values { "id" "The id of a framebuffer object." } { "quot" "a quotation" } }
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{ $description "Binds framebuffer " { $snippet "id" } " in the dynamic extent of " { $snippet "quot" } ", restoring the window framebuffer when finished." } ;
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{ $description "Binds framebuffer " { $snippet "id" } " for drawing in the dynamic extent of " { $snippet "quot" } ", restoring the window framebuffer when finished." } ;
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ABOUT: "gl-utilities"
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@ -5,30 +5,30 @@ alien.c-types ;
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IN: opengl.framebuffers
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: gen-framebuffer ( -- id )
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[ glGenFramebuffersEXT ] (gen-gl-object) ;
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[ glGenFramebuffers ] (gen-gl-object) ;
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: gen-renderbuffer ( -- id )
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[ glGenRenderbuffersEXT ] (gen-gl-object) ;
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[ glGenRenderbuffers ] (gen-gl-object) ;
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: delete-framebuffer ( id -- )
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[ glDeleteFramebuffersEXT ] (delete-gl-object) ;
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[ glDeleteFramebuffers ] (delete-gl-object) ;
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: delete-renderbuffer ( id -- )
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[ glDeleteRenderbuffersEXT ] (delete-gl-object) ;
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[ glDeleteRenderbuffers ] (delete-gl-object) ;
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: framebuffer-incomplete? ( -- status/f )
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GL_FRAMEBUFFER_EXT glCheckFramebufferStatusEXT
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dup GL_FRAMEBUFFER_COMPLETE_EXT = f rot ? ;
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GL_DRAW_FRAMEBUFFER glCheckFramebufferStatus
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dup GL_FRAMEBUFFER_COMPLETE = f rot ? ;
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: framebuffer-error ( status -- * )
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{
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{ GL_FRAMEBUFFER_COMPLETE_EXT [ "framebuffer complete" ] }
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{ GL_FRAMEBUFFER_UNSUPPORTED_EXT [ "framebuffer configuration unsupported" ] }
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{ GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT [ "framebuffer incomplete (incomplete attachment)" ] }
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{ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT [ "framebuffer incomplete (missing attachment)" ] }
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{ GL_FRAMEBUFFER_COMPLETE [ "framebuffer complete" ] }
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{ GL_FRAMEBUFFER_UNSUPPORTED [ "framebuffer configuration unsupported" ] }
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{ GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT [ "framebuffer incomplete (incomplete attachment)" ] }
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{ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT [ "framebuffer incomplete (missing attachment)" ] }
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{ GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT [ "framebuffer incomplete (dimension mismatch)" ] }
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{ GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT [ "framebuffer incomplete (format mismatch)" ] }
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{ GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT [ "framebuffer incomplete (draw buffer(s) have no attachment)" ] }
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{ GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT [ "framebuffer incomplete (read buffer has no attachment)" ] }
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{ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT [ "framebuffer incomplete (multisample counts don't match)" ] }
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{ GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER [ "framebuffer incomplete (draw buffer(s) have no attachment)" ] }
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{ GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER [ "framebuffer incomplete (read buffer has no attachment)" ] }
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{ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE [ "framebuffer incomplete (multisample counts don't match)" ] }
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[ drop gl-error "unknown framebuffer error" ]
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} case throw ;
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@ -36,19 +36,19 @@ IN: opengl.framebuffers
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framebuffer-incomplete? [ framebuffer-error ] when* ;
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: with-framebuffer ( id quot -- )
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[ GL_FRAMEBUFFER_EXT swap glBindFramebufferEXT ] dip
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[ GL_FRAMEBUFFER_EXT 0 glBindFramebufferEXT ] [ ] cleanup ; inline
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[ GL_DRAW_FRAMEBUFFER swap glBindFramebuffer ] dip
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[ GL_DRAW_FRAMEBUFFER 0 glBindFramebuffer ] [ ] cleanup ; inline
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: with-draw-read-framebuffers ( draw-id read-id quot -- )
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[
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[ GL_DRAW_FRAMEBUFFER_EXT swap glBindFramebufferEXT ]
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[ GL_READ_FRAMEBUFFER_EXT swap glBindFramebufferEXT ] bi*
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[ GL_DRAW_FRAMEBUFFER swap glBindFramebuffer ]
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[ GL_READ_FRAMEBUFFER swap glBindFramebuffer ] bi*
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] dip
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[
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GL_DRAW_FRAMEBUFFER_EXT 0 glBindFramebufferEXT
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GL_READ_FRAMEBUFFER_EXT 0 glBindFramebufferEXT
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GL_DRAW_FRAMEBUFFER 0 glBindFramebuffer
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GL_READ_FRAMEBUFFER 0 glBindFramebuffer
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] [ ] cleanup ; inline
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: framebuffer-attachment ( attachment -- id )
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GL_FRAMEBUFFER_EXT swap GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT
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0 <uint> [ glGetFramebufferAttachmentParameterivEXT ] keep *uint ;
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GL_FRAMEBUFFER swap GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
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0 <uint> [ glGetFramebufferAttachmentParameteriv ] keep *uint ;
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@ -322,7 +322,7 @@ CONSTANT: GL_DECR HEX: 1E03
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CONSTANT: GL_NONE HEX: 0
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CONSTANT: GL_LEFT HEX: 0406
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CONSTANT: GL_RIGHT HEX: 0407
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CONSTANT: GL_FRONT_LEFT HEX: 0400
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CONSTANT: GL_FRONT_RIGHT HEX: 0401
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CONSTANT: GL_BACK_LEFT HEX: 0402
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CONSTANT: GL_BACK_RIGHT HEX: 0403
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@ -1167,6 +1167,22 @@ GL-FUNCTION: void glTexImage3D { glTexImage3DEXT } ( GLenum target, GLint level,
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GL-FUNCTION: void glTexSubImage3D { glTexSubImage3DEXT } ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) ;
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! GL_ARB_imaging
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CONSTANT: GL_CONSTANT_COLOR HEX: 8001
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CONSTANT: GL_ONE_MINUS_CONSTANT_COLOR HEX: 8002
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CONSTANT: GL_CONSTANT_ALPHA HEX: 8003
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CONSTANT: GL_ONE_MINUS_CONSTANT_ALPHA HEX: 8004
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CONSTANT: GL_BLEND_COLOR HEX: 8005
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CONSTANT: GL_FUNC_ADD HEX: 8006
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CONSTANT: GL_MIN HEX: 8007
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CONSTANT: GL_MAX HEX: 8008
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CONSTANT: GL_BLEND_EQUATION HEX: 8009
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CONSTANT: GL_FUNC_SUBTRACT HEX: 800A
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CONSTANT: GL_FUNC_REVERSE_SUBTRACT HEX: 800B
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! OpenGL 1.3
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@ -1370,6 +1386,8 @@ GL-FUNCTION: void glMultiDrawArrays { glMultiDrawArraysEXT } ( GLenum mode, GLin
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GL-FUNCTION: void glMultiDrawElements { glMultiDrawElementsEXT } ( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) ;
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GL-FUNCTION: void glPointParameterf { glPointParameterfARB } ( GLenum pname, GLfloat param ) ;
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GL-FUNCTION: void glPointParameterfv { glPointParameterfvARB } ( GLenum pname, GLfloat* params ) ;
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GL-FUNCTION: void glPointParameteri { glPointParameteriARB } ( GLenum pname, GLint param ) ;
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GL-FUNCTION: void glPointParameteriv { glPointParameterivARB } ( GLenum pname, GLint* params ) ;
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GL-FUNCTION: void glSecondaryColor3b { glSecondaryColor3bEXT } ( GLbyte red, GLbyte green, GLbyte blue ) ;
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GL-FUNCTION: void glSecondaryColor3bv { glSecondaryColor3bvEXT } ( GLbyte* v ) ;
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GL-FUNCTION: void glSecondaryColor3d { glSecondaryColor3dEXT } ( GLdouble red, GLdouble green, GLdouble blue ) ;
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@ -1567,7 +1585,6 @@ CONSTANT: GL_UPPER_LEFT HEX: 8CA2
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CONSTANT: GL_STENCIL_BACK_REF HEX: 8CA3
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CONSTANT: GL_STENCIL_BACK_VALUE_MASK HEX: 8CA4
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CONSTANT: GL_STENCIL_BACK_WRITEMASK HEX: 8CA5
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CONSTANT: GL_BLEND_EQUATION HEX: 8009
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ALIAS: GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
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TYPEDEF: char GLchar
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|
@ -1687,6 +1704,12 @@ CONSTANT: GL_COMPRESSED_SRGB HEX: 8C48
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CONSTANT: GL_COMPRESSED_SRGB_ALPHA HEX: 8C49
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CONSTANT: GL_COMPRESSED_SLUMINANCE HEX: 8C4A
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CONSTANT: GL_COMPRESSED_SLUMINANCE_ALPHA HEX: 8C4B
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CONSTANT: GL_FLOAT_MAT2x3 HEX: 8B65
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CONSTANT: GL_FLOAT_MAT2x4 HEX: 8B66
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CONSTANT: GL_FLOAT_MAT3x2 HEX: 8B67
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CONSTANT: GL_FLOAT_MAT3x4 HEX: 8B68
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CONSTANT: GL_FLOAT_MAT4x2 HEX: 8B69
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CONSTANT: GL_FLOAT_MAT4x3 HEX: 8B6A
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||||
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GL-FUNCTION: void glUniformMatrix2x3fv { } ( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) ;
|
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GL-FUNCTION: void glUniformMatrix2x4fv { } ( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) ;
|
||||
|
@ -1696,214 +1719,452 @@ GL-FUNCTION: void glUniformMatrix4x2fv { } ( GLint location, GLsizei count, GLbo
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GL-FUNCTION: void glUniformMatrix4x3fv { } ( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) ;
|
||||
|
||||
|
||||
! GL_EXT_framebuffer_object
|
||||
! OpenGL 3.0
|
||||
|
||||
|
||||
CONSTANT: GL_INVALID_FRAMEBUFFER_OPERATION_EXT HEX: 0506
|
||||
CONSTANT: GL_MAX_RENDERBUFFER_SIZE_EXT HEX: 84E8
|
||||
CONSTANT: GL_FRAMEBUFFER_BINDING_EXT HEX: 8CA6
|
||||
CONSTANT: GL_RENDERBUFFER_BINDING_EXT HEX: 8CA7
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT HEX: 8CD0
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT HEX: 8CD1
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT HEX: 8CD2
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT HEX: 8CD3
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT HEX: 8CD4
|
||||
CONSTANT: GL_FRAMEBUFFER_COMPLETE_EXT HEX: 8CD5
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT HEX: 8CD6
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT HEX: 8CD7
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT HEX: 8CD9
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT HEX: 8CDA
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT HEX: 8CDB
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT HEX: 8CDC
|
||||
CONSTANT: GL_FRAMEBUFFER_UNSUPPORTED_EXT HEX: 8CDD
|
||||
CONSTANT: GL_MAX_COLOR_ATTACHMENTS_EXT HEX: 8CDF
|
||||
CONSTANT: GL_COLOR_ATTACHMENT0_EXT HEX: 8CE0
|
||||
CONSTANT: GL_COLOR_ATTACHMENT1_EXT HEX: 8CE1
|
||||
CONSTANT: GL_COLOR_ATTACHMENT2_EXT HEX: 8CE2
|
||||
CONSTANT: GL_COLOR_ATTACHMENT3_EXT HEX: 8CE3
|
||||
CONSTANT: GL_COLOR_ATTACHMENT4_EXT HEX: 8CE4
|
||||
CONSTANT: GL_COLOR_ATTACHMENT5_EXT HEX: 8CE5
|
||||
CONSTANT: GL_COLOR_ATTACHMENT6_EXT HEX: 8CE6
|
||||
CONSTANT: GL_COLOR_ATTACHMENT7_EXT HEX: 8CE7
|
||||
CONSTANT: GL_COLOR_ATTACHMENT8_EXT HEX: 8CE8
|
||||
CONSTANT: GL_COLOR_ATTACHMENT9_EXT HEX: 8CE9
|
||||
CONSTANT: GL_COLOR_ATTACHMENT10_EXT HEX: 8CEA
|
||||
CONSTANT: GL_COLOR_ATTACHMENT11_EXT HEX: 8CEB
|
||||
CONSTANT: GL_COLOR_ATTACHMENT12_EXT HEX: 8CEC
|
||||
CONSTANT: GL_COLOR_ATTACHMENT13_EXT HEX: 8CED
|
||||
CONSTANT: GL_COLOR_ATTACHMENT14_EXT HEX: 8CEE
|
||||
CONSTANT: GL_COLOR_ATTACHMENT15_EXT HEX: 8CEF
|
||||
CONSTANT: GL_DEPTH_ATTACHMENT_EXT HEX: 8D00
|
||||
CONSTANT: GL_STENCIL_ATTACHMENT_EXT HEX: 8D20
|
||||
CONSTANT: GL_FRAMEBUFFER_EXT HEX: 8D40
|
||||
CONSTANT: GL_RENDERBUFFER_EXT HEX: 8D41
|
||||
CONSTANT: GL_RENDERBUFFER_WIDTH_EXT HEX: 8D42
|
||||
CONSTANT: GL_RENDERBUFFER_HEIGHT_EXT HEX: 8D43
|
||||
CONSTANT: GL_RENDERBUFFER_INTERNAL_FORMAT_EXT HEX: 8D44
|
||||
CONSTANT: GL_STENCIL_INDEX1_EXT HEX: 8D46
|
||||
CONSTANT: GL_STENCIL_INDEX4_EXT HEX: 8D47
|
||||
CONSTANT: GL_STENCIL_INDEX8_EXT HEX: 8D48
|
||||
CONSTANT: GL_STENCIL_INDEX16_EXT HEX: 8D49
|
||||
CONSTANT: GL_RENDERBUFFER_RED_SIZE_EXT HEX: 8D50
|
||||
CONSTANT: GL_RENDERBUFFER_GREEN_SIZE_EXT HEX: 8D51
|
||||
CONSTANT: GL_RENDERBUFFER_BLUE_SIZE_EXT HEX: 8D52
|
||||
CONSTANT: GL_RENDERBUFFER_ALPHA_SIZE_EXT HEX: 8D53
|
||||
CONSTANT: GL_RENDERBUFFER_DEPTH_SIZE_EXT HEX: 8D54
|
||||
CONSTANT: GL_RENDERBUFFER_STENCIL_SIZE_EXT HEX: 8D55
|
||||
TYPEDEF: ushort GLhalf
|
||||
|
||||
GL-FUNCTION: void glBindFramebufferEXT { } ( GLenum target, GLuint framebuffer ) ;
|
||||
GL-FUNCTION: void glBindRenderbufferEXT { } ( GLenum target, GLuint renderbuffer ) ;
|
||||
GL-FUNCTION: GLenum glCheckFramebufferStatusEXT { } ( GLenum target ) ;
|
||||
GL-FUNCTION: void glDeleteFramebuffersEXT { } ( GLsizei n, GLuint* framebuffers ) ;
|
||||
GL-FUNCTION: void glDeleteRenderbuffersEXT { } ( GLsizei n, GLuint* renderbuffers ) ;
|
||||
GL-FUNCTION: void glFramebufferRenderbufferEXT { } ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) ;
|
||||
GL-FUNCTION: void glFramebufferTexture1DEXT { } ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) ;
|
||||
GL-FUNCTION: void glFramebufferTexture2DEXT { } ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) ;
|
||||
GL-FUNCTION: void glFramebufferTexture3DEXT { } ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) ;
|
||||
GL-FUNCTION: void glGenFramebuffersEXT { } ( GLsizei n, GLuint* framebuffers ) ;
|
||||
GL-FUNCTION: void glGenRenderbuffersEXT { } ( GLsizei n, GLuint* renderbuffers ) ;
|
||||
GL-FUNCTION: void glGenerateMipmapEXT { } ( GLenum target ) ;
|
||||
GL-FUNCTION: void glGetFramebufferAttachmentParameterivEXT { } ( GLenum target, GLenum attachment, GLenum pname, GLint* params ) ;
|
||||
GL-FUNCTION: void glGetRenderbufferParameterivEXT { } ( GLenum target, GLenum pname, GLint* params ) ;
|
||||
GL-FUNCTION: GLboolean glIsFramebufferEXT { } ( GLuint framebuffer ) ;
|
||||
GL-FUNCTION: GLboolean glIsRenderbufferEXT { } ( GLuint renderbuffer ) ;
|
||||
GL-FUNCTION: void glRenderbufferStorageEXT { } ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) ;
|
||||
CONSTANT: GL_VERTEX_ATTRIB_ARRAY_INTEGER HEX: 88FD
|
||||
CONSTANT: GL_SAMPLER_CUBE_SHADOW HEX: 8DC5
|
||||
CONSTANT: GL_UNSIGNED_INT_VEC2 HEX: 8DC6
|
||||
CONSTANT: GL_UNSIGNED_INT_VEC3 HEX: 8DC7
|
||||
CONSTANT: GL_UNSIGNED_INT_VEC4 HEX: 8DC8
|
||||
CONSTANT: GL_INT_SAMPLER_1D HEX: 8DC9
|
||||
CONSTANT: GL_INT_SAMPLER_2D HEX: 8DCA
|
||||
CONSTANT: GL_INT_SAMPLER_3D HEX: 8DCB
|
||||
CONSTANT: GL_INT_SAMPLER_CUBE HEX: 8DCC
|
||||
CONSTANT: GL_INT_SAMPLER_2D_RECT HEX: 8DCD
|
||||
CONSTANT: GL_INT_SAMPLER_1D_ARRAY HEX: 8DCE
|
||||
CONSTANT: GL_INT_SAMPLER_2D_ARRAY HEX: 8DCF
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_1D HEX: 8DD1
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_2D HEX: 8DD2
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_3D HEX: 8DD3
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_CUBE HEX: 8DD4
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_2D_RECT HEX: 8DD5
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_1D_ARRAY HEX: 8DD6
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_2D_ARRAY HEX: 8DD7
|
||||
CONSTANT: GL_MIN_PROGRAM_TEXEL_OFFSET HEX: 8904
|
||||
CONSTANT: GL_MAX_PROGRAM_TEXEL_OFFSET HEX: 8905
|
||||
|
||||
CONSTANT: GL_RGBA32F HEX: 8814
|
||||
CONSTANT: GL_RGB32F HEX: 8815
|
||||
CONSTANT: GL_RGBA16F HEX: 881A
|
||||
CONSTANT: GL_RGB16F HEX: 881B
|
||||
CONSTANT: GL_TEXTURE_RED_TYPE HEX: 8C10
|
||||
CONSTANT: GL_TEXTURE_GREEN_TYPE HEX: 8C11
|
||||
CONSTANT: GL_TEXTURE_BLUE_TYPE HEX: 8C12
|
||||
CONSTANT: GL_TEXTURE_ALPHA_TYPE HEX: 8C13
|
||||
CONSTANT: GL_TEXTURE_DEPTH_TYPE HEX: 8C16
|
||||
CONSTANT: GL_UNSIGNED_NORMALIZED HEX: 8C17
|
||||
|
||||
! GL_EXT_framebuffer_blit
|
||||
CONSTANT: GL_QUERY_WAIT HEX: 8E13
|
||||
CONSTANT: GL_QUERY_NO_WAIT HEX: 8E14
|
||||
CONSTANT: GL_QUERY_BY_REGION_WAIT HEX: 8E15
|
||||
CONSTANT: GL_QUERY_BY_REGION_NO_WAIT HEX: 8E16
|
||||
|
||||
CONSTANT: GL_HALF_FLOAT HEX: 140B
|
||||
|
||||
GL-FUNCTION: void glBlitFramebufferEXT { } ( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
||||
CONSTANT: GL_MAP_READ_BIT HEX: 0001
|
||||
CONSTANT: GL_MAP_WRITE_BIT HEX: 0002
|
||||
CONSTANT: GL_MAP_INVALIDATE_RANGE_BIT HEX: 0004
|
||||
CONSTANT: GL_MAP_INVALIDATE_BUFFER_BIT HEX: 0008
|
||||
CONSTANT: GL_MAP_FLUSH_EXPLICIT_BIT HEX: 0010
|
||||
CONSTANT: GL_MAP_UNSYNCHRONIZED_BIT HEX: 0020
|
||||
|
||||
CONSTANT: GL_R8 HEX: 8229
|
||||
CONSTANT: GL_R16 HEX: 822A
|
||||
CONSTANT: GL_RG8 HEX: 822B
|
||||
CONSTANT: GL_RG16 HEX: 822C
|
||||
CONSTANT: GL_R16F HEX: 822D
|
||||
CONSTANT: GL_R32F HEX: 822E
|
||||
CONSTANT: GL_RG16F HEX: 822F
|
||||
CONSTANT: GL_RG32F HEX: 8230
|
||||
CONSTANT: GL_R8I HEX: 8231
|
||||
CONSTANT: GL_R8UI HEX: 8232
|
||||
CONSTANT: GL_R16I HEX: 8233
|
||||
CONSTANT: GL_R16UI HEX: 8234
|
||||
CONSTANT: GL_R32I HEX: 8235
|
||||
CONSTANT: GL_R32UI HEX: 8236
|
||||
CONSTANT: GL_RG8I HEX: 8237
|
||||
CONSTANT: GL_RG8UI HEX: 8238
|
||||
CONSTANT: GL_RG16I HEX: 8239
|
||||
CONSTANT: GL_RG16UI HEX: 823A
|
||||
CONSTANT: GL_RG32I HEX: 823B
|
||||
CONSTANT: GL_RG32UI HEX: 823C
|
||||
CONSTANT: GL_RG HEX: 8227
|
||||
CONSTANT: GL_COMPRESSED_RED HEX: 8225
|
||||
CONSTANT: GL_COMPRESSED_RG HEX: 8226
|
||||
CONSTANT: GL_RG_INTEGER HEX: 8228
|
||||
|
||||
CONSTANT: GL_VERTEX_ARRAY_BINDING HEX: 85B5
|
||||
|
||||
CONSTANT: GL_CLAMP_READ_COLOR HEX: 891C
|
||||
CONSTANT: GL_FIXED_ONLY HEX: 891D
|
||||
|
||||
CONSTANT: GL_DEPTH_COMPONENT32F HEX: 8CAC
|
||||
CONSTANT: GL_DEPTH32F_STENCIL8 HEX: 8CAD
|
||||
|
||||
CONSTANT: GL_RGB9_E5 HEX: 8C3D
|
||||
CONSTANT: GL_UNSIGNED_INT_5_9_9_9_REV HEX: 8C3E
|
||||
CONSTANT: GL_TEXTURE_SHARED_SIZE HEX: 8C3F
|
||||
|
||||
CONSTANT: GL_R11F_G11F_B10F HEX: 8C3A
|
||||
CONSTANT: GL_UNSIGNED_INT_10F_11F_11F_REV HEX: 8C3B
|
||||
|
||||
CONSTANT: GL_INVALID_FRAMEBUFFER_OPERATION HEX: 0506
|
||||
CONSTANT: GL_MAX_RENDERBUFFER_SIZE HEX: 84E8
|
||||
CONSTANT: GL_FRAMEBUFFER_BINDING HEX: 8CA6
|
||||
CONSTANT: GL_RENDERBUFFER_BINDING HEX: 8CA7
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE HEX: 8CD0
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME HEX: 8CD1
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL HEX: 8CD2
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE HEX: 8CD3
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING HEX: 8210
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE HEX: 8211
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE HEX: 8212
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE HEX: 8213
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE HEX: 8214
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE HEX: 8215
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE HEX: 8216
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE HEX: 8217
|
||||
CONSTANT: GL_FRAMEBUFFER_DEFAULT HEX: 8218
|
||||
CONSTANT: GL_FRAMEBUFFER_UNDEFINED HEX: 8219
|
||||
CONSTANT: GL_DEPTH_STENCIL_ATTACHMENT HEX: 821A
|
||||
CONSTANT: GL_FRAMEBUFFER_COMPLETE HEX: 8CD5
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT HEX: 8CD6
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT HEX: 8CD7
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER HEX: 8CDB
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER HEX: 8CDC
|
||||
CONSTANT: GL_FRAMEBUFFER_UNSUPPORTED HEX: 8CDD
|
||||
CONSTANT: GL_MAX_COLOR_ATTACHMENTS HEX: 8CDF
|
||||
CONSTANT: GL_COLOR_ATTACHMENT0 HEX: 8CE0
|
||||
CONSTANT: GL_COLOR_ATTACHMENT1 HEX: 8CE1
|
||||
CONSTANT: GL_COLOR_ATTACHMENT2 HEX: 8CE2
|
||||
CONSTANT: GL_COLOR_ATTACHMENT3 HEX: 8CE3
|
||||
CONSTANT: GL_COLOR_ATTACHMENT4 HEX: 8CE4
|
||||
CONSTANT: GL_COLOR_ATTACHMENT5 HEX: 8CE5
|
||||
CONSTANT: GL_COLOR_ATTACHMENT6 HEX: 8CE6
|
||||
CONSTANT: GL_COLOR_ATTACHMENT7 HEX: 8CE7
|
||||
CONSTANT: GL_COLOR_ATTACHMENT8 HEX: 8CE8
|
||||
CONSTANT: GL_COLOR_ATTACHMENT9 HEX: 8CE9
|
||||
CONSTANT: GL_COLOR_ATTACHMENT10 HEX: 8CEA
|
||||
CONSTANT: GL_COLOR_ATTACHMENT11 HEX: 8CEB
|
||||
CONSTANT: GL_COLOR_ATTACHMENT12 HEX: 8CEC
|
||||
CONSTANT: GL_COLOR_ATTACHMENT13 HEX: 8CED
|
||||
CONSTANT: GL_COLOR_ATTACHMENT14 HEX: 8CEE
|
||||
CONSTANT: GL_COLOR_ATTACHMENT15 HEX: 8CEF
|
||||
CONSTANT: GL_DEPTH_ATTACHMENT HEX: 8D00
|
||||
CONSTANT: GL_STENCIL_ATTACHMENT HEX: 8D20
|
||||
CONSTANT: GL_FRAMEBUFFER HEX: 8D40
|
||||
CONSTANT: GL_RENDERBUFFER HEX: 8D41
|
||||
CONSTANT: GL_RENDERBUFFER_WIDTH HEX: 8D42
|
||||
CONSTANT: GL_RENDERBUFFER_HEIGHT HEX: 8D43
|
||||
CONSTANT: GL_RENDERBUFFER_INTERNAL_FORMAT HEX: 8D44
|
||||
CONSTANT: GL_STENCIL_INDEX1 HEX: 8D46
|
||||
CONSTANT: GL_STENCIL_INDEX4 HEX: 8D47
|
||||
CONSTANT: GL_STENCIL_INDEX8 HEX: 8D48
|
||||
CONSTANT: GL_STENCIL_INDEX16 HEX: 8D49
|
||||
CONSTANT: GL_RENDERBUFFER_RED_SIZE HEX: 8D50
|
||||
CONSTANT: GL_RENDERBUFFER_GREEN_SIZE HEX: 8D51
|
||||
CONSTANT: GL_RENDERBUFFER_BLUE_SIZE HEX: 8D52
|
||||
CONSTANT: GL_RENDERBUFFER_ALPHA_SIZE HEX: 8D53
|
||||
CONSTANT: GL_RENDERBUFFER_DEPTH_SIZE HEX: 8D54
|
||||
CONSTANT: GL_RENDERBUFFER_STENCIL_SIZE HEX: 8D55
|
||||
|
||||
CONSTANT: GL_READ_FRAMEBUFFER HEX: 8CA8
|
||||
CONSTANT: GL_DRAW_FRAMEBUFFER HEX: 8CA9
|
||||
|
||||
ALIAS: GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
|
||||
CONSTANT: GL_READ_FRAMEBUFFER_BINDING HEX: 8CAA
|
||||
|
||||
CONSTANT: GL_RENDERBUFFER_SAMPLES HEX: 8CAB
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE HEX: 8D56
|
||||
CONSTANT: GL_MAX_SAMPLES HEX: 8D57
|
||||
|
||||
CONSTANT: GL_DEPTH_STENCIL HEX: 84F9
|
||||
CONSTANT: GL_UNSIGNED_INT_24_8 HEX: 84FA
|
||||
CONSTANT: GL_DEPTH24_STENCIL8 HEX: 88F0
|
||||
CONSTANT: GL_TEXTURE_STENCIL_SIZE HEX: 88F1
|
||||
|
||||
CONSTANT: GL_RGBA32UI HEX: 8D70
|
||||
CONSTANT: GL_RGB32UI HEX: 8D71
|
||||
|
||||
CONSTANT: GL_RGBA16UI HEX: 8D76
|
||||
CONSTANT: GL_RGB16UI HEX: 8D77
|
||||
|
||||
CONSTANT: GL_RGBA8UI HEX: 8D7C
|
||||
CONSTANT: GL_RGB8UI HEX: 8D7D
|
||||
|
||||
CONSTANT: GL_RGBA32I HEX: 8D82
|
||||
CONSTANT: GL_RGB32I HEX: 8D83
|
||||
|
||||
CONSTANT: GL_RGBA16I HEX: 8D88
|
||||
CONSTANT: GL_RGB16I HEX: 8D89
|
||||
|
||||
CONSTANT: GL_RGBA8I HEX: 8D8E
|
||||
CONSTANT: GL_RGB8I HEX: 8D8F
|
||||
|
||||
CONSTANT: GL_RED_INTEGER HEX: 8D94
|
||||
CONSTANT: GL_GREEN_INTEGER HEX: 8D95
|
||||
CONSTANT: GL_BLUE_INTEGER HEX: 8D96
|
||||
CONSTANT: GL_RGB_INTEGER HEX: 8D98
|
||||
CONSTANT: GL_RGBA_INTEGER HEX: 8D99
|
||||
CONSTANT: GL_BGR_INTEGER HEX: 8D9A
|
||||
CONSTANT: GL_BGRA_INTEGER HEX: 8D9B
|
||||
|
||||
CONSTANT: GL_FLOAT_32_UNSIGNED_INT_24_8_REV HEX: 8DAD
|
||||
|
||||
CONSTANT: GL_TEXTURE_1D_ARRAY HEX: 8C18
|
||||
CONSTANT: GL_TEXTURE_2D_ARRAY HEX: 8C1A
|
||||
|
||||
CONSTANT: GL_PROXY_TEXTURE_2D_ARRAY HEX: 8C1B
|
||||
|
||||
CONSTANT: GL_PROXY_TEXTURE_1D_ARRAY HEX: 8C19
|
||||
|
||||
CONSTANT: GL_TEXTURE_BINDING_1D_ARRAY HEX: 8C1C
|
||||
CONSTANT: GL_TEXTURE_BINDING_2D_ARRAY HEX: 8C1D
|
||||
CONSTANT: GL_MAX_ARRAY_TEXTURE_LAYERS HEX: 88FF
|
||||
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER HEX: 8CD4
|
||||
|
||||
CONSTANT: GL_SAMPLER_1D_ARRAY HEX: 8DC0
|
||||
CONSTANT: GL_SAMPLER_2D_ARRAY HEX: 8DC1
|
||||
CONSTANT: GL_SAMPLER_1D_ARRAY_SHADOW HEX: 8DC3
|
||||
CONSTANT: GL_SAMPLER_2D_ARRAY_SHADOW HEX: 8DC4
|
||||
|
||||
CONSTANT: GL_COMPRESSED_RED_RGTC1 HEX: 8DBB
|
||||
CONSTANT: GL_COMPRESSED_SIGNED_RED_RGTC1 HEX: 8DBC
|
||||
CONSTANT: GL_COMPRESSED_RG_RGTC2 HEX: 8DBD
|
||||
CONSTANT: GL_COMPRESSED_SIGNED_RG_RGTC2 HEX: 8DBE
|
||||
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_BUFFER HEX: 8C8E
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_BUFFER_START HEX: 8C84
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_BUFFER_SIZE HEX: 8C85
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_BUFFER_BINDING HEX: 8C8F
|
||||
CONSTANT: GL_INTERLEAVED_ATTRIBS HEX: 8C8C
|
||||
CONSTANT: GL_SEPARATE_ATTRIBS HEX: 8C8D
|
||||
CONSTANT: GL_PRIMITIVES_GENERATED HEX: 8C87
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN HEX: 8C88
|
||||
CONSTANT: GL_RASTERIZER_DISCARD HEX: 8C89
|
||||
CONSTANT: GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS HEX: 8C8A
|
||||
CONSTANT: GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS HEX: 8C8B
|
||||
CONSTANT: GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS HEX: 8C80
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_VARYINGS HEX: 8C83
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_BUFFER_MODE HEX: 8C7F
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH HEX: 8C76
|
||||
|
||||
CONSTANT: GL_FRAMEBUFFER_SRGB HEX: 8DB9
|
||||
|
||||
CONSTANT: GL_MAJOR_VERSION HEX: 821B
|
||||
CONSTANT: GL_MINOR_VERSION HEX: 821C
|
||||
CONSTANT: GL_NUM_EXTENSIONS HEX: 821D
|
||||
CONSTANT: GL_CONTEXT_FLAGS HEX: 821E
|
||||
CONSTANT: GL_INDEX HEX: 8222
|
||||
CONSTANT: GL_DEPTH_BUFFER HEX: 8223
|
||||
CONSTANT: GL_STENCIL_BUFFER HEX: 8224
|
||||
CONSTANT: GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT HEX: 0001
|
||||
|
||||
ALIAS: GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE
|
||||
ALIAS: GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS
|
||||
ALIAS: GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES
|
||||
ALIAS: GL_CLIP_DISTANCE0 GL_CLIP_PLANE0
|
||||
ALIAS: GL_CLIP_DISTANCE1 GL_CLIP_PLANE1
|
||||
ALIAS: GL_CLIP_DISTANCE2 GL_CLIP_PLANE2
|
||||
ALIAS: GL_CLIP_DISTANCE3 GL_CLIP_PLANE3
|
||||
ALIAS: GL_CLIP_DISTANCE4 GL_CLIP_PLANE4
|
||||
ALIAS: GL_CLIP_DISTANCE5 GL_CLIP_PLANE5
|
||||
|
||||
GL-FUNCTION: void glVertexAttribIPointer { glVertexAttribIPointerEXT } ( GLuint index, GLint size, GLenum type, GLsizei stride, void* pointer ) ;
|
||||
|
||||
GL-FUNCTION: void glGetVertexAttribIiv { glGetVertexAttribIivEXT } ( GLuint index, GLenum pname, GLint* params ) ;
|
||||
GL-FUNCTION: void glGetVertexAttribIuiv { glGetVertexAttribIuivEXT } ( GLuint index, GLenum pname, GLuint* params ) ;
|
||||
|
||||
GL-FUNCTION: void glUniform1ui { glUniform1uiEXT } ( GLint location, GLuint v0 ) ;
|
||||
GL-FUNCTION: void glUniform2ui { glUniform2uiEXT } ( GLint location, GLuint v0, GLuint v1 ) ;
|
||||
GL-FUNCTION: void glUniform3ui { glUniform3uiEXT } ( GLint location, GLuint v0, GLuint v1, GLuint v2 ) ;
|
||||
GL-FUNCTION: void glUniform4ui { glUniform4uiEXT } ( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) ;
|
||||
|
||||
GL-FUNCTION: void glUniform1uiv { glUniform1uivEXT } ( GLint location, GLsizei count, GLuint* value ) ;
|
||||
GL-FUNCTION: void glUniform2uiv { glUniform2uivEXT } ( GLint location, GLsizei count, GLuint* value ) ;
|
||||
GL-FUNCTION: void glUniform3uiv { glUniform3uivEXT } ( GLint location, GLsizei count, GLuint* value ) ;
|
||||
GL-FUNCTION: void glUniform4uiv { glUniform4uivEXT } ( GLint location, GLsizei count, GLuint* value ) ;
|
||||
|
||||
GL-FUNCTION: void glGetUniformuiv { glGetUniformuivEXT } ( GLuint program, GLint location, GLuint* params ) ;
|
||||
|
||||
GL-FUNCTION: void glBindFragDataLocation { glBindFragDataLocationEXT } ( GLuint program, GLuint colorNumber, GLchar* name ) ;
|
||||
GL-FUNCTION: GLint glGetFragDataLocation { glGetFragDataLocationEXT } ( GLuint program, GLchar* name ) ;
|
||||
|
||||
GL-FUNCTION: void glBeginConditionalRender { glBeginConditionalRenderNV } ( GLuint id, GLenum mode ) ;
|
||||
GL-FUNCTION: void glEndConditionalRender { glEndConditionalRenderNV } ( ) ;
|
||||
|
||||
GL-FUNCTION: void glBindVertexArray { glBindVertexArrayAPPLE } ( GLuint array ) ;
|
||||
GL-FUNCTION: void glDeleteVertexArrays { glDeleteVertexArraysAPPLE } ( GLsizei n, GLuint* arrays ) ;
|
||||
GL-FUNCTION: void glGenVertexArrays { glGenVertexArraysAPPLE } ( GLsizei n, GLuint* arrays ) ;
|
||||
GL-FUNCTION: GLboolean glIsVertexArray { glIsVertexArrayAPPLE } ( GLuint array ) ;
|
||||
|
||||
GL-FUNCTION: void glClampColor { glClampColorARB } ( GLenum target, GLenum clamp ) ;
|
||||
|
||||
GL-FUNCTION: void glBindFramebuffer { glBindFramebufferEXT } ( GLenum target, GLuint framebuffer ) ;
|
||||
GL-FUNCTION: void glBindRenderbuffer { glBindRenderbufferEXT } ( GLenum target, GLuint renderbuffer ) ;
|
||||
GL-FUNCTION: GLenum glCheckFramebufferStatus { glCheckFramebufferStatusEXT } ( GLenum target ) ;
|
||||
GL-FUNCTION: void glDeleteFramebuffers { glDeleteFramebuffersEXT } ( GLsizei n, GLuint* framebuffers ) ;
|
||||
GL-FUNCTION: void glDeleteRenderbuffers { glDeleteRenderbuffersEXT } ( GLsizei n, GLuint* renderbuffers ) ;
|
||||
GL-FUNCTION: void glFramebufferRenderbuffer { glFramebufferRenderbufferEXT } ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) ;
|
||||
GL-FUNCTION: void glFramebufferTexture1D { glFramebufferTexture1DEXT } ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) ;
|
||||
GL-FUNCTION: void glFramebufferTexture2D { glFramebufferTexture2DEXT } ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) ;
|
||||
GL-FUNCTION: void glFramebufferTexture3D { glFramebufferTexture3DEXT } ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) ;
|
||||
GL-FUNCTION: void glFramebufferTextureLayer { glFramebufferTextureLayerEXT }
|
||||
( GLenum target, GLenum attachment,
|
||||
GLuint texture, GLint level, GLint layer ) ;
|
||||
GL-FUNCTION: void glGenFramebuffers { glGenFramebuffersEXT } ( GLsizei n, GLuint* framebuffers ) ;
|
||||
GL-FUNCTION: void glGenRenderbuffers { glGenRenderbuffersEXT } ( GLsizei n, GLuint* renderbuffers ) ;
|
||||
GL-FUNCTION: void glGenerateMipmap { glGenerateMipmapEXT } ( GLenum target ) ;
|
||||
GL-FUNCTION: void glGetFramebufferAttachmentParameteriv { glGetFramebufferAttachmentParameterivEXT } ( GLenum target, GLenum attachment, GLenum pname, GLint* params ) ;
|
||||
GL-FUNCTION: void glGetRenderbufferParameteriv { glGetRenderbufferParameterivEXT } ( GLenum target, GLenum pname, GLint* params ) ;
|
||||
GL-FUNCTION: GLboolean glIsFramebuffer { glIsFramebufferEXT } ( GLuint framebuffer ) ;
|
||||
GL-FUNCTION: GLboolean glIsRenderbuffer { glIsRenderbufferEXT } ( GLuint renderbuffer ) ;
|
||||
GL-FUNCTION: void glRenderbufferStorage { glRenderbufferStorageEXT } ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) ;
|
||||
|
||||
GL-FUNCTION: void glBlitFramebuffer { glBlitFramebufferEXT }
|
||||
( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
||||
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
||||
GLbitfield mask, GLenum filter ) ;
|
||||
|
||||
CONSTANT: GL_READ_FRAMEBUFFER_EXT HEX: 8CA8
|
||||
CONSTANT: GL_DRAW_FRAMEBUFFER_EXT HEX: 8CA9
|
||||
|
||||
ALIAS: GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING_EXT
|
||||
CONSTANT: GL_READ_FRAMEBUFFER_BINDING_EXT HEX: 8CAA
|
||||
|
||||
|
||||
! GL_EXT_framebuffer_multisample
|
||||
|
||||
|
||||
GL-FUNCTION: void glRenderbufferStorageMultisampleEXT { } (
|
||||
GL-FUNCTION: void glRenderbufferStorageMultisample { glRenderbufferStorageMultisampleEXT } (
|
||||
GLenum target, GLsizei samples,
|
||||
GLenum internalformat,
|
||||
GLsizei width, GLsizei height ) ;
|
||||
|
||||
CONSTANT: GL_RENDERBUFFER_SAMPLES_EXT HEX: 8CAB
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT HEX: 8D56
|
||||
CONSTANT: GL_MAX_SAMPLES_EXT HEX: 8D57
|
||||
GL-FUNCTION: void glTexParameterIiv { glTexParameterIivEXT } ( GLenum target, GLenum pname, GLint* params ) ;
|
||||
GL-FUNCTION: void glTexParameterIuiv { glTexParameterIuivEXT } ( GLenum target, GLenum pname, GLuint* params ) ;
|
||||
GL-FUNCTION: void glGetTexParameterIiv { glGetTexParameterIivEXT } ( GLenum target, GLenum pname, GLint* params ) ;
|
||||
GL-FUNCTION: void glGetTexParameterIuiv { glGetTexParameterIuivEXT } ( GLenum target, GLenum pname, GLuint* params ) ;
|
||||
|
||||
GL-FUNCTION: void glColorMaski { glColorMaskIndexedEXT }
|
||||
( GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) ;
|
||||
|
||||
GL-FUNCTION: void glGetBooleani_v { glGetBooleanIndexedvEXT } ( GLenum value, GLuint index, GLboolean* data ) ;
|
||||
|
||||
GL-FUNCTION: void glGetIntegeri_v { glGetIntegerIndexedvEXT } ( GLenum value, GLuint index, GLint* data ) ;
|
||||
|
||||
GL-FUNCTION: void glEnablei { glEnableIndexedEXT } ( GLenum target, GLuint index ) ;
|
||||
|
||||
GL-FUNCTION: void glDisablei { glDisableIndexedEXT } ( GLenum target, GLuint index ) ;
|
||||
|
||||
GL-FUNCTION: GLboolean glIsEnabledi { glIsEnabledIndexedEXT } ( GLenum target, GLuint index ) ;
|
||||
|
||||
GL-FUNCTION: void glBindBufferRange { glBindBufferRangeEXT } ( GLenum target, GLuint index, GLuint buffer,
|
||||
GLintptr offset, GLsizeiptr size ) ;
|
||||
GL-FUNCTION: void glBindBufferBase { glBindBufferBaseEXT } ( GLenum target, GLuint index, GLuint buffer ) ;
|
||||
|
||||
GL-FUNCTION: void glBeginTransformFeedback { glBeginTransformFeedbackEXT } ( GLenum primitiveMode ) ;
|
||||
GL-FUNCTION: void glEndTransformFeedback { glEndTransformFeedbackEXT } ( ) ;
|
||||
|
||||
GL-FUNCTION: void glTransformFeedbackVaryings { glTransformFeedbackVaryingsEXT } ( GLuint program, GLsizei count,
|
||||
GLchar** varyings, GLenum bufferMode ) ;
|
||||
GL-FUNCTION: void glGetTransformFeedbackVarying { glGetTransformFeedbackVaryingEXT } ( GLuint program, GLuint index,
|
||||
GLsizei bufSize, GLsizei* length,
|
||||
GLsizei* size, GLenum* type, GLchar* name ) ;
|
||||
|
||||
GL-FUNCTION: void glClearBufferiv { } ( GLenum buffer, GLint drawbuffer, GLint* value ) ;
|
||||
GL-FUNCTION: void glClearBufferuiv { } ( GLenum buffer, GLint drawbuffer, GLuint* value ) ;
|
||||
GL-FUNCTION: void glClearBufferfv { } ( GLenum buffer, GLint drawbuffer, GLfloat* value ) ;
|
||||
GL-FUNCTION: void glClearBufferfi { } ( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil ) ;
|
||||
|
||||
GL-FUNCTION: GLubyte* glGetStringi { } ( GLenum value, GLuint index ) ;
|
||||
|
||||
GL-FUNCTION: GLvoid* glMapBufferRange { } ( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access ) ;
|
||||
GL-FUNCTION: void glFlushMappedBufferRange { glFlushMappedBufferRangeAPPLE } ( GLenum target, GLintptr offset, GLsizeiptr size ) ;
|
||||
|
||||
|
||||
! GL_ARB_half_float_pixel, GL_ARB_half_float_vertex
|
||||
! OpenGL 3.1
|
||||
|
||||
CONSTANT: GL_RED_SNORM HEX: 8F90
|
||||
CONSTANT: GL_RG_SNORM HEX: 8F91
|
||||
CONSTANT: GL_RGB_SNORM HEX: 8F92
|
||||
CONSTANT: GL_RGBA_SNORM HEX: 8F93
|
||||
CONSTANT: GL_R8_SNORM HEX: 8F94
|
||||
CONSTANT: GL_RG8_SNORM HEX: 8F95
|
||||
CONSTANT: GL_RGB8_SNORM HEX: 8F96
|
||||
CONSTANT: GL_RGBA8_SNORM HEX: 8F97
|
||||
CONSTANT: GL_R16_SNORM HEX: 8F98
|
||||
CONSTANT: GL_RG16_SNORM HEX: 8F99
|
||||
CONSTANT: GL_RGB16_SNORM HEX: 8F9A
|
||||
CONSTANT: GL_RGBA16_SNORM HEX: 8F9B
|
||||
CONSTANT: GL_SIGNED_NORMALIZED HEX: 8F9C
|
||||
|
||||
CONSTANT: GL_HALF_FLOAT_ARB HEX: 140B
|
||||
CONSTANT: GL_PRIMITIVE_RESTART HEX: 8F9D
|
||||
CONSTANT: GL_PRIMITIVE_RESTART_INDEX HEX: 8F9E
|
||||
|
||||
CONSTANT: GL_COPY_READ_BUFFER HEX: 8F36
|
||||
CONSTANT: GL_COPY_WRITE_BUFFER HEX: 8F37
|
||||
|
||||
! GL_ARB_texture_float
|
||||
CONSTANT: GL_UNIFORM_BUFFER HEX: 8A11
|
||||
CONSTANT: GL_UNIFORM_BUFFER_BINDING HEX: 8A28
|
||||
CONSTANT: GL_UNIFORM_BUFFER_START HEX: 8A29
|
||||
CONSTANT: GL_UNIFORM_BUFFER_SIZE HEX: 8A2A
|
||||
CONSTANT: GL_MAX_VERTEX_UNIFORM_BLOCKS HEX: 8A2B
|
||||
CONSTANT: GL_MAX_GEOMETRY_UNIFORM_BLOCKS HEX: 8A2C
|
||||
CONSTANT: GL_MAX_FRAGMENT_UNIFORM_BLOCKS HEX: 8A2D
|
||||
CONSTANT: GL_MAX_COMBINED_UNIFORM_BLOCKS HEX: 8A2E
|
||||
CONSTANT: GL_MAX_UNIFORM_BUFFER_BINDINGS HEX: 8A2F
|
||||
CONSTANT: GL_MAX_UNIFORM_BLOCK_SIZE HEX: 8A30
|
||||
CONSTANT: GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS HEX: 8A31
|
||||
CONSTANT: GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS HEX: 8A32
|
||||
CONSTANT: GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS HEX: 8A33
|
||||
CONSTANT: GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT HEX: 8A34
|
||||
CONSTANT: GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH HEX: 8A35
|
||||
CONSTANT: GL_ACTIVE_UNIFORM_BLOCKS HEX: 8A36
|
||||
CONSTANT: GL_UNIFORM_TYPE HEX: 8A37
|
||||
CONSTANT: GL_UNIFORM_SIZE HEX: 8A38
|
||||
CONSTANT: GL_UNIFORM_NAME_LENGTH HEX: 8A39
|
||||
CONSTANT: GL_UNIFORM_BLOCK_INDEX HEX: 8A3A
|
||||
CONSTANT: GL_UNIFORM_OFFSET HEX: 8A3B
|
||||
CONSTANT: GL_UNIFORM_ARRAY_STRIDE HEX: 8A3C
|
||||
CONSTANT: GL_UNIFORM_MATRIX_STRIDE HEX: 8A3D
|
||||
CONSTANT: GL_UNIFORM_IS_ROW_MAJOR HEX: 8A3E
|
||||
CONSTANT: GL_UNIFORM_BLOCK_BINDING HEX: 8A3F
|
||||
CONSTANT: GL_UNIFORM_BLOCK_DATA_SIZE HEX: 8A40
|
||||
CONSTANT: GL_UNIFORM_BLOCK_NAME_LENGTH HEX: 8A41
|
||||
CONSTANT: GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS HEX: 8A42
|
||||
CONSTANT: GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES HEX: 8A43
|
||||
CONSTANT: GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER HEX: 8A44
|
||||
CONSTANT: GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER HEX: 8A45
|
||||
CONSTANT: GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER HEX: 8A46
|
||||
CONSTANT: GL_INVALID_INDEX HEX: FFFFFFFF
|
||||
|
||||
CONSTANT: GL_TEXTURE_RECTANGLE HEX: 84F5
|
||||
CONSTANT: GL_TEXTURE_BINDING_RECTANGLE HEX: 84F6
|
||||
CONSTANT: GL_PROXY_TEXTURE_RECTANGLE HEX: 84F7
|
||||
CONSTANT: GL_MAX_RECTANGLE_TEXTURE_SIZE HEX: 84F8
|
||||
CONSTANT: GL_SAMPLER_2D_RECT HEX: 8B63
|
||||
CONSTANT: GL_SAMPLER_2D_RECT_SHADOW HEX: 8B64
|
||||
|
||||
CONSTANT: GL_RGBA32F_ARB HEX: 8814
|
||||
CONSTANT: GL_RGB32F_ARB HEX: 8815
|
||||
CONSTANT: GL_ALPHA32F_ARB HEX: 8816
|
||||
CONSTANT: GL_INTENSITY32F_ARB HEX: 8817
|
||||
CONSTANT: GL_LUMINANCE32F_ARB HEX: 8818
|
||||
CONSTANT: GL_LUMINANCE_ALPHA32F_ARB HEX: 8819
|
||||
CONSTANT: GL_RGBA16F_ARB HEX: 881A
|
||||
CONSTANT: GL_RGB16F_ARB HEX: 881B
|
||||
CONSTANT: GL_ALPHA16F_ARB HEX: 881C
|
||||
CONSTANT: GL_INTENSITY16F_ARB HEX: 881D
|
||||
CONSTANT: GL_LUMINANCE16F_ARB HEX: 881E
|
||||
CONSTANT: GL_LUMINANCE_ALPHA16F_ARB HEX: 881F
|
||||
CONSTANT: GL_TEXTURE_RED_TYPE_ARB HEX: 8C10
|
||||
CONSTANT: GL_TEXTURE_GREEN_TYPE_ARB HEX: 8C11
|
||||
CONSTANT: GL_TEXTURE_BLUE_TYPE_ARB HEX: 8C12
|
||||
CONSTANT: GL_TEXTURE_ALPHA_TYPE_ARB HEX: 8C13
|
||||
CONSTANT: GL_TEXTURE_LUMINANCE_TYPE_ARB HEX: 8C14
|
||||
CONSTANT: GL_TEXTURE_INTENSITY_TYPE_ARB HEX: 8C15
|
||||
CONSTANT: GL_TEXTURE_DEPTH_TYPE_ARB HEX: 8C16
|
||||
CONSTANT: GL_UNSIGNED_NORMALIZED_ARB HEX: 8C17
|
||||
CONSTANT: GL_SAMPLER_BUFFER HEX: 8DC2
|
||||
CONSTANT: GL_INT_SAMPLER_BUFFER HEX: 8DD0
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_BUFFER HEX: 8DD8
|
||||
|
||||
CONSTANT: GL_TEXTURE_BUFFER HEX: 8C2A
|
||||
|
||||
! GL_EXT_gpu_shader4
|
||||
CONSTANT: GL_MAX_TEXTURE_BUFFER_SIZE HEX: 8C2B
|
||||
CONSTANT: GL_TEXTURE_BINDING_BUFFER HEX: 8C2C
|
||||
CONSTANT: GL_TEXTURE_BUFFER_DATA_STORE_BINDING HEX: 8C2D
|
||||
CONSTANT: GL_TEXTURE_BUFFER_FORMAT HEX: 8C2E
|
||||
|
||||
GL-FUNCTION: void glDrawArraysInstanced { glDrawArraysInstancedARB } ( GLenum mode, GLint first, GLsizei count, GLsizei primcount ) ;
|
||||
GL-FUNCTION: void glDrawElementsInstanced { glDrawElementsInstancedARB } ( GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLsizei primcount ) ;
|
||||
GL-FUNCTION: void glTexBuffer { glTexBufferEXT } ( GLenum target, GLenum internalformat, GLuint buffer ) ;
|
||||
GL-FUNCTION: void glPrimitiveRestartIndex { } ( GLuint index ) ;
|
||||
|
||||
GL-FUNCTION: void glVertexAttribI1iEXT { } ( GLuint index, GLint x ) ;
|
||||
GL-FUNCTION: void glVertexAttribI2iEXT { } ( GLuint index, GLint x, GLint y ) ;
|
||||
GL-FUNCTION: void glVertexAttribI3iEXT { } ( GLuint index, GLint x, GLint y, GLint z ) ;
|
||||
GL-FUNCTION: void glVertexAttribI4iEXT { } ( GLuint index, GLint x, GLint y, GLint z, GLint w ) ;
|
||||
GL-FUNCTION: void glGetUniformIndices { } ( GLuint program, GLsizei uniformCount, GLchar** uniformNames, GLuint* uniformIndices ) ;
|
||||
GL-FUNCTION: void glGetActiveUniformsiv { } ( GLuint program, GLsizei uniformCount, GLuint* uniformIndices, GLenum pname, GLint* params ) ;
|
||||
GL-FUNCTION: void glGetActiveUniformName { } ( GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName ) ;
|
||||
GL-FUNCTION: GLuint glGetUniformBlockIndex { } ( GLuint program, GLchar* uniformBlockName ) ;
|
||||
GL-FUNCTION: void glGetActiveUniformBlockiv { } ( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params ) ;
|
||||
GL-FUNCTION: void glGetActiveUniformBlockName { } ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName ) ;
|
||||
GL-FUNCTION: void glUniformBlockBinding { } ( GLuint buffer, GLuint uniformBlockIndex, GLuint uniformBlockBinding ) ;
|
||||
|
||||
GL-FUNCTION: void glVertexAttribI1uiEXT { } ( GLuint index, GLuint x ) ;
|
||||
GL-FUNCTION: void glVertexAttribI2uiEXT { } ( GLuint index, GLuint x, GLuint y ) ;
|
||||
GL-FUNCTION: void glVertexAttribI3uiEXT { } ( GLuint index, GLuint x, GLuint y, GLuint z ) ;
|
||||
GL-FUNCTION: void glVertexAttribI4uiEXT { } ( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) ;
|
||||
|
||||
GL-FUNCTION: void glVertexAttribI1ivEXT { } ( GLuint index, GLint* v ) ;
|
||||
GL-FUNCTION: void glVertexAttribI2ivEXT { } ( GLuint index, GLint* v ) ;
|
||||
GL-FUNCTION: void glVertexAttribI3ivEXT { } ( GLuint index, GLint* v ) ;
|
||||
GL-FUNCTION: void glVertexAttribI4ivEXT { } ( GLuint index, GLint* v ) ;
|
||||
|
||||
GL-FUNCTION: void glVertexAttribI1uivEXT { } ( GLuint index, GLuint* v ) ;
|
||||
GL-FUNCTION: void glVertexAttribI2uivEXT { } ( GLuint index, GLuint* v ) ;
|
||||
GL-FUNCTION: void glVertexAttribI3uivEXT { } ( GLuint index, GLuint* v ) ;
|
||||
GL-FUNCTION: void glVertexAttribI4uivEXT { } ( GLuint index, GLuint* v ) ;
|
||||
|
||||
GL-FUNCTION: void glVertexAttribI4bvEXT { } ( GLuint index, GLbyte* v ) ;
|
||||
GL-FUNCTION: void glVertexAttribI4svEXT { } ( GLuint index, GLshort* v ) ;
|
||||
GL-FUNCTION: void glVertexAttribI4ubvEXT { } ( GLuint index, GLubyte* v ) ;
|
||||
GL-FUNCTION: void glVertexAttribI4usvEXT { } ( GLuint index, GLushort* v ) ;
|
||||
|
||||
GL-FUNCTION: void glVertexAttribIPointerEXT { } ( GLuint index, GLint size, GLenum type, GLsizei stride, void* pointer ) ;
|
||||
|
||||
GL-FUNCTION: void glGetVertexAttribIivEXT { } ( GLuint index, GLenum pname, GLint* params ) ;
|
||||
GL-FUNCTION: void glGetVertexAttribIuivEXT { } ( GLuint index, GLenum pname, GLuint* params ) ;
|
||||
|
||||
GL-FUNCTION: void glUniform1uiEXT { } ( GLint location, GLuint v0 ) ;
|
||||
GL-FUNCTION: void glUniform2uiEXT { } ( GLint location, GLuint v0, GLuint v1 ) ;
|
||||
GL-FUNCTION: void glUniform3uiEXT { } ( GLint location, GLuint v0, GLuint v1, GLuint v2 ) ;
|
||||
GL-FUNCTION: void glUniform4uiEXT { } ( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) ;
|
||||
|
||||
GL-FUNCTION: void glUniform1uivEXT { } ( GLint location, GLsizei count, GLuint* value ) ;
|
||||
GL-FUNCTION: void glUniform2uivEXT { } ( GLint location, GLsizei count, GLuint* value ) ;
|
||||
GL-FUNCTION: void glUniform3uivEXT { } ( GLint location, GLsizei count, GLuint* value ) ;
|
||||
GL-FUNCTION: void glUniform4uivEXT { } ( GLint location, GLsizei count, GLuint* value ) ;
|
||||
|
||||
GL-FUNCTION: void glGetUniformuivEXT { } ( GLuint program, GLint location, GLuint* params ) ;
|
||||
|
||||
GL-FUNCTION: void glBindFragDataLocationEXT { } ( GLuint program, GLuint colorNumber, GLchar* name ) ;
|
||||
GL-FUNCTION: GLint glGetFragDataLocationEXT { } ( GLuint program, GLchar* name ) ;
|
||||
|
||||
CONSTANT: GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT HEX: 88FD
|
||||
CONSTANT: GL_SAMPLER_1D_ARRAY_EXT HEX: 8DC0
|
||||
CONSTANT: GL_SAMPLER_2D_ARRAY_EXT HEX: 8DC1
|
||||
CONSTANT: GL_SAMPLER_BUFFER_EXT HEX: 8DC2
|
||||
CONSTANT: GL_SAMPLER_1D_ARRAY_SHADOW_EXT HEX: 8DC3
|
||||
CONSTANT: GL_SAMPLER_2D_ARRAY_SHADOW_EXT HEX: 8DC4
|
||||
CONSTANT: GL_SAMPLER_CUBE_SHADOW_EXT HEX: 8DC5
|
||||
CONSTANT: GL_UNSIGNED_INT_VEC2_EXT HEX: 8DC6
|
||||
CONSTANT: GL_UNSIGNED_INT_VEC3_EXT HEX: 8DC7
|
||||
CONSTANT: GL_UNSIGNED_INT_VEC4_EXT HEX: 8DC8
|
||||
CONSTANT: GL_INT_SAMPLER_1D_EXT HEX: 8DC9
|
||||
CONSTANT: GL_INT_SAMPLER_2D_EXT HEX: 8DCA
|
||||
CONSTANT: GL_INT_SAMPLER_3D_EXT HEX: 8DCB
|
||||
CONSTANT: GL_INT_SAMPLER_CUBE_EXT HEX: 8DCC
|
||||
CONSTANT: GL_INT_SAMPLER_2D_RECT_EXT HEX: 8DCD
|
||||
CONSTANT: GL_INT_SAMPLER_1D_ARRAY_EXT HEX: 8DCE
|
||||
CONSTANT: GL_INT_SAMPLER_2D_ARRAY_EXT HEX: 8DCF
|
||||
CONSTANT: GL_INT_SAMPLER_BUFFER_EXT HEX: 8DD0
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_1D_EXT HEX: 8DD1
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_2D_EXT HEX: 8DD2
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_3D_EXT HEX: 8DD3
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_CUBE_EXT HEX: 8DD4
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT HEX: 8DD5
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT HEX: 8DD6
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT HEX: 8DD7
|
||||
CONSTANT: GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT HEX: 8DD8
|
||||
CONSTANT: GL_MIN_PROGRAM_TEXEL_OFFSET_EXT HEX: 8904
|
||||
CONSTANT: GL_MAX_PROGRAM_TEXEL_OFFSET_EXT HEX: 8905
|
||||
GL-FUNCTION: void glCopyBufferSubData { glCopyBufferSubDataEXT } ( GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size ) ;
|
||||
|
||||
|
||||
! GL_EXT_geometry_shader4
|
||||
|
@ -1912,10 +2173,6 @@ CONSTANT: GL_MAX_PROGRAM_TEXEL_OFFSET_EXT HEX: 8905
|
|||
GL-FUNCTION: void glProgramParameteriEXT { } ( GLuint program, GLenum pname, GLint value ) ;
|
||||
GL-FUNCTION: void glFramebufferTextureEXT { } ( GLenum target, GLenum attachment,
|
||||
GLuint texture, GLint level ) ;
|
||||
GL-FUNCTION: void glFramebufferTextureLayerEXT { } ( GLenum target, GLenum attachment,
|
||||
GLuint texture, GLint level, GLint layer ) ;
|
||||
GL-FUNCTION: void glFramebufferTextureFaceEXT { } ( GLenum target, GLenum attachment,
|
||||
GLuint texture, GLint level, GLenum face ) ;
|
||||
|
||||
CONSTANT: GL_GEOMETRY_SHADER_EXT HEX: 8DD9
|
||||
CONSTANT: GL_GEOMETRY_VERTICES_OUT_EXT HEX: 8DDA
|
||||
|
@ -1924,7 +2181,6 @@ CONSTANT: GL_GEOMETRY_OUTPUT_TYPE_EXT HEX: 8DDC
|
|||
CONSTANT: GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT HEX: 8C29
|
||||
CONSTANT: GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT HEX: 8DDD
|
||||
CONSTANT: GL_MAX_VERTEX_VARYING_COMPONENTS_EXT HEX: 8DDE
|
||||
CONSTANT: GL_MAX_VARYING_COMPONENTS_EXT HEX: 8B4B
|
||||
CONSTANT: GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT HEX: 8DDF
|
||||
CONSTANT: GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT HEX: 8DE0
|
||||
CONSTANT: GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT HEX: 8DE1
|
||||
|
@ -1935,110 +2191,63 @@ CONSTANT: GL_TRIANGLE_STRIP_ADJACENCY_EXT HEX: D
|
|||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT HEX: 8DA8
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT HEX: 8DA9
|
||||
CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT HEX: 8DA7
|
||||
ALIAS: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
|
||||
CONSTANT: GL_PROGRAM_POINT_SIZE_EXT HEX: 8642
|
||||
|
||||
|
||||
! GL_EXT_framebuffer_object
|
||||
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT HEX: 8CD9
|
||||
CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT HEX: 8CDA
|
||||
|
||||
! GL_ARB_texture_float
|
||||
|
||||
CONSTANT: GL_ALPHA32F_ARB HEX: 8816
|
||||
CONSTANT: GL_INTENSITY32F_ARB HEX: 8817
|
||||
CONSTANT: GL_LUMINANCE32F_ARB HEX: 8818
|
||||
CONSTANT: GL_LUMINANCE_ALPHA32F_ARB HEX: 8819
|
||||
CONSTANT: GL_ALPHA16F_ARB HEX: 881C
|
||||
CONSTANT: GL_INTENSITY16F_ARB HEX: 881D
|
||||
CONSTANT: GL_LUMINANCE16F_ARB HEX: 881E
|
||||
CONSTANT: GL_LUMINANCE_ALPHA16F_ARB HEX: 881F
|
||||
CONSTANT: GL_TEXTURE_LUMINANCE_TYPE_ARB HEX: 8C14
|
||||
CONSTANT: GL_TEXTURE_INTENSITY_TYPE_ARB HEX: 8C15
|
||||
|
||||
! GL_EXT_texture_integer
|
||||
|
||||
|
||||
GL-FUNCTION: void glClearColorIiEXT { } ( GLint r, GLint g, GLint b, GLint a ) ;
|
||||
GL-FUNCTION: void glClearColorIuiEXT { } ( GLuint r, GLuint g, GLuint b, GLuint a ) ;
|
||||
GL-FUNCTION: void glTexParameterIivEXT { } ( GLenum target, GLenum pname, GLint* params ) ;
|
||||
GL-FUNCTION: void glTexParameterIuivEXT { } ( GLenum target, GLenum pname, GLuint* params ) ;
|
||||
GL-FUNCTION: void glGetTexParameterIivEXT { } ( GLenum target, GLenum pname, GLint* params ) ;
|
||||
GL-FUNCTION: void glGetTexParameterIuivEXT { } ( GLenum target, GLenum pname, GLuint* params ) ;
|
||||
|
||||
CONSTANT: GL_RGBA_INTEGER_MODE_EXT HEX: 8D9E
|
||||
|
||||
CONSTANT: GL_RGBA32UI_EXT HEX: 8D70
|
||||
CONSTANT: GL_RGB32UI_EXT HEX: 8D71
|
||||
CONSTANT: GL_ALPHA32UI_EXT HEX: 8D72
|
||||
CONSTANT: GL_INTENSITY32UI_EXT HEX: 8D73
|
||||
CONSTANT: GL_LUMINANCE32UI_EXT HEX: 8D74
|
||||
CONSTANT: GL_LUMINANCE_ALPHA32UI_EXT HEX: 8D75
|
||||
|
||||
CONSTANT: GL_RGBA16UI_EXT HEX: 8D76
|
||||
CONSTANT: GL_RGB16UI_EXT HEX: 8D77
|
||||
CONSTANT: GL_ALPHA16UI_EXT HEX: 8D78
|
||||
CONSTANT: GL_INTENSITY16UI_EXT HEX: 8D79
|
||||
CONSTANT: GL_LUMINANCE16UI_EXT HEX: 8D7A
|
||||
CONSTANT: GL_LUMINANCE_ALPHA16UI_EXT HEX: 8D7B
|
||||
|
||||
CONSTANT: GL_RGBA8UI_EXT HEX: 8D7C
|
||||
CONSTANT: GL_RGB8UI_EXT HEX: 8D7D
|
||||
CONSTANT: GL_ALPHA8UI_EXT HEX: 8D7E
|
||||
CONSTANT: GL_INTENSITY8UI_EXT HEX: 8D7F
|
||||
CONSTANT: GL_LUMINANCE8UI_EXT HEX: 8D80
|
||||
CONSTANT: GL_LUMINANCE_ALPHA8UI_EXT HEX: 8D81
|
||||
|
||||
CONSTANT: GL_RGBA32I_EXT HEX: 8D82
|
||||
CONSTANT: GL_RGB32I_EXT HEX: 8D83
|
||||
CONSTANT: GL_ALPHA32I_EXT HEX: 8D84
|
||||
CONSTANT: GL_INTENSITY32I_EXT HEX: 8D85
|
||||
CONSTANT: GL_LUMINANCE32I_EXT HEX: 8D86
|
||||
CONSTANT: GL_LUMINANCE_ALPHA32I_EXT HEX: 8D87
|
||||
|
||||
CONSTANT: GL_RGBA16I_EXT HEX: 8D88
|
||||
CONSTANT: GL_RGB16I_EXT HEX: 8D89
|
||||
CONSTANT: GL_ALPHA16I_EXT HEX: 8D8A
|
||||
CONSTANT: GL_INTENSITY16I_EXT HEX: 8D8B
|
||||
CONSTANT: GL_LUMINANCE16I_EXT HEX: 8D8C
|
||||
CONSTANT: GL_LUMINANCE_ALPHA16I_EXT HEX: 8D8D
|
||||
|
||||
CONSTANT: GL_RGBA8I_EXT HEX: 8D8E
|
||||
CONSTANT: GL_RGB8I_EXT HEX: 8D8F
|
||||
CONSTANT: GL_ALPHA8I_EXT HEX: 8D90
|
||||
CONSTANT: GL_INTENSITY8I_EXT HEX: 8D91
|
||||
CONSTANT: GL_LUMINANCE8I_EXT HEX: 8D92
|
||||
CONSTANT: GL_LUMINANCE_ALPHA8I_EXT HEX: 8D93
|
||||
|
||||
CONSTANT: GL_RED_INTEGER_EXT HEX: 8D94
|
||||
CONSTANT: GL_GREEN_INTEGER_EXT HEX: 8D95
|
||||
CONSTANT: GL_BLUE_INTEGER_EXT HEX: 8D96
|
||||
CONSTANT: GL_ALPHA_INTEGER_EXT HEX: 8D97
|
||||
CONSTANT: GL_RGB_INTEGER_EXT HEX: 8D98
|
||||
CONSTANT: GL_RGBA_INTEGER_EXT HEX: 8D99
|
||||
CONSTANT: GL_BGR_INTEGER_EXT HEX: 8D9A
|
||||
CONSTANT: GL_BGRA_INTEGER_EXT HEX: 8D9B
|
||||
CONSTANT: GL_LUMINANCE_INTEGER_EXT HEX: 8D9C
|
||||
CONSTANT: GL_LUMINANCE_ALPHA_INTEGER_EXT HEX: 8D9D
|
||||
CONSTANT: GL_LUMINANCE_INTEGER_EXT HEX: 8D9C
|
||||
CONSTANT: GL_LUMINANCE_ALPHA_INTEGER_EXT HEX: 8D9D
|
||||
|
||||
|
||||
! GL_EXT_transform_feedback
|
||||
|
||||
|
||||
GL-FUNCTION: void glBindBufferRangeEXT { } ( GLenum target, GLuint index, GLuint buffer,
|
||||
GLintptr offset, GLsizeiptr size ) ;
|
||||
GL-FUNCTION: void glBindBufferOffsetEXT { } ( GLenum target, GLuint index, GLuint buffer,
|
||||
GLintptr offset ) ;
|
||||
GL-FUNCTION: void glBindBufferBaseEXT { } ( GLenum target, GLuint index, GLuint buffer ) ;
|
||||
|
||||
GL-FUNCTION: void glBeginTransformFeedbackEXT { } ( GLenum primitiveMode ) ;
|
||||
GL-FUNCTION: void glEndTransformFeedbackEXT { } ( ) ;
|
||||
|
||||
GL-FUNCTION: void glTransformFeedbackVaryingsEXT { } ( GLuint program, GLsizei count,
|
||||
GLchar** varyings, GLenum bufferMode ) ;
|
||||
GL-FUNCTION: void glGetTransformFeedbackVaryingEXT { } ( GLuint program, GLuint index,
|
||||
GLsizei bufSize, GLsizei* length,
|
||||
GLsizei* size, GLenum* type, GLchar* name ) ;
|
||||
|
||||
GL-FUNCTION: void glGetIntegerIndexedvEXT { } ( GLenum param, GLuint index, GLint* values ) ;
|
||||
GL-FUNCTION: void glGetBooleanIndexedvEXT { } ( GLenum param, GLuint index, GLboolean* values ) ;
|
||||
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_BUFFER_EXT HEX: 8C8E
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT HEX: 8C84
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT HEX: 8C85
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT HEX: 8C8F
|
||||
CONSTANT: GL_INTERLEAVED_ATTRIBS_EXT HEX: 8C8C
|
||||
CONSTANT: GL_SEPARATE_ATTRIBS_EXT HEX: 8C8D
|
||||
CONSTANT: GL_PRIMITIVES_GENERATED_EXT HEX: 8C87
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT HEX: 8C88
|
||||
CONSTANT: GL_RASTERIZER_DISCARD_EXT HEX: 8C89
|
||||
CONSTANT: GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT HEX: 8C8A
|
||||
CONSTANT: GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT HEX: 8C8B
|
||||
CONSTANT: GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT HEX: 8C80
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_VARYINGS_EXT HEX: 8C83
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT HEX: 8C7F
|
||||
CONSTANT: GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT HEX: 8C76
|
||||
GL-FUNCTION: void glClearColorIiEXT { } ( GLint r, GLint g, GLint b, GLint a ) ;
|
||||
GL-FUNCTION: void glClearColorIuiEXT { } ( GLuint r, GLuint g, GLuint b, GLuint a ) ;
|
||||
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
Joe Groff
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1 @@
|
|||
Forward-compatible subset of OpenGL 3.1
|
|
@ -45,7 +45,7 @@ HELP: bind-texture-unit
|
|||
{ $description "Binds texture " { $snippet "id" } " to texture target " { $snippet "target" } " of texture unit " { $snippet "unit" } ". Equivalent to " { $snippet "unit glActiveTexture target id glBindTexture" } "." } ;
|
||||
|
||||
HELP: set-draw-buffers
|
||||
{ $values { "buffers" "A sequence of buffer words (e.g. " { $snippet "GL_BACK" } ", " { $snippet "GL_COLOR_ATTACHMENT0_EXT" } ")"} }
|
||||
{ $values { "buffers" "A sequence of buffer words (e.g. " { $snippet "GL_BACK" } ", " { $snippet "GL_COLOR_ATTACHMENT0" } ")"} }
|
||||
{ $description "Wrapper for " { $link glDrawBuffers } ". Sets up the buffers named in the sequence for simultaneous drawing." } ;
|
||||
|
||||
HELP: do-attribs
|
||||
|
|
|
@ -65,7 +65,7 @@ PREDICATE: fragment-shader < gl-shader (fragment-shader?) ;
|
|||
glCreateProgram
|
||||
[
|
||||
[ swap [ glAttachShader ] with each ]
|
||||
[ swap [ first2 swap glBindFragDataLocationEXT ] with each ] bi-curry bi*
|
||||
[ swap [ first2 swap glBindFragDataLocation ] with each ] bi-curry bi*
|
||||
]
|
||||
[ glLinkProgram ]
|
||||
[ ] tri
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
! Copyright (C) 2009 Slava Pestov.
|
||||
! See http://factorcode.org/license.txt for BSD license.
|
||||
USING: tools.test opengl.textures opengl.textures.private
|
||||
images kernel namespaces accessors sequences ;
|
||||
USING: tools.test opengl.gl opengl.textures opengl.textures.private
|
||||
images kernel namespaces accessors sequences literals ;
|
||||
IN: opengl.textures.tests
|
||||
|
||||
[
|
||||
|
@ -16,3 +16,24 @@ IN: opengl.textures.tests
|
|||
}
|
||||
[ [ image new swap >>dim ] map ] map image-locs
|
||||
] unit-test
|
||||
|
||||
${ GL_RGBA8 GL_RGBA GL_UNSIGNED_BYTE }
|
||||
[ RGBA ubyte-components (image-format) ] unit-test
|
||||
|
||||
${ GL_RGBA8 GL_BGRA GL_UNSIGNED_BYTE }
|
||||
[ BGRA ubyte-components (image-format) ] unit-test
|
||||
|
||||
${ GL_RGBA8 GL_BGRA GL_UNSIGNED_INT_8_8_8_8_REV }
|
||||
[ ARGB ubyte-components (image-format) ] unit-test
|
||||
|
||||
${ GL_RGBA32F GL_RGBA GL_FLOAT }
|
||||
[ RGBA float-components (image-format) ] unit-test
|
||||
|
||||
${ GL_RGBA32UI GL_BGRA_INTEGER GL_UNSIGNED_INT }
|
||||
[ BGRA uint-integer-components (image-format) ] unit-test
|
||||
|
||||
${ GL_RGB9_E5 GL_RGB GL_UNSIGNED_INT_5_9_9_9_REV }
|
||||
[ BGR u-9-9-9-e5-components (image-format) ] unit-test
|
||||
|
||||
${ GL_R11F_G11F_B10F GL_RGB GL_UNSIGNED_INT_10F_11F_11F_REV }
|
||||
[ BGR float-11-11-10-components (image-format) ] unit-test
|
||||
|
|
|
@ -4,7 +4,7 @@ USING: accessors assocs cache colors.constants destructors kernel
|
|||
opengl opengl.gl opengl.capabilities combinators images
|
||||
images.tesselation grouping specialized-arrays.float sequences math
|
||||
math.vectors math.matrices generalizations fry arrays namespaces
|
||||
system locals ;
|
||||
system locals literals ;
|
||||
IN: opengl.textures
|
||||
|
||||
SYMBOL: non-power-of-2-textures?
|
||||
|
@ -22,46 +22,235 @@ SYMBOL: non-power-of-2-textures?
|
|||
|
||||
: delete-texture ( id -- ) [ glDeleteTextures ] (delete-gl-object) ;
|
||||
|
||||
GENERIC: component-type>type ( component-type -- internal-format type )
|
||||
GENERIC: component-order>format ( type component-order -- type format )
|
||||
GENERIC: component-order>integer-format ( type component-order -- type format )
|
||||
ERROR: unsupported-component-order component-order component-type ;
|
||||
|
||||
ERROR: unsupported-component-order component-order ;
|
||||
CONSTANT: image-internal-formats H{
|
||||
{ { A ubyte-components } $ GL_ALPHA8 }
|
||||
{ { A ushort-components } $ GL_ALPHA16 }
|
||||
{ { A half-components } $ GL_ALPHA16F_ARB }
|
||||
{ { A float-components } $ GL_ALPHA32F_ARB }
|
||||
{ { A byte-integer-components } $ GL_ALPHA8I_EXT }
|
||||
{ { A ubyte-integer-components } $ GL_ALPHA8UI_EXT }
|
||||
{ { A short-integer-components } $ GL_ALPHA16I_EXT }
|
||||
{ { A ushort-integer-components } $ GL_ALPHA16UI_EXT }
|
||||
{ { A int-integer-components } $ GL_ALPHA32I_EXT }
|
||||
{ { A uint-integer-components } $ GL_ALPHA32UI_EXT }
|
||||
|
||||
M: ubyte-components component-type>type drop GL_RGBA8 GL_UNSIGNED_BYTE ;
|
||||
M: ushort-components component-type>type drop GL_RGBA16 GL_UNSIGNED_SHORT ;
|
||||
M: half-components component-type>type drop GL_RGBA16F_ARB GL_HALF_FLOAT_ARB ;
|
||||
M: float-components component-type>type drop GL_RGBA32F_ARB GL_FLOAT ;
|
||||
M: byte-integer-components component-type>type drop GL_RGBA8I_EXT GL_BYTE ;
|
||||
M: short-integer-components component-type>type drop GL_RGBA16I_EXT GL_SHORT ;
|
||||
M: int-integer-components component-type>type drop GL_RGBA32I_EXT GL_INT ;
|
||||
M: ubyte-integer-components component-type>type drop GL_RGBA8I_EXT GL_UNSIGNED_BYTE ;
|
||||
M: ushort-integer-components component-type>type drop GL_RGBA16I_EXT GL_UNSIGNED_SHORT ;
|
||||
M: uint-integer-components component-type>type drop GL_RGBA32I_EXT GL_UNSIGNED_INT ;
|
||||
{ { L ubyte-components } $ GL_LUMINANCE8 }
|
||||
{ { L ushort-components } $ GL_LUMINANCE16 }
|
||||
{ { L half-components } $ GL_LUMINANCE16F_ARB }
|
||||
{ { L float-components } $ GL_LUMINANCE32F_ARB }
|
||||
{ { L byte-integer-components } $ GL_LUMINANCE8I_EXT }
|
||||
{ { L ubyte-integer-components } $ GL_LUMINANCE8UI_EXT }
|
||||
{ { L short-integer-components } $ GL_LUMINANCE16I_EXT }
|
||||
{ { L ushort-integer-components } $ GL_LUMINANCE16UI_EXT }
|
||||
{ { L int-integer-components } $ GL_LUMINANCE32I_EXT }
|
||||
{ { L uint-integer-components } $ GL_LUMINANCE32UI_EXT }
|
||||
|
||||
M: RGB component-order>format drop GL_RGB ;
|
||||
M: BGR component-order>format drop GL_BGR ;
|
||||
M: RGBA component-order>format drop GL_RGBA ;
|
||||
M: ARGB component-order>format
|
||||
swap GL_UNSIGNED_BYTE =
|
||||
[ drop GL_UNSIGNED_INT_8_8_8_8_REV GL_BGRA ]
|
||||
{ { R ubyte-components } $ GL_R8 }
|
||||
{ { R ushort-components } $ GL_R16 }
|
||||
{ { R half-components } $ GL_R16F }
|
||||
{ { R float-components } $ GL_R32F }
|
||||
{ { R byte-integer-components } $ GL_R8I }
|
||||
{ { R ubyte-integer-components } $ GL_R8UI }
|
||||
{ { R short-integer-components } $ GL_R16I }
|
||||
{ { R ushort-integer-components } $ GL_R16UI }
|
||||
{ { R int-integer-components } $ GL_R32I }
|
||||
{ { R uint-integer-components } $ GL_R32UI }
|
||||
|
||||
{ { INTENSITY ubyte-components } $ GL_INTENSITY8 }
|
||||
{ { INTENSITY ushort-components } $ GL_INTENSITY16 }
|
||||
{ { INTENSITY half-components } $ GL_INTENSITY16F_ARB }
|
||||
{ { INTENSITY float-components } $ GL_INTENSITY32F_ARB }
|
||||
{ { INTENSITY byte-integer-components } $ GL_INTENSITY8I_EXT }
|
||||
{ { INTENSITY ubyte-integer-components } $ GL_INTENSITY8UI_EXT }
|
||||
{ { INTENSITY short-integer-components } $ GL_INTENSITY16I_EXT }
|
||||
{ { INTENSITY ushort-integer-components } $ GL_INTENSITY16UI_EXT }
|
||||
{ { INTENSITY int-integer-components } $ GL_INTENSITY32I_EXT }
|
||||
{ { INTENSITY uint-integer-components } $ GL_INTENSITY32UI_EXT }
|
||||
|
||||
{ { DEPTH ushort-components } $ GL_DEPTH_COMPONENT16 }
|
||||
{ { DEPTH u-24-components } $ GL_DEPTH_COMPONENT24 }
|
||||
{ { DEPTH uint-components } $ GL_DEPTH_COMPONENT32 }
|
||||
{ { DEPTH float-components } $ GL_DEPTH_COMPONENT32F }
|
||||
|
||||
{ { LA ubyte-components } $ GL_LUMINANCE8_ALPHA8 }
|
||||
{ { LA ushort-components } $ GL_LUMINANCE16_ALPHA16 }
|
||||
{ { LA half-components } $ GL_LUMINANCE_ALPHA16F_ARB }
|
||||
{ { LA float-components } $ GL_LUMINANCE_ALPHA32F_ARB }
|
||||
{ { LA byte-integer-components } $ GL_LUMINANCE_ALPHA8I_EXT }
|
||||
{ { LA ubyte-integer-components } $ GL_LUMINANCE_ALPHA8UI_EXT }
|
||||
{ { LA short-integer-components } $ GL_LUMINANCE_ALPHA16I_EXT }
|
||||
{ { LA ushort-integer-components } $ GL_LUMINANCE_ALPHA16UI_EXT }
|
||||
{ { LA int-integer-components } $ GL_LUMINANCE_ALPHA32I_EXT }
|
||||
{ { LA uint-integer-components } $ GL_LUMINANCE_ALPHA32UI_EXT }
|
||||
|
||||
{ { RG ubyte-components } $ GL_RG8 }
|
||||
{ { RG ushort-components } $ GL_RG16 }
|
||||
{ { RG half-components } $ GL_RG16F }
|
||||
{ { RG float-components } $ GL_RG32F }
|
||||
{ { RG byte-integer-components } $ GL_RG8I }
|
||||
{ { RG ubyte-integer-components } $ GL_RG8UI }
|
||||
{ { RG short-integer-components } $ GL_RG16I }
|
||||
{ { RG ushort-integer-components } $ GL_RG16UI }
|
||||
{ { RG int-integer-components } $ GL_RG32I }
|
||||
{ { RG uint-integer-components } $ GL_RG32UI }
|
||||
|
||||
{ { DEPTH-STENCIL u-24-8-components } $ GL_DEPTH24_STENCIL8 }
|
||||
{ { DEPTH-STENCIL float-32-u-8-components } $ GL_DEPTH32F_STENCIL8 }
|
||||
|
||||
{ { RGB ubyte-components } $ GL_RGB8 }
|
||||
{ { RGB ushort-components } $ GL_RGB16 }
|
||||
{ { RGB half-components } $ GL_RGB16F }
|
||||
{ { RGB float-components } $ GL_RGB32F }
|
||||
{ { RGB byte-integer-components } $ GL_RGB8I }
|
||||
{ { RGB ubyte-integer-components } $ GL_RGB8UI }
|
||||
{ { RGB byte-integer-components } $ GL_RGB8I }
|
||||
{ { RGB ubyte-integer-components } $ GL_RGB8UI }
|
||||
{ { RGB short-integer-components } $ GL_RGB16I }
|
||||
{ { RGB ushort-integer-components } $ GL_RGB16UI }
|
||||
{ { RGB int-integer-components } $ GL_RGB32I }
|
||||
{ { RGB uint-integer-components } $ GL_RGB32UI }
|
||||
{ { RGB u-5-6-5-components } $ GL_RGB5 }
|
||||
{ { RGB u-9-9-9-e5-components } $ GL_RGB9_E5 }
|
||||
{ { RGB float-11-11-10-components } $ GL_R11F_G11F_B10F }
|
||||
|
||||
{ { RGBA ubyte-components } $ GL_RGBA8 }
|
||||
{ { RGBA ushort-components } $ GL_RGBA16 }
|
||||
{ { RGBA half-components } $ GL_RGBA16F }
|
||||
{ { RGBA float-components } $ GL_RGBA32F }
|
||||
{ { RGBA byte-integer-components } $ GL_RGBA8I }
|
||||
{ { RGBA ubyte-integer-components } $ GL_RGBA8UI }
|
||||
{ { RGBA byte-integer-components } $ GL_RGBA8I }
|
||||
{ { RGBA ubyte-integer-components } $ GL_RGBA8UI }
|
||||
{ { RGBA short-integer-components } $ GL_RGBA16I }
|
||||
{ { RGBA ushort-integer-components } $ GL_RGBA16UI }
|
||||
{ { RGBA int-integer-components } $ GL_RGBA32I }
|
||||
{ { RGBA uint-integer-components } $ GL_RGBA32UI }
|
||||
{ { RGBA u-5-5-5-1-components } $ GL_RGB5_A1 }
|
||||
{ { RGBA u-10-10-10-2-components } $ GL_RGB10_A2 }
|
||||
}
|
||||
|
||||
GENERIC: fix-internal-component-order ( order -- order' )
|
||||
|
||||
M: object fix-internal-component-order ;
|
||||
M: BGR fix-internal-component-order drop RGB ;
|
||||
M: BGRA fix-internal-component-order drop RGBA ;
|
||||
M: ARGB fix-internal-component-order drop RGBA ;
|
||||
M: ABGR fix-internal-component-order drop RGBA ;
|
||||
M: RGBX fix-internal-component-order drop RGBA ;
|
||||
M: BGRX fix-internal-component-order drop RGBA ;
|
||||
M: XRGB fix-internal-component-order drop RGBA ;
|
||||
M: XBGR fix-internal-component-order drop RGBA ;
|
||||
|
||||
: image-internal-format ( component-order component-type -- internal-format )
|
||||
2dup
|
||||
[ fix-internal-component-order ] dip 2array image-internal-formats at
|
||||
[ 2nip ] [ unsupported-component-order ] if* ;
|
||||
|
||||
: reversed-type? ( component-type -- ? )
|
||||
{ u-9-9-9-e5-components float-11-11-10-components } member? ;
|
||||
|
||||
: (component-order>format) ( component-order component-type -- gl-format )
|
||||
dup unnormalized-integer-components? [
|
||||
swap {
|
||||
{ A [ drop GL_ALPHA_INTEGER_EXT ] }
|
||||
{ L [ drop GL_LUMINANCE_INTEGER_EXT ] }
|
||||
{ R [ drop GL_RED_INTEGER ] }
|
||||
{ LA [ drop GL_LUMINANCE_ALPHA_INTEGER_EXT ] }
|
||||
{ RG [ drop GL_RG_INTEGER ] }
|
||||
{ BGR [ drop GL_BGR_INTEGER ] }
|
||||
{ RGB [ drop GL_RGB_INTEGER ] }
|
||||
{ BGRA [ drop GL_BGRA_INTEGER ] }
|
||||
{ RGBA [ drop GL_RGBA_INTEGER ] }
|
||||
{ BGRX [ drop GL_BGRA_INTEGER ] }
|
||||
{ RGBX [ drop GL_RGBA_INTEGER ] }
|
||||
[ swap unsupported-component-order ]
|
||||
} case
|
||||
] [
|
||||
swap {
|
||||
{ A [ drop GL_ALPHA ] }
|
||||
{ L [ drop GL_LUMINANCE ] }
|
||||
{ R [ drop GL_RED ] }
|
||||
{ LA [ drop GL_LUMINANCE_ALPHA ] }
|
||||
{ RG [ drop GL_RG ] }
|
||||
{ BGR [ reversed-type? GL_RGB GL_BGR ? ] }
|
||||
{ RGB [ reversed-type? GL_BGR GL_RGB ? ] }
|
||||
{ BGRA [ drop GL_BGRA ] }
|
||||
{ RGBA [ drop GL_RGBA ] }
|
||||
{ ARGB [ drop GL_BGRA ] }
|
||||
{ ABGR [ drop GL_RGBA ] }
|
||||
{ BGRX [ drop GL_BGRA ] }
|
||||
{ RGBX [ drop GL_RGBA ] }
|
||||
{ XRGB [ drop GL_BGRA ] }
|
||||
{ XBGR [ drop GL_RGBA ] }
|
||||
{ INTENSITY [ drop GL_INTENSITY ] }
|
||||
{ DEPTH [ drop GL_DEPTH_COMPONENT ] }
|
||||
{ DEPTH-STENCIL [ drop GL_DEPTH_STENCIL ] }
|
||||
[ swap unsupported-component-order ]
|
||||
} case
|
||||
] if ;
|
||||
|
||||
GENERIC: (component-type>type) ( component-order component-type -- gl-type )
|
||||
|
||||
M: object (component-type>type) unsupported-component-order ;
|
||||
|
||||
: four-channel-alpha-first? ( component-order component-type -- ? )
|
||||
over component-count 4 =
|
||||
[ drop alpha-channel-precedes-colors? ]
|
||||
[ unsupported-component-order ] if ;
|
||||
M: BGRA component-order>format drop GL_BGRA ;
|
||||
M: BGRX component-order>format drop GL_BGRA ;
|
||||
M: LA component-order>format drop GL_LUMINANCE_ALPHA ;
|
||||
M: L component-order>format drop GL_LUMINANCE ;
|
||||
|
||||
M: object component-order>format unsupported-component-order ;
|
||||
: not-alpha-first ( component-order component-type -- )
|
||||
over alpha-channel-precedes-colors?
|
||||
[ unsupported-component-order ]
|
||||
[ 2drop ] if ;
|
||||
|
||||
M: RGB component-order>integer-format drop GL_RGB_INTEGER_EXT ;
|
||||
M: BGR component-order>integer-format drop GL_BGR_INTEGER_EXT ;
|
||||
M: RGBA component-order>integer-format drop GL_RGBA_INTEGER_EXT ;
|
||||
M: BGRA component-order>integer-format drop GL_BGRA_INTEGER_EXT ;
|
||||
M: BGRX component-order>integer-format drop GL_BGRA_INTEGER_EXT ;
|
||||
M: LA component-order>integer-format drop GL_LUMINANCE_ALPHA_INTEGER_EXT ;
|
||||
M: L component-order>integer-format drop GL_LUMINANCE_INTEGER_EXT ;
|
||||
M: ubyte-components (component-type>type)
|
||||
drop alpha-channel-precedes-colors?
|
||||
[ GL_UNSIGNED_INT_8_8_8_8_REV ]
|
||||
[ GL_UNSIGNED_BYTE ] if ;
|
||||
|
||||
M: object component-order>integer-format unsupported-component-order ;
|
||||
M: ushort-components (component-type>type) not-alpha-first GL_UNSIGNED_SHORT ;
|
||||
M: uint-components (component-type>type) not-alpha-first GL_UNSIGNED_INT ;
|
||||
M: half-components (component-type>type) not-alpha-first GL_HALF_FLOAT ;
|
||||
M: float-components (component-type>type) not-alpha-first GL_FLOAT ;
|
||||
M: byte-integer-components (component-type>type) not-alpha-first GL_BYTE ;
|
||||
M: ubyte-integer-components (component-type>type) not-alpha-first GL_UNSIGNED_BYTE ;
|
||||
M: short-integer-components (component-type>type) not-alpha-first GL_SHORT ;
|
||||
M: ushort-integer-components (component-type>type) not-alpha-first GL_UNSIGNED_SHORT ;
|
||||
M: int-integer-components (component-type>type) not-alpha-first GL_INT ;
|
||||
M: uint-integer-components (component-type>type) not-alpha-first GL_UNSIGNED_INT ;
|
||||
|
||||
M: u-5-5-5-1-components (component-type>type)
|
||||
four-channel-alpha-first?
|
||||
[ GL_UNSIGNED_SHORT_1_5_5_5_REV ]
|
||||
[ GL_UNSIGNED_SHORT_5_5_5_1 ] if ;
|
||||
|
||||
M: u-5-6-5-components (component-type>type) 2drop GL_UNSIGNED_SHORT_5_6_5 ;
|
||||
|
||||
M: u-10-10-10-2-components (component-type>type)
|
||||
four-channel-alpha-first?
|
||||
[ GL_UNSIGNED_INT_2_10_10_10_REV ]
|
||||
[ GL_UNSIGNED_INT_10_10_10_2 ] if ;
|
||||
|
||||
M: u-24-components (component-type>type)
|
||||
over DEPTH =
|
||||
[ 2drop GL_UNSIGNED_INT ] [ unsupported-component-order ] if ;
|
||||
|
||||
M: u-24-8-components (component-type>type)
|
||||
over DEPTH-STENCIL =
|
||||
[ 2drop GL_UNSIGNED_INT_24_8 ] [ unsupported-component-order ] if ;
|
||||
|
||||
M: u-9-9-9-e5-components (component-type>type)
|
||||
over BGR =
|
||||
[ 2drop GL_UNSIGNED_INT_5_9_9_9_REV ] [ unsupported-component-order ] if ;
|
||||
|
||||
M: float-11-11-10-components (component-type>type)
|
||||
over BGR =
|
||||
[ 2drop GL_UNSIGNED_INT_10F_11F_11F_REV ] [ unsupported-component-order ] if ;
|
||||
|
||||
: image-data-format ( component-order component-type -- gl-format gl-type )
|
||||
[ (component-order>format) ] [ (component-type>type) ] 2bi ;
|
||||
|
||||
SLOT: display-list
|
||||
|
||||
|
@ -71,6 +260,12 @@ GENERIC: draw-scaled-texture ( dim texture -- )
|
|||
|
||||
DEFER: make-texture
|
||||
|
||||
: (image-format) ( component-order component-type -- internal-format format type )
|
||||
[ image-internal-format ] [ image-data-format ] 2bi ;
|
||||
|
||||
: image-format ( image -- internal-format format type )
|
||||
[ component-order>> ] [ component-type>> ] bi (image-format) ;
|
||||
|
||||
<PRIVATE
|
||||
|
||||
TUPLE: single-texture image dim loc texture-coords texture display-list disposed ;
|
||||
|
@ -80,15 +275,6 @@ TUPLE: single-texture image dim loc texture-coords texture display-list disposed
|
|||
[ dup 1 = [ next-power-of-2 ] unless ] map
|
||||
] unless ;
|
||||
|
||||
: image-format ( image -- internal-format format type )
|
||||
dup component-type>>
|
||||
[ nip component-type>type ]
|
||||
[
|
||||
unnormalized-integer-components?
|
||||
[ component-order>> component-order>integer-format ]
|
||||
[ component-order>> component-order>format ] if
|
||||
] 2bi swap ;
|
||||
|
||||
:: tex-image ( image bitmap -- )
|
||||
image image-format :> type :> format :> internal-format
|
||||
GL_TEXTURE_2D 0 internal-format
|
||||
|
|
|
@ -120,14 +120,13 @@ TUPLE: bunny-outlined
|
|||
framebuffer framebuffer-dim ;
|
||||
|
||||
: outlining-supported? ( -- ? )
|
||||
"2.0" {
|
||||
"3.0" {
|
||||
"GL_ARB_shader_objects"
|
||||
"GL_ARB_draw_buffers"
|
||||
"GL_ARB_multitexture"
|
||||
} has-gl-version-or-extensions? {
|
||||
"GL_EXT_framebuffer_object"
|
||||
"GL_ARB_texture_float"
|
||||
} has-gl-extensions? and ;
|
||||
} has-gl-version-or-extensions? ;
|
||||
|
||||
: pass1-program ( -- program )
|
||||
vertex-shader-source <vertex-shader> check-gl-shader
|
||||
|
@ -154,14 +153,14 @@ TUPLE: bunny-outlined
|
|||
GL_TEXTURE_2D 0 iformat dim first2 0 xformat GL_UNSIGNED_BYTE f glTexImage2D ;
|
||||
|
||||
:: (attach-framebuffer-texture) ( texture attachment -- )
|
||||
GL_FRAMEBUFFER_EXT attachment GL_TEXTURE_2D texture 0 glFramebufferTexture2DEXT
|
||||
GL_DRAW_FRAMEBUFFER attachment GL_TEXTURE_2D texture 0 glFramebufferTexture2D
|
||||
gl-error ;
|
||||
|
||||
: (make-framebuffer) ( color-texture normal-texture depth-texture -- framebuffer )
|
||||
3array gen-framebuffer dup [
|
||||
swap GL_COLOR_ATTACHMENT0_EXT
|
||||
GL_COLOR_ATTACHMENT1_EXT
|
||||
GL_DEPTH_ATTACHMENT_EXT 3array [ (attach-framebuffer-texture) ] 2each
|
||||
swap GL_COLOR_ATTACHMENT0
|
||||
GL_COLOR_ATTACHMENT1
|
||||
GL_DEPTH_ATTACHMENT 3array [ (attach-framebuffer-texture) ] 2each
|
||||
check-framebuffer
|
||||
] with-framebuffer ;
|
||||
|
||||
|
@ -182,8 +181,8 @@ MACRO: (framebuffer-texture>>draw) ( iformat xformat setter -- )
|
|||
: (make-framebuffer-textures) ( draw dim -- draw color normal depth )
|
||||
{
|
||||
[ drop ]
|
||||
[ GL_RGBA16F_ARB GL_RGBA [ >>color-texture ] (framebuffer-texture>>draw) ]
|
||||
[ GL_RGBA16F_ARB GL_RGBA [ >>normal-texture ] (framebuffer-texture>>draw) ]
|
||||
[ GL_RGBA16F GL_RGBA [ >>color-texture ] (framebuffer-texture>>draw) ]
|
||||
[ GL_RGBA16F GL_RGBA [ >>normal-texture ] (framebuffer-texture>>draw) ]
|
||||
[
|
||||
GL_DEPTH_COMPONENT32 GL_DEPTH_COMPONENT
|
||||
[ >>depth-texture ] (framebuffer-texture>>draw)
|
||||
|
@ -202,17 +201,17 @@ MACRO: (framebuffer-texture>>draw) ( iformat xformat setter -- )
|
|||
[ drop ] [ remake-framebuffer ] if ;
|
||||
|
||||
: clear-framebuffer ( -- )
|
||||
GL_COLOR_ATTACHMENT0_EXT glDrawBuffer
|
||||
GL_COLOR_ATTACHMENT0 glDrawBuffer
|
||||
0.15 0.15 0.15 1.0 glClearColor
|
||||
GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT bitor glClear
|
||||
GL_COLOR_ATTACHMENT1_EXT glDrawBuffer
|
||||
GL_COLOR_ATTACHMENT1 glDrawBuffer
|
||||
0.0 0.0 0.0 0.0 glClearColor
|
||||
GL_COLOR_BUFFER_BIT glClear ;
|
||||
|
||||
: (pass1) ( geom draw -- )
|
||||
dup framebuffer>> [
|
||||
clear-framebuffer
|
||||
{ GL_COLOR_ATTACHMENT0_EXT GL_COLOR_ATTACHMENT1_EXT } set-draw-buffers
|
||||
{ GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT1 } set-draw-buffers
|
||||
pass1-program>> (draw-cel-shaded-bunny)
|
||||
] with-framebuffer ;
|
||||
|
||||
|
|
|
@ -148,14 +148,14 @@ M: spheres-world distance-step
|
|||
|
||||
: (make-reflection-depthbuffer) ( -- depthbuffer )
|
||||
gen-renderbuffer [
|
||||
GL_RENDERBUFFER_EXT swap glBindRenderbufferEXT
|
||||
GL_RENDERBUFFER_EXT GL_DEPTH_COMPONENT32 (reflection-dim) glRenderbufferStorageEXT
|
||||
GL_RENDERBUFFER swap glBindRenderbuffer
|
||||
GL_RENDERBUFFER GL_DEPTH_COMPONENT32 (reflection-dim) glRenderbufferStorage
|
||||
] keep ;
|
||||
|
||||
: (make-reflection-framebuffer) ( depthbuffer -- framebuffer )
|
||||
gen-framebuffer dup [
|
||||
swap [ GL_FRAMEBUFFER_EXT GL_DEPTH_ATTACHMENT_EXT GL_RENDERBUFFER_EXT ] dip
|
||||
glFramebufferRenderbufferEXT
|
||||
swap [ GL_DRAW_FRAMEBUFFER GL_DEPTH_ATTACHMENT GL_RENDERBUFFER ] dip
|
||||
glFramebufferRenderbuffer
|
||||
] with-framebuffer ;
|
||||
|
||||
: (plane-program) ( -- program )
|
||||
|
@ -244,9 +244,9 @@ M: spheres-world pref-dim*
|
|||
|
||||
: (reflection-face) ( gadget face -- )
|
||||
swap reflection-texture>> [
|
||||
GL_FRAMEBUFFER_EXT
|
||||
GL_COLOR_ATTACHMENT0_EXT
|
||||
] 2dip 0 glFramebufferTexture2DEXT
|
||||
GL_DRAW_FRAMEBUFFER
|
||||
GL_COLOR_ATTACHMENT0
|
||||
] 2dip 0 glFramebufferTexture2D
|
||||
check-framebuffer ;
|
||||
|
||||
: (draw-reflection-texture) ( gadget -- )
|
||||
|
|
Loading…
Reference in New Issue