Fix normalization to take stride/padding bytes into account

db4
Doug Coleman 2010-05-01 18:37:59 -05:00
parent 64b248c5d5
commit 155ede5ad7
2 changed files with 46 additions and 25 deletions

View File

@ -7,72 +7,87 @@ IN: images.normalization.tests
! 1>x ! 1>x
[ B{ 255 255 } ] [ B{ 255 255 } ]
[ B{ 0 1 } A L permute ] unit-test [ B{ 0 1 } 2 2 A L permute ] unit-test
[ B{ 255 255 255 255 } ] [ B{ 255 255 255 255 } ]
[ B{ 0 1 } A RG permute ] unit-test [ B{ 0 1 } 2 2 A RG permute ] unit-test
[ B{ 255 255 255 255 255 255 } ] [ B{ 255 255 255 255 255 255 } ]
[ B{ 0 1 } A BGR permute ] unit-test [ B{ 0 1 } 2 2 A BGR permute ] unit-test
[ B{ 0 255 255 255 1 255 255 255 } ] [ B{ 0 255 255 255 1 255 255 255 } ]
[ B{ 0 1 } A ABGR permute ] unit-test [ B{ 0 1 } 2 2 A ABGR permute ] unit-test
! Difference stride
! The last byte is padding, so it should not end up in the image
[ B{ 255 255 } ]
[ B{ 0 1 0 } 2 3 A L permute ] unit-test
[ B{ 255 255 255 255 } ]
[ B{ 0 1 0 } 2 3 A RG permute ] unit-test
[ B{ 255 255 255 255 255 255 } ]
[ B{ 0 1 0 } 2 3 A BGR permute ] unit-test
[ B{ 0 255 255 255 1 255 255 255 } ]
[ B{ 0 1 0 } 2 3 A ABGR permute ] unit-test
! 2>x ! 2>x
[ B{ 0 2 } ] [ B{ 0 2 } ]
[ B{ 0 1 2 3 } LA L permute ] unit-test [ B{ 0 1 2 3 } 2 4 LA L permute ] unit-test
[ B{ 255 255 255 255 } ] [ B{ 255 255 255 255 } ]
[ B{ 0 1 2 3 } LA RG permute ] unit-test [ B{ 0 1 2 3 } 2 4 LA RG permute ] unit-test
[ B{ 255 255 255 255 255 255 } ] [ B{ 255 255 255 255 255 255 } ]
[ B{ 0 1 2 3 } LA BGR permute ] unit-test [ B{ 0 1 2 3 } 2 4 LA BGR permute ] unit-test
[ B{ 1 255 255 255 3 255 255 255 } ] [ B{ 1 255 255 255 3 255 255 255 } ]
[ B{ 0 1 2 3 } LA ABGR permute ] unit-test [ B{ 0 1 2 3 } 2 4 LA ABGR permute ] unit-test
! 3>x ! 3>x
[ B{ 255 255 } ] [ B{ 255 255 } ]
[ B{ 0 1 2 3 4 5 } RGB L permute ] unit-test [ B{ 0 1 2 3 4 5 } 2 6 RGB L permute ] unit-test
[ B{ 0 1 3 4 } ] [ B{ 0 1 3 4 } ]
[ B{ 0 1 2 3 4 5 } RGB RG permute ] unit-test [ B{ 0 1 2 3 4 5 } 2 6 RGB RG permute ] unit-test
[ B{ 2 1 0 5 4 3 } ] [ B{ 2 1 0 5 4 3 } ]
[ B{ 0 1 2 3 4 5 } RGB BGR permute ] unit-test [ B{ 0 1 2 3 4 5 } 2 6 RGB BGR permute ] unit-test
[ B{ 255 2 1 0 255 5 4 3 } ] [ B{ 255 2 1 0 255 5 4 3 } ]
[ B{ 0 1 2 3 4 5 } RGB ABGR permute ] unit-test [ B{ 0 1 2 3 4 5 } 2 6 RGB ABGR permute ] unit-test
! 4>x ! 4>x
[ B{ 255 255 } ] [ B{ 255 255 } ]
[ B{ 0 1 2 3 4 5 6 7 } RGBA L permute ] unit-test [ B{ 0 1 2 3 4 5 6 7 } 2 8 RGBA L permute ] unit-test
[ B{ 0 1 4 5 } ] [ B{ 0 1 4 5 } ]
[ B{ 0 1 2 3 4 5 6 7 } RGBA RG permute ] unit-test [ B{ 0 1 2 3 4 5 6 7 } 2 8 RGBA RG permute ] unit-test
[ B{ 2 1 0 6 5 4 } ] [ B{ 2 1 0 6 5 4 } ]
[ B{ 0 1 2 3 4 5 6 7 } RGBA BGR permute ] unit-test [ B{ 0 1 2 3 4 5 6 7 } 2 8 RGBA BGR permute ] unit-test
[ B{ 3 2 1 0 7 6 5 4 } ] [ B{ 3 2 1 0 7 6 5 4 } ]
[ B{ 0 1 2 3 4 5 6 7 } RGBA ABGR permute ] unit-test [ B{ 0 1 2 3 4 5 6 7 } 2 8 RGBA ABGR permute ] unit-test
! Edge cases ! Edge cases
[ B{ 0 4 } ] [ B{ 0 4 } ]
[ B{ 0 1 2 3 4 5 6 7 } RGBA R permute ] unit-test [ B{ 0 1 2 3 4 5 6 7 } 2 8 RGBA R permute ] unit-test
[ B{ 255 0 1 2 255 4 5 6 } ] [ B{ 255 0 1 2 255 4 5 6 } ]
[ B{ 0 1 2 3 4 5 6 7 } RGBA XRGB permute ] unit-test [ B{ 0 1 2 3 4 5 6 7 } 2 8 RGBA XRGB permute ] unit-test
[ B{ 1 2 3 255 5 6 7 255 } ] [ B{ 1 2 3 255 5 6 7 255 } ]
[ B{ 0 1 2 3 4 5 6 7 } XRGB RGBA permute ] unit-test [ B{ 0 1 2 3 4 5 6 7 } 2 8 XRGB RGBA permute ] unit-test
[ B{ 255 255 255 255 255 255 255 255 } ] [ B{ 255 255 255 255 255 255 255 255 } ]
[ B{ 0 1 } L RGBA permute ] unit-test [ B{ 0 1 } 2 2 L RGBA permute ] unit-test
! Invalid inputs ! Invalid inputs

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@ -25,15 +25,21 @@ CONSTANT: fill-value 255
dup 4 >= [ drop fill-value ] [ _ nth ] if dup 4 >= [ drop fill-value ] [ _ nth ] if
] B{ } map-as ; ] B{ } map-as ;
:: permute ( bytes src-order dst-order -- new-bytes ) :: permute ( bytes width stride src-order dst-order -- new-bytes )
src-order name>> :> src src-order name>> :> src
dst-order name>> :> dst dst-order name>> :> dst
bytes src length group bytes stride group
[ pad4 src dst permutation shuffle dst length head ] [
map concat ; src length group width head
[ pad4 src dst permutation shuffle dst length head ] map concat
] map concat ;
: stride ( image -- n )
[ bitmap>> length ] [ dim>> second ] bi / ;
: (reorder-components) ( image src-order dest-order -- image ) : (reorder-components) ( image src-order dest-order -- image )
[ permute ] 2curry change-bitmap ; [ [ ] [ dim>> first ] [ stride ] tri ] 2dip
'[ _ _ _ _ permute ] change-bitmap ;
GENERIC: normalize-component-type* ( image component-type -- image ) GENERIC: normalize-component-type* ( image component-type -- image )