game.input: fix load error on *BSD, remove dependency on windows.com from game.input.linux

db4
Slava Pestov 2010-02-19 18:24:23 +13:00
parent b59da05347
commit 170f2b5eca
3 changed files with 5 additions and 5 deletions

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@ -94,4 +94,5 @@ M: mouse-state clone
{ [ os windows? ] [ "game.input.xinput" require ] }
{ [ os macosx? ] [ "game.input.iokit" require ] }
{ [ os linux? ] [ "game.input.linux" require ] }
[ ]
} cond

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@ -1,8 +1,6 @@
! Copyright (C) 2010 Erik Charlebois.
! See http://factorcode.org/license.txt for BSD license.
USING: kernel game.input namespaces classes windows.com.syntax
bit-arrays
vectors ;
USING: kernel game.input namespaces classes bit-arrays vectors ;
IN: game.input.linux
SINGLETON: linux-game-input-backend
@ -25,10 +23,10 @@ M: linux-game-input-backend product-string
drop "" ;
M: linux-game-input-backend product-id
drop GUID: {00000000-0000-0000-0000-000000000000} ;
drop f ;
M: linux-game-input-backend instance-id
drop GUID: {00000000-0000-0000-0000-000000000000} ;
drop f ;
M: linux-game-input-backend read-controller
drop controller-state new ;

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@ -1 +1,2 @@
unportable
games