UI updates
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@ -56,6 +56,17 @@ However, most uses of <code>catch</code> can be replaced by <code>cleanup</code>
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<li>New <code>1+</code>, <code>1-</code> words are a bit faster than <code>1 +</code> and <code>1 -</code> since there is one less generic dispatch involved.</li>
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<li>New <code>1+</code>, <code>1-</code> words are a bit faster than <code>1 +</code> and <code>1 -</code> since there is one less generic dispatch involved.</li>
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</ul>
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</ul>
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<li>Contributed code:
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<ul>
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<li>Intel 8080 CPU and Space Invaders emulator in <code>contrib/space-invaders</code> (Chris Double)</li>
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<li>AOL Instant Messenger chat client library in <code>contrib/aim</code> (Doug Coleman)</li>
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</ul>
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</li>
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</ul>
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</ul>
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<h1>Factor 0.78:</h1>
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<h1>Factor 0.78:</h1>
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@ -1,3 +1,4 @@
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- i/o tasks hanging around
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- 5 car gives wrong error
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- 5 car gives wrong error
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- compile interruption checks
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- compile interruption checks
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- check that set-datastack and set-callstack compile correctly in the
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- check that set-datastack and set-callstack compile correctly in the
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@ -14,22 +15,22 @@
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- investigate if rehashing on startup is really necessary
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- investigate if rehashing on startup is really necessary
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- remove word transfer hack in bootstrap
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- remove word transfer hack in bootstrap
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- swap @{ }@ and { } syntax
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- swap @{ }@ and { } syntax
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- arrows rendering flaw
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- bottom part of thumb: sometimes not drawn?
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- fix up the min thumb size hack
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- long lines of text fail in draw-surface
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- off-by-one error in pick-up?
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- closing ui does not stop timers
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- adding/removing timers automatically for animated gadgets
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+ ui:
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+ ui:
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- arrows rendering flaw
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- bottom part of thumb: sometimes not drawn?
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- tabular output
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- tabular output
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- completion
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- completion
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- debugger should use outlining
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- debugger should use outlining
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- support nested incremental layouts more efficiently
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- support nested incremental layouts more efficiently
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- make-pane should not need world-theme
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- make-pane should not need world-theme
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- fix up the min thumb size hack
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- long lines of text fail in draw-surface
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- only redraw dirty gadgets
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- only redraw dirty gadgets
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- off-by-one error in pick-up?
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- closing ui does not stop timers
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- adding/removing timers automatically for animated gadgets
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- theme abstraction in ui
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- theme abstraction in ui
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- find out why so many small bignums get consed
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- find out why so many small bignums get consed
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- use incremental strategy for all pack layouts where possible
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- use incremental strategy for all pack layouts where possible
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