diff --git a/basis/game-input/dinput/dinput.factor b/basis/game-input/dinput/dinput.factor index 16bea60ea5..e6a8cca477 100755 --- a/basis/game-input/dinput/dinput.factor +++ b/basis/game-input/dinput/dinput.factor @@ -1,12 +1,12 @@ USING: accessors alien alien.c-types alien.strings arrays -assocs byte-arrays combinators continuations game-input -game-input.dinput.keys-array io.encodings.utf16 -io.encodings.utf16n kernel locals math math.bitwise -math.rectangles namespaces parser sequences shuffle -specialized-arrays ui.backend.windows vectors windows.com -windows.dinput windows.dinput.constants windows.errors -windows.kernel32 windows.messages windows.ole32 -windows.user32 classes.struct alien.data ; +assocs byte-arrays combinators combinators.short-circuit +continuations game-input game-input.dinput.keys-array +io.encodings.utf16 io.encodings.utf16n kernel locals math +math.bitwise math.rectangles namespaces parser sequences +shuffle specialized-arrays ui.backend.windows vectors +windows.com windows.dinput windows.dinput.constants +windows.errors windows.kernel32 windows.messages +windows.ole32 windows.user32 classes.struct alien.data ; SPECIALIZED-ARRAY: DIDEVICEOBJECTDATA IN: game-input.dinput @@ -265,7 +265,7 @@ M: dinput-game-input-backend instance-id handle>> device-guid ; :: with-acquisition ( device acquired-quot succeeded-quot failed-quot -- result/f ) - device IDirectInputDevice8W::Acquire succeeded? [ + device { [ ] [ IDirectInputDevice8W::Acquire succeeded? ] } 1&& [ device acquired-quot call succeeded-quot call ] failed-quot if ; inline