removed boxes; all gadgets can contain children now
parent
5791ae2e42
commit
3e4d15c835
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@ -153,9 +153,8 @@ cpu "x86" = [
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"/library/ui/line-editor.factor"
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"/library/ui/console.factor"
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"/library/ui/shapes.factor"
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"/library/ui/paint.factor"
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"/library/ui/gadgets.factor"
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"/library/ui/boxes.factor"
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"/library/ui/paint.factor"
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"/library/ui/gestures.factor"
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"/library/ui/hand.factor"
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"/library/ui/world.factor"
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@ -1,60 +0,0 @@
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! Copyright (C) 2005 Slava Pestov.
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! See http://factor.sf.net/license.txt for BSD license.
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IN: gadgets
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USING: generic hashtables kernel lists namespaces ;
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! A box is a gadget holding other gadgets.
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TUPLE: box children delegate ;
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C: box ( gadget -- box )
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[ set-box-delegate ] keep ;
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M: box gadget-children box-children ;
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M: box draw-shape ( box -- )
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dup box-delegate draw-gadget
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dup [ box-children [ draw-gadget ] each ] with-translation ;
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M: general-list pick-up* ( point list -- gadget )
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dup [
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2dup car pick-up dup [
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2nip
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] [
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drop cdr pick-up
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] ifte
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] [
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2drop f
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] ifte ;
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M: box pick-up* ( point box -- gadget )
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#! The logic is thus. If the point is definately outside the
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#! box, return f. Otherwise, see if the point is contained
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#! in any subgadget. If not, see if it is contained in the
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#! box delegate.
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2dup inside? [
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2dup [ translate ] keep box-children pick-up dup [
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2nip
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] [
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drop box-delegate pick-up*
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] ifte
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] [
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2drop f
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] ifte ;
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: box- ( gadget box -- )
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[ 2dup box-children remq swap set-box-children ] keep
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relayout
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f swap set-gadget-parent ;
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: (box+) ( gadget box -- )
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[ box-children cons ] keep set-box-children ;
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: unparent ( gadget -- )
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dup gadget-parent dup [ box- ] [ 2drop ] ifte ;
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: box+ ( gadget box -- )
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#! Add a gadget to a box.
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over unparent
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dup pick set-gadget-parent
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tuck (box+)
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relayout ;
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@ -6,34 +6,10 @@ USING: generic hashtables kernel lists namespaces ;
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! A gadget is a shape, a paint, a mapping of gestures to
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! actions, and a reference to the gadget's parent. A gadget
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! delegates to its shape.
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TUPLE: gadget paint gestures parent relayout? redraw? delegate ;
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! Gadget protocol.
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GENERIC: pick-up* ( point gadget -- gadget/t )
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: pick-up ( point gadget -- gadget )
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#! pick-up* returns t to mean 'this gadget', avoiding the
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#! exposed facade issue.
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tuck pick-up* dup t = [ drop ] [ nip ] ifte ;
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GENERIC: gadget-children ( gadget -- list )
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M: gadget gadget-children drop f ;
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GENERIC: layout* ( gadget -- )
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M: gadget layout* drop ;
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: layout ( gadget -- )
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#! Set the gadget's width and height to its preferred width
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#! and height. The gadget's children are laid out first.
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#! Note that nothing is done if the gadget does not need to
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#! be laid out.
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dup gadget-relayout? [
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f over set-gadget-relayout?
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dup gadget-children [ layout ] each
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layout*
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] [
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drop
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] ifte ;
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TUPLE: gadget
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paint gestures
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relayout? redraw?
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parent children delegate ;
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C: gadget ( shape -- gadget )
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[ set-gadget-delegate ] keep
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@ -54,30 +30,26 @@ C: gadget ( shape -- gadget )
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: set-action ( gadget quot gesture -- )
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rot gadget-gestures set-hash ;
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: draw-gadget ( gadget -- )
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#! All drawing done inside draw-shape is done with the
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#! gadget's paint. If the gadget does not have any custom
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#! paint, just call the quotation.
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dup gadget-paint [ draw-shape ] bind ;
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M: gadget pick-up* inside? ;
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: redraw ( gadget -- )
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#! Redraw a gadget before the next iteration of the event
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#! loop.
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t over set-gadget-redraw?
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gadget-parent [ redraw ] when* ;
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: relayout ( gadget -- )
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#! Relayout a gadget before the next iteration of the event
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#! loop. Since relayout also implies the visual
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#! representation changed, we redraw the gadget too.
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t over set-gadget-redraw?
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t over set-gadget-relayout?
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gadget-parent [ relayout ] when* ;
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: move-gadget ( x y gadget -- )
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[ move-shape ] keep redraw ;
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: resize-gadget ( w h gadget -- )
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[ resize-shape ] keep redraw ;
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: box- ( gadget box -- )
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[ 2dup gadget-children remq swap set-gadget-children ] keep
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relayout
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f swap set-gadget-parent ;
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: (box+) ( gadget box -- )
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[ gadget-children cons ] keep set-gadget-children ;
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: unparent ( gadget -- )
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dup gadget-parent dup [ box- ] [ 2drop ] ifte ;
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: box+ ( gadget box -- )
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#! Add a gadget to a box.
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over unparent
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dup pick set-gadget-parent
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tuck (box+)
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relayout ;
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@ -4,7 +4,41 @@ IN: gadgets
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USING: alien generic kernel lists math namespaces sdl sdl-event
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sdl-video ;
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SYMBOL: world
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DEFER: pick-up*
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: pick-up-list ( point list -- gadget )
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dup [
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2dup car pick-up dup [
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2nip
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] [
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drop cdr pick-up-list
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] ifte
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] [
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2drop f
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] ifte ;
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: pick-up* ( point gadget -- gadget/t )
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#! The logic is thus. If the point is definately outside the
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#! box, return f. Otherwise, see if the point is contained
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#! in any subgadget. If not, see if it is contained in the
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#! box delegate.
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2dup inside? [
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2dup [ translate ] keep
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gadget-children pick-up-list dup [
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2nip
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] [
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drop inside?
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] ifte
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] [
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2drop f
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] ifte ;
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: pick-up ( point gadget -- gadget )
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#! pick-up* returns t to mean 'this gadget', avoiding the
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#! exposed facade issue.
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tuck pick-up* dup t = [ drop ] [ nip ] ifte ;
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DEFER: world
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! The hand is a special gadget that holds mouse position and
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! mouse button click state. The hand's parent is the world, but
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@ -13,7 +47,7 @@ SYMBOL: world
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TUPLE: hand click-pos clicked buttons delegate ;
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C: hand ( world -- hand )
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0 0 <point> <gadget> <box>
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0 0 <point> <gadget>
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over set-hand-delegate
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[ set-gadget-parent ] keep ;
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@ -3,11 +3,14 @@
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IN: gadgets
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USING: generic hashtables kernel lists math namespaces ;
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GENERIC: layout* ( gadget -- )
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M: gadget layout* drop ;
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! A pile is a box that lays out its contents vertically.
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TUPLE: pile delegate ;
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C: pile ( gadget -- pile )
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[ >r <box> r> set-pile-delegate ] keep ;
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C: pile ( shape -- pile )
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[ >r <gadget> r> set-pile-delegate ] keep ;
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M: pile layout* ( pile -- )
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dup gadget-children run-heights >r >r
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@ -19,8 +22,8 @@ M: pile layout* ( pile -- )
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! A shelf is a box that lays out its contents horizontally.
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TUPLE: shelf delegate ;
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C: shelf ( gadget -- pile )
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[ >r <box> r> set-shelf-delegate ] keep ;
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C: shelf ( shape -- pile )
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[ >r <gadget> r> set-shelf-delegate ] keep ;
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M: shelf layout* ( pile -- )
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dup gadget-children run-widths >r >r
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@ -28,3 +31,24 @@ M: shelf layout* ( pile -- )
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gadget-children r> zip [
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uncons 0 rot move-gadget
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] each ;
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: relayout ( gadget -- )
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#! Relayout a gadget before the next iteration of the event
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#! loop. Since relayout also implies the visual
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#! representation changed, we redraw the gadget too.
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t over set-gadget-redraw?
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t over set-gadget-relayout?
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gadget-parent [ relayout ] when* ;
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: layout ( gadget -- )
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#! Set the gadget's width and height to its preferred width
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#! and height. The gadget's children are laid out first.
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#! Note that nothing is done if the gadget does not need to
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#! be laid out.
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dup gadget-relayout? [
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f over set-gadget-relayout?
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dup gadget-children [ layout ] each
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layout*
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] [
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drop
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] ifte ;
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@ -84,3 +84,20 @@ M: bevel-rect draw-shape ( rect -- )
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[[ color [ 160 160 160 ] ]]
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[[ font [[ "Monospaced" 12 ]] ]]
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}} ;
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: draw-gadget ( gadget -- )
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#! All drawing done inside draw-shape is done with the
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#! gadget's paint. If the gadget does not have any custom
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#! paint, just call the quotation.
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dup gadget-paint [
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dup draw-shape
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dup [
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gadget-children [ draw-gadget ] each
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] with-translation
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] bind ;
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: redraw ( gadget -- )
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#! Redraw a gadget before the next iteration of the event
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#! loop.
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t over set-gadget-redraw?
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gadget-parent [ redraw ] when* ;
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@ -11,8 +11,7 @@ TUPLE: world running? hand delegate ;
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: <world-box> ( -- box )
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0 0 0 0 <plain-rect> <everywhere> <gadget>
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dup [ 216 216 216 ] color set-paint-property
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<box> ;
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dup [ 216 216 216 ] color set-paint-property ;
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C: world ( -- world )
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<world-box> over set-world-delegate
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