Fix typo in OpenGL init

slava 2006-03-22 07:43:59 +00:00
parent d9977d36f8
commit 3f4907c304
2 changed files with 11 additions and 6 deletions

View File

@ -13,7 +13,6 @@
+ io:
- httpd fep
- httpd timeouts too quickly?
- stream server can hang because of exception handler limitations
- better i/o scheduler
- out of memory error when printing global namespace
@ -22,8 +21,14 @@
+ ui/help:
- finish x11 backend
- sometimes clicks come through twice
- x11:
- dealloc glx context, call xfree, etc
- input methods
- cocoa:
- global menu bar with useful commands
- make the launchpad a palette
- expired aliens in view hash
- don't multiplex in the event loop if there is no pending i/o
- hand is broken by design
- speed up ideas:
- only do clipping for certain gadgets
@ -33,7 +38,6 @@
- saving the image should save window configuration
- menu drag retarget broken
- incremental layout flicker
- expired aliens in view hash
- changelog in the UI
- make the UI look better, something like this:
http://twb.ath.cx/~twb/darcs/OBSOLETE/factor/final.html
@ -48,7 +52,8 @@
- better line spacing in ui and html
- tabular formatting - for inspector and changes
- grid layout
- don't multiplex in the event loop if there is no pending i/o
- variable width word wrap
- fix top level window positioning
+ compiler/ffi:

View File

@ -9,7 +9,7 @@ USING: alien kernel ;
windows? [
"gl" "opengl32.dll" "stdcall" add-library
"glu" "glu32.dll" "stdcall" add-library
]
] when
TYPEDEF: uint GLenum
TYPEDEF: uchar GLboolean