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					@ -195,6 +195,8 @@ TUPLE: sprite loc dim dim2 dlist texture ;
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: gl-translate ( point -- ) first2 0.0 glTranslated ;
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					: gl-translate ( point -- ) first2 0.0 glTranslated ;
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					<PRIVATE
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: top-left drop 0 0 glTexCoord2i 0.0 0.0 glVertex2d ; inline
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					: top-left drop 0 0 glTexCoord2i 0.0 0.0 glVertex2d ; inline
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: top-right 1 0 glTexCoord2i first 0.0 glVertex2d ; inline
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					: top-right 1 0 glTexCoord2i first 0.0 glVertex2d ; inline
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					@ -203,6 +205,8 @@ TUPLE: sprite loc dim dim2 dlist texture ;
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: bottom-right 1 1 glTexCoord2i gl-vertex ; inline
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					: bottom-right 1 1 glTexCoord2i gl-vertex ; inline
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					PRIVATE>
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: four-sides ( dim -- )
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					: four-sides ( dim -- )
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    dup top-left dup top-right dup bottom-right bottom-left ;
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					    dup top-left dup top-right dup bottom-right bottom-left ;
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