diff --git a/extra/audio/audio.factor b/extra/audio/audio.factor
new file mode 100644
index 0000000000..04df36ebd6
--- /dev/null
+++ b/extra/audio/audio.factor
@@ -0,0 +1,23 @@
+USING: accessors alien arrays combinators kernel math openal ;
+IN: audio
+
+TUPLE: audio
+    { channels integer }
+    { sample-bits integer }
+    { sample-rate integer }
+    { size integer }
+    { data c-ptr } ;
+
+C: <audio> audio
+
+ERROR: format-unsupported-by-openal audio ;
+
+: openal-format ( audio -- format )
+    dup [ channels>> ] [ sample-bits>> ] bi 2array {
+        { { 1  8 } [ drop AL_FORMAT_MONO8    ] }
+        { { 1 16 } [ drop AL_FORMAT_MONO16   ] }
+        { { 2  8 } [ drop AL_FORMAT_STEREO8  ] }
+        { { 2 16 } [ drop AL_FORMAT_STEREO16 ] }
+        [ drop format-unsupported-by-openal ]
+    } case ;
+
diff --git a/extra/audio/wav/wav.factor b/extra/audio/wav/wav.factor
new file mode 100644
index 0000000000..6f8ee49395
--- /dev/null
+++ b/extra/audio/wav/wav.factor
@@ -0,0 +1,74 @@
+USING: alien.c-types alien.syntax audio combinators
+combinators.short-circuit io io.binary io.encodings.binary
+io.files io.streams.memory kernel locals sequences ;
+IN: audio.wav
+
+CONSTANT: RIFF-MAGIC "RIFF"
+CONSTANT: WAVE-MAGIC "WAVE"
+CONSTANT: FMT-MAGIC  "fmt "
+CONSTANT: DATA-MAGIC "data"
+
+C-STRUCT: riff-chunk-header
+    { "char[4]" "id" }
+    { "uchar[4]" "size" }
+    ;
+
+C-STRUCT: riff-chunk
+    { "riff-chunk-header" "header" }
+    { "char[4]" "format" }
+    { "uchar[0]" "body" }
+    ;
+
+C-STRUCT: wav-fmt-chunk
+    { "riff-chunk-header" "header" }
+    { "uchar[2]" "audio-format" }
+    { "uchar[2]" "num-channels" }
+    { "uchar[4]" "sample-rate" }
+    { "uchar[4]" "byte-rate" }
+    { "uchar[2]" "block-align" }
+    { "uchar[2]" "bits-per-sample" }
+    ;
+
+C-STRUCT: wav-data-chunk
+    { "riff-chunk-header" "header" }
+    { "uchar[0]" "body" }
+    ;
+
+: read-chunk ( -- byte-array/f )
+    4 read [ 4 read le> [ <uint> ] [ read ] bi 3append ] [ f ] if* ;
+
+: id= ( chunk id -- ? )
+    [ 4 memory>byte-array ] dip sequence= ;
+
+:: read-wav-chunks ( -- fmt data )
+    f :> fmt! f :> data!
+    [ { [ fmt data and not ] [ read-chunk ] } 0&& dup ]
+    [ {
+        { [ dup FMT-MAGIC  id= ] [ fmt!  ] }
+        { [ dup DATA-MAGIC id= ] [ data! ] }
+    } cond ] while drop
+    fmt data ;
+
+ERROR: invalid-wav-file ;
+
+: verify-wav ( chunk -- )
+    { [ RIFF-MAGIC id= ] [ riff-chunk-format WAVE-MAGIC id= ] } 1&&
+    [ invalid-wav-file ] unless ;
+
+: (read-wav) ( -- audio )
+    read-wav-chunks 
+    [
+        [ wav-fmt-chunk-num-channels    2 memory>byte-array le> ]
+        [ wav-fmt-chunk-bits-per-sample 2 memory>byte-array le> ]
+        [ wav-fmt-chunk-sample-rate     4 memory>byte-array le> ] tri
+    ] [
+        [ riff-chunk-header-size 4 memory>byte-array le> dup ]
+        [ wav-data-chunk-body ] bi swap memory>byte-array
+    ] bi* <audio> ;
+
+: read-wav ( filename -- audio )
+    binary [
+        read-chunk
+        [ verify-wav ]
+        [ riff-chunk-body <memory-stream> [ (read-wav) ] with-input-stream* ] bi
+    ] with-file-reader ;
diff --git a/extra/game-loop/game-loop.factor b/extra/game-loop/game-loop.factor
new file mode 100644
index 0000000000..8e7c7017d4
--- /dev/null
+++ b/extra/game-loop/game-loop.factor
@@ -0,0 +1,93 @@
+USING: accessors destructors kernel math math.order namespaces
+system threads ;
+IN: game-loop
+
+TUPLE: game-loop
+    { tick-length integer read-only }
+    delegate
+    { last-tick integer }
+    thread 
+    { running? boolean }
+    { tick-number integer }
+    { frame-number integer }
+    { benchmark-time integer }
+    { benchmark-tick-number integer }
+    { benchmark-frame-number integer } ;
+
+GENERIC: tick* ( delegate -- )
+GENERIC: draw* ( tick-slice delegate -- )
+
+SYMBOL: game-loop
+
+: since-last-tick ( loop -- milliseconds )
+    last-tick>> millis swap - ;
+
+: tick-slice ( loop -- slice )
+    [ since-last-tick ] [ tick-length>> ] bi /f 1.0 min ;
+
+CONSTANT: MAX-FRAMES-TO-SKIP 5
+
+<PRIVATE
+
+: redraw ( loop -- )
+    [ 1+ ] change-frame-number
+    [ tick-slice ] [ delegate>> ] bi draw* ;
+
+: tick ( loop -- )
+    delegate>> tick* ;
+
+: increment-tick ( loop -- )
+    [ 1+ ] change-tick-number
+    dup tick-length>> [ + ] curry change-last-tick
+    drop ;
+
+: ?tick ( loop count -- )
+    dup zero? [ drop millis >>last-tick drop ] [
+        over [ since-last-tick ] [ tick-length>> ] bi >=
+        [ [ drop increment-tick ] [ drop tick ] [ 1- ?tick ] 2tri ]
+        [ 2drop ] if
+    ] if ;
+
+: (run-loop) ( loop -- )
+    dup running?>>
+    [ [ MAX-FRAMES-TO-SKIP ?tick ] [ redraw ] [ yield (run-loop) ] tri ]
+    [ drop ] if ;
+
+: run-loop ( loop -- )
+    dup game-loop [ (run-loop) ] with-variable ;
+
+: benchmark-millis ( loop -- millis )
+    millis swap benchmark-time>> - ;
+
+PRIVATE>
+
+: reset-loop-benchmark ( loop -- )
+    millis >>benchmark-time
+    dup tick-number>> >>benchmark-tick-number
+    dup frame-number>> >>benchmark-frame-number
+    drop ;
+
+: benchmark-ticks-per-second ( loop -- n )
+    [ tick-number>> ] [ benchmark-tick-number>> - ] [ benchmark-millis ] tri /f ;
+: benchmark-frames-per-second ( loop -- n )
+    [ frame-number>> ] [ benchmark-frame-number>> - ] [ benchmark-millis ] tri /f ;
+
+: start-loop ( loop -- )
+    millis >>last-tick
+    t >>running?
+    [ reset-loop-benchmark ]
+    [ [ run-loop ] curry "game loop" spawn ]
+    [ (>>thread) ] tri ;
+
+: stop-loop ( loop -- )
+    f >>running?
+    f >>thread
+    drop ;
+
+: <game-loop> ( tick-length delegate -- loop )
+    millis f f 0 0 millis 0 0
+    game-loop boa ;
+
+M: game-loop dispose
+    stop-loop ;
+