From 5ac5a74cc6dc08260413a8c1a8d7b1b92dca0de1 Mon Sep 17 00:00:00 2001 From: Joe Groff Date: Thu, 1 Oct 2009 00:09:25 -0500 Subject: [PATCH] write v? and vmask in terms of bitwise ops --- basis/math/vectors/vectors-docs.factor | 4 ++-- basis/math/vectors/vectors.factor | 5 +++-- extra/math/matrices/simd/simd.factor | 20 ++++++++++---------- 3 files changed, 15 insertions(+), 14 deletions(-) diff --git a/basis/math/vectors/vectors-docs.factor b/basis/math/vectors/vectors-docs.factor index 1d323822bd..9b6f0a04f1 100644 --- a/basis/math/vectors/vectors-docs.factor +++ b/basis/math/vectors/vectors-docs.factor @@ -343,8 +343,8 @@ HELP: vmask { $description "Returns a copy of " { $snippet "u" } " with the elements for which the corresponding element of " { $snippet "?" } " is false replaced by zero." } ; HELP: v? -{ $values { "?" "a sequence of booleans" } { "true" "a sequence of numbers" } { "false" "a sequence of numbers" } { "w" "a sequence of numbers" } } -{ $description "Creates a new sequence by selecting elements from the " { $snippet "true" } " and " { $snippet "false" } " sequences based on whether the corresponding element of the " { $snippet "?" } " sequence is true or false." } ; +{ $values { "mask" "a sequence of booleans" } { "true" "a sequence of numbers" } { "false" "a sequence of numbers" } { "w" "a sequence of numbers" } } +{ $description "Creates a new sequence by selecting elements from the " { $snippet "true" } " and " { $snippet "false" } " sequences based on whether the corresponding bits of the " { $snippet "mask" } " sequence are set or not." } ; { 2map v+ v- v* v/ } related-words diff --git a/basis/math/vectors/vectors.factor b/basis/math/vectors/vectors.factor index a3d51752bd..ffb761c543 100644 --- a/basis/math/vectors/vectors.factor +++ b/basis/math/vectors/vectors.factor @@ -99,9 +99,10 @@ PRIVATE> : vunordered? ( u v -- w ) [ unordered? ] { } 2map-as ; : v= ( u v -- w ) [ = ] { } 2map-as ; -: v? ( ? true false -- w ) [ ? ] pick 3map-as ; +: v? ( mask true false -- w ) + [ vbitand ] [ vbitandn ] bi-curry* bi vbitor ; inline -: vmask ( u ? -- u' ) swap dup dup vbitxor v? ; +: vmask ( u ? -- u' ) vbitand ; inline : vfloor ( u -- v ) [ floor ] map ; : vceiling ( u -- v ) [ ceiling ] map ; diff --git a/extra/math/matrices/simd/simd.factor b/extra/math/matrices/simd/simd.factor index 0c4c3e1866..bc213fec3a 100644 --- a/extra/math/matrices/simd/simd.factor +++ b/extra/math/matrices/simd/simd.factor @@ -121,7 +121,7 @@ TYPED:: m4^n ( m: matrix4 n: fixnum -- m^n: matrix4 ) TYPED:: scale-matrix4 ( factors: float-4 -- matrix: matrix4 ) matrix4 (struct) :> c - factors { t t t f } vmask :> factors' + factors float-4{ t t t f } vmask :> factors' factors' { 0 3 3 3 } vshuffle factors' { 3 1 3 3 } vshuffle @@ -137,11 +137,11 @@ TYPED:: translation-matrix4 ( offset: float-4 -- matrix: matrix4 ) matrix4 (struct) :> c float-4{ 0.0 0.0 0.0 1.0 } :> c4 - { t t t f } offset c4 v? :> offset' + float-4{ t t t f } offset c4 v? :> offset' - offset' { 3 3 3 0 } vshuffle { t f f t } vmask - offset' { 3 3 3 1 } vshuffle { f t f t } vmask - offset' { 3 3 3 2 } vshuffle { f f t t } vmask + offset' { 3 3 3 0 } vshuffle float-4{ t f f t } vmask + offset' { 3 3 3 1 } vshuffle float-4{ f t f t } vmask + offset' { 3 3 3 2 } vshuffle float-4{ f f t t } vmask c4 c set-rows ; @@ -166,7 +166,7 @@ TYPED:: rotation-matrix4 ( axis: float-4 theta: float -- matrix: matrix4 ) axis2 cc ones axis2 v- v* v+ :> diagonal axis { 0 0 1 3 } vshuffle axis { 1 2 2 3 } vshuffle v* 1-c v* - { t t t f } vmask :> triangle-a + float-4{ t t t f } vmask :> triangle-a ss { 2 1 0 3 } vshuffle triangle-sign v* :> triangle-b triangle-a triangle-b v+ :> triangle-lo triangle-a triangle-b v- :> triangle-hi @@ -186,12 +186,12 @@ TYPED:: frustum-matrix4 ( xy: float-4 near: float far: float -- matrix: matrix4 matrix4 (struct) :> c near near near far + 2 near far * * float-4-boa :> num - { t t f f } xy near far - float-4-with v? :> denom + float-4{ t t f f } xy near far - float-4-with v? :> denom num denom v/ :> fov - fov { 0 0 0 0 } vshuffle { t f f f } vmask - fov { 1 1 1 1 } vshuffle { f t f f } vmask - fov { 2 2 2 3 } vshuffle { f f t t } vmask + fov { 0 0 0 0 } vshuffle float-4{ t f f f } vmask + fov { 1 1 1 1 } vshuffle float-4{ f t f f } vmask + fov { 2 2 2 3 } vshuffle float-4{ f f t t } vmask float-4{ 0.0 0.0 -1.0 0.0 } c set-rows ;