Merge branch 'master' of git://factorcode.org/git/factor

db4
Slava Pestov 2009-06-23 21:33:52 -05:00
commit 6e66c2c7b0
7 changed files with 69 additions and 16 deletions

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@ -356,10 +356,6 @@ CONSTANT: GL_DITHER HEX: 0BD0
CONSTANT: GL_RGB HEX: 1907
CONSTANT: GL_RGBA HEX: 1908
! GL_BGRA_ext: http://www.opengl.org/registry/specs/EXT/bgra.txt
CONSTANT: GL_BGR_EXT HEX: 80E0
CONSTANT: GL_BGRA_EXT HEX: 80E1
! Implementation limits
CONSTANT: GL_MAX_LIST_NESTING HEX: 0B31
CONSTANT: GL_MAX_ATTRIB_STACK_DEPTH HEX: 0D35

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@ -44,10 +44,10 @@ M: BGR component-order>format drop GL_BGR ;
M: RGBA component-order>format drop GL_RGBA ;
M: ARGB component-order>format
swap GL_UNSIGNED_BYTE =
[ drop GL_UNSIGNED_INT_8_8_8_8_REV GL_BGRA_EXT ]
[ drop GL_UNSIGNED_INT_8_8_8_8_REV GL_BGRA ]
[ unsupported-component-order ] if ;
M: BGRA component-order>format drop GL_BGRA_EXT ;
M: BGRX component-order>format drop GL_BGRA_EXT ;
M: BGRA component-order>format drop GL_BGRA ;
M: BGRX component-order>format drop GL_BGRA ;
M: LA component-order>format drop GL_LUMINANCE_ALPHA ;
M: L component-order>format drop GL_LUMINANCE ;

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@ -1,11 +1,12 @@
! Copyright (C) 2006, 2008 Slava Pestov
! See http://factorcode.org/license.txt for BSD license.
USING: accessors alien alien.c-types arrays assocs cocoa kernel math
cocoa.messages cocoa.subclassing cocoa.classes cocoa.views
cocoa.application cocoa.pasteboard cocoa.types cocoa.windows sequences
ui ui.private ui.gadgets ui.gadgets.private ui.gadgets.worlds
ui.gestures core-foundation.strings core-graphics core-graphics.types
threads combinators math.rectangles ;
USING: accessors alien alien.c-types alien.strings arrays assocs
cocoa kernel math cocoa.messages cocoa.subclassing cocoa.classes
cocoa.views cocoa.application cocoa.pasteboard cocoa.types
cocoa.windows sequences io.encodings.ascii ui ui.private ui.gadgets
ui.gadgets.private ui.gadgets.worlds ui.gestures
core-foundation.strings core-graphics core-graphics.types threads
combinators math.rectangles ;
IN: ui.backend.cocoa.views
: send-mouse-moved ( view event -- )
@ -121,6 +122,25 @@ CONSTANT: key-codes
[ drop dim>> first2 ]
2bi <CGRect> ;
CONSTANT: selector>action H{
{ "undo:" undo-action }
{ "redo:" redo-action }
{ "cut:" cut-action }
{ "copy:" copy-action }
{ "paste:" paste-action }
{ "delete:" delete-action }
{ "selectAll:" select-all-action }
{ "newDocument:" new-action }
{ "openDocument:" open-action }
{ "saveDocument:" save-action }
{ "saveDocumentAs:" save-as-action }
{ "revertDocumentToSaved:" revert-action }
}
: validate-action ( world selector -- ? validated? )
selector>action at
[ swap world-focus parents-handle-gesture? t ] [ drop f f ] if* ;
CLASS: {
{ +superclass+ "NSOpenGLView" }
{ +name+ "FactorView" }
@ -197,6 +217,14 @@ CLASS: {
[ nip send-key-up-event ]
}
{ "validateUserInterfaceItem:" "char" { "id" "SEL" "id" }
[
nip -> action
2dup [ window ] [ ascii alien>string ] bi* validate-action
[ [ 2drop ] dip >c-bool ] [ SUPER-> validateUserInterfaceItem: ] if
]
}
{ "undo:" "id" { "id" "SEL" "id" }
[ nip undo-action send-action$ ]
}

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@ -13,9 +13,20 @@ $nl
"Outputs " { $link f } " if the gesture was handled, and " { $link t } " if the gesture should be passed on to the gadget's parent."
$nl
"The default implementation looks at the " { $snippet "\"gestures\"" } " word property of each superclass of the gadget's class." }
{ $notes "Methods should be defined on this word if you desire to handle an arbitrary set of gestures. To define handlers for a fixed set, it is easier to use " { $link set-gestures } "." } ;
{ $notes "Methods should be defined on this word if you desire to handle an arbitrary set of gestures. To define handlers for a fixed set, it is easier to use " { $link set-gestures } ". If you define a method on " { $snippet "handle-gesture" } ", you should also override " { $link handles-gesture? } "." } ;
{ propagate-gesture handle-gesture set-gestures } related-words
HELP: handles-gesture?
{ $values { "gesture" "a gesture" } { "gadget" "the receiver of the gesture" } { "?" "a boolean" } }
{ $contract "Returns a true value if " { $snippet "gadget" } " would handle " { $snippet "gesture" } " in its " { $link handle-gesture } " method."
$nl
"The default implementation looks at the " { $snippet "\"gestures\"" } " word property of each superclass of the gadget's class and returns true if a handler is present for " { $snippet "gesture" } "." }
{ $notes "This word is used in Factor's MacOS X UI to validate menu items." } ;
HELP: parents-handle-gesture?
{ $values { "gesture" "a gesture" } { "gadget" "the receiver of the gesture" } { "?" "a boolean" } }
{ $contract "Returns a true value if " { $snippet "gadget" } " or any of its ancestors would handle " { $snippet "gesture" } " in its " { $link handle-gesture } " method." } ;
{ propagate-gesture handle-gesture handles-gesture? set-gestures } related-words
HELP: propagate-gesture
{ $values { "gesture" "a gesture" } { "gadget" gadget } }

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@ -7,13 +7,24 @@ sets columns fry deques ui.gadgets ui.gadgets.private ascii
combinators.short-circuit ;
IN: ui.gestures
: get-gesture-handler ( gesture gadget -- quot )
class superclasses [ "gestures" word-prop ] map assoc-stack ;
GENERIC: handle-gesture ( gesture gadget -- ? )
M: object handle-gesture
[ nip ]
[ class superclasses [ "gestures" word-prop ] map assoc-stack ] 2bi
[ get-gesture-handler ] 2bi
dup [ call( gadget -- ) f ] [ 2drop t ] if ;
GENERIC: handles-gesture? ( gesture gadget -- ? )
M: object handles-gesture? ( gesture gadget -- ? )
get-gesture-handler >boolean ;
: parents-handle-gesture? ( gesture gadget -- ? )
[ handles-gesture? not ] with each-parent not ;
: set-gestures ( class hash -- ) "gestures" set-word-prop ;
: gesture-queue ( -- deque ) \ gesture-queue get ;

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@ -81,6 +81,10 @@ HELP: with-ui
HELP: beep
{ $description "Plays the system beep sound." } ;
HELP: topmost-window
{ $values { "world" world } }
{ $description "Returns the " { $link world } " representing the currently focused window." } ;
ARTICLE: "ui-glossary" "UI glossary"
{ $table
{ "color" { "an instance of " { $link color } } }

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@ -224,6 +224,9 @@ PRIVATE>
: raise-window ( gadget -- )
find-world raise-window* ;
: topmost-window ( -- world )
windows get last second ;
HOOK: close-window ui-backend ( gadget -- )
M: object close-window