uniform and normal distributed random floats. uniform is done the lame way for now
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			@ -3,7 +3,7 @@
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USING: alien.c-types kernel math namespaces sequences
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io.backend io.binary combinators system vocabs.loader
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summary math.bitwise byte-vectors fry byte-arrays
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math.ranges ;
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math.ranges math.constants math.functions ;
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IN: random
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SYMBOL: system-random-generator
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			@ -69,6 +69,17 @@ PRIVATE>
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: with-secure-random ( quot -- )
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    secure-random-generator get swap with-random ; inline
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: uniform-random-float ( min max -- n )
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    64 random-bits >float [ over - 2.0 -64 ^ * ] dip
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    * + ;
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: normal-random-float ( mean sigma -- n )
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    0.0 1.0 uniform-random-float
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    0.0 1.0 uniform-random-float
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    [ 2 pi * * cos ]
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    [ 1.0 swap - log -2.0 * sqrt ]
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    bi* * * + ;
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USE: vocabs.loader
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{
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