GL_BGR and GL_BGRA are standard these days
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					@ -356,10 +356,6 @@ CONSTANT: GL_DITHER                         HEX: 0BD0
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CONSTANT: GL_RGB                            HEX: 1907
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					CONSTANT: GL_RGB                            HEX: 1907
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CONSTANT: GL_RGBA                           HEX: 1908
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					CONSTANT: GL_RGBA                           HEX: 1908
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! GL_BGRA_ext: http://www.opengl.org/registry/specs/EXT/bgra.txt
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CONSTANT: GL_BGR_EXT                        HEX: 80E0
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CONSTANT: GL_BGRA_EXT                       HEX: 80E1
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! Implementation limits
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					! Implementation limits
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CONSTANT: GL_MAX_LIST_NESTING               HEX: 0B31
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					CONSTANT: GL_MAX_LIST_NESTING               HEX: 0B31
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CONSTANT: GL_MAX_ATTRIB_STACK_DEPTH         HEX: 0D35
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					CONSTANT: GL_MAX_ATTRIB_STACK_DEPTH         HEX: 0D35
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					@ -44,10 +44,10 @@ M: BGR component-order>format drop GL_BGR ;
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M: RGBA component-order>format drop GL_RGBA ;
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					M: RGBA component-order>format drop GL_RGBA ;
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M: ARGB component-order>format
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					M: ARGB component-order>format
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    swap GL_UNSIGNED_BYTE =
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					    swap GL_UNSIGNED_BYTE =
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    [ drop GL_UNSIGNED_INT_8_8_8_8_REV GL_BGRA_EXT ]
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					    [ drop GL_UNSIGNED_INT_8_8_8_8_REV GL_BGRA ]
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    [ unsupported-component-order ] if ;
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					    [ unsupported-component-order ] if ;
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M: BGRA component-order>format drop GL_BGRA_EXT ;
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					M: BGRA component-order>format drop GL_BGRA ;
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M: BGRX component-order>format drop GL_BGRA_EXT ;
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					M: BGRX component-order>format drop GL_BGRA ;
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M: LA component-order>format drop GL_LUMINANCE_ALPHA ;
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					M: LA component-order>format drop GL_LUMINANCE_ALPHA ;
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M: L component-order>format drop GL_LUMINANCE ;
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					M: L component-order>format drop GL_LUMINANCE ;
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