Added lots of opengl utility words to slate

darcs
wayo.cavazos 2006-09-07 08:41:21 +00:00
parent c8fccb6d7d
commit 88ba9da673
1 changed files with 141 additions and 28 deletions

View File

@ -1,9 +1,16 @@
! Copyright (C) 2006 Eduardo Cavazos.
USING: kernel namespaces sequences vectors opengl gadgets ;
REQUIRES: contrib/math ;
USING: kernel namespaces math sequences vectors arrays opengl
math-contrib gadgets ;
IN: slate
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
! Slate gadget implementation
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
TUPLE: slate action ;
C: slate ( -- <slate> ) dup delegate>gadget [ ] over set-slate-action ;
@ -20,18 +27,6 @@ M: slate draw-gadget* ( <slate> -- ) dup self set slate-action call ;
: flush-slate ( -- ) self get relayout-1 ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: rect-width ( <rect> -- width ) 0 swap rect-dim nth ;
: rect-height ( <rect> -- height ) 1 swap rect-dim nth ;
: window-width ( -- width ) self get rect-width ;
: window-height ( -- height ) self get rect-height ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SYMBOL: dlist
SYMBOL: capacity
@ -42,10 +37,82 @@ SYMBOL: capacity
: flush-dlist ( -- ) get-action dlist get append set-action reset-dlist ;
: reset-slate ( -- ) [ ] set-action reset-dlist ;
: new-slate ( -- )
<slate> self set 100 capacity set reset-dlist self get ;
: slate-window ( -- ) new-slate "Slate" open-titled-window ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
! Slate OpenGL commands
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: set-coordinates ( left right bottom top -- )
[ glLoadIdentity gluOrtho2D ] curry curry curry curry add-dlist ;
: curry2 ( a b quot -- quot ) 2 [ curry ] times ;
: curry3 ( a b c quot -- quot ) 3 [ curry ] times ;
: curry4 ( a b c d quot -- quot ) 4 [ curry ] times ;
: curry6 ( a b c d e f quot -- quot ) 6 [ curry ] times ;
: curry9 ( a b c d e f g h i quot -- quot ) 9 [ curry ] times ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: gl-clear-color ( vec -- ) first4 [ glClearColor ] curry4 add-dlist ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: gl-clear ( mask -- ) [ glClear ] curry add-dlist ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: gl-color ( vec -- ) first4 [ glColor4f ] curry4 add-dlist ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: gl-ortho ( left right bottom top near far -- ) [ glOrtho ] curry6 add-dlist ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: gl-vertex2 ( vec -- ) first2 [ glVertex2f ] curry2 add-dlist ;
: gl-vertex3 ( vec -- ) first3 [ glVertex3f ] curry3 add-dlist ;
: gl-vertex4 ( vec -- ) first4 [ glVertex4f ] curry4 add-dlist ;
: gl-vertex ( vec -- ) gl-vertex3 ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: gl-begin ( mode -- ) [ glBegin ] curry add-dlist ;
: gl-end ( -- ) [ glEnd ] add-dlist ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: gl-load-identity ( -- ) [ glLoadIdentity ] add-dlist ;
: gl-matrix-mode ( mode -- ) [ glMatrixMode ] curry add-dlist ;
: gl-push-matrix ( -- ) [ glPushMatrix ] add-dlist ;
: gl-pop-matrix ( -- ) [ glPopMatrix ] add-dlist ;
: gl-rotate ( angle vec -- ) first3 [ glRotatef ] curry4 add-dlist ;
: gl-scale ( vec -- ) first3 [ glScalef ] curry3 add-dlist ;
: gl-translate ( vec -- ) first3 [ glTranslatef ] curry3 add-dlist ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: glu-look-at ( position focus up -- )
[ glLoadIdentity ] add-dlist
>r >r first3 r> first3 r> first3 [ gluLookAt ] curry9 add-dlist ;
: glu-ortho-2d ( left right bottom top -- ) [ gluOrtho2D ] curry4 add-dlist ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@ -59,6 +126,65 @@ SYMBOL: capacity
: blue ( -- color ) { 0 0 1 1 } ;
: yellow ( -- color ) { 1 1 0 1 } ;
: set-color-alpha ( color alpha -- color ) swap 3 head swap add ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: draw-line ( a b --- ) GL_LINES gl-begin gl-vertex gl-vertex gl-end ;
: draw-line-strip ( seq -- ) GL_LINE_STRIP gl-begin [ gl-vertex ] each gl-end ;
: draw-line-loop ( seq -- ) GL_LINE_LOOP gl-begin [ gl-vertex ] each gl-end ;
: draw-polygon ( seq -- ) GL_POLYGON gl-begin [ gl-vertex ] each gl-end ;
: draw-circle ( -- )
100 [ 100 / 360 * deg>rad dup cos swap sin 0 3array ] map draw-polygon ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
! Slate 2d utilities
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
IN: slate-2d
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: init-2d ( left right bottom top -- )
GL_PROJECTION gl-matrix-mode gl-load-identity -1 1 gl-ortho
GL_MODELVIEW gl-matrix-mode gl-load-identity ;
: draw-point ( point -- ) GL_POINTS gl-begin gl-vertex2 gl-end ;
: draw-line ( a b -- ) GL_LINES gl-begin gl-vertex2 gl-vertex2 gl-end ;
: draw-line-strip ( seq -- )
GL_LINE_STRIP gl-begin [ gl-vertex2 ] each gl-end ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: set-coordinates ( left right bottom top -- )
[ glLoadIdentity gluOrtho2D ] curry curry curry curry add-dlist ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
! Slate miscellaneous utilities
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
IN: slate-misc
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: rect-width ( <rect> -- width ) 0 swap rect-dim nth ;
: rect-height ( <rect> -- height ) 1 swap rect-dim nth ;
: window-width ( -- width ) self get rect-width ;
: window-height ( -- height ) self get rect-height ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: set-clear-color ( color -- ) [ first4 glClearColor ] curry add-dlist ;
: clear-window ( -- ) [ GL_COLOR_BUFFER_BIT glClear ] add-dlist ;
@ -67,17 +193,4 @@ SYMBOL: capacity
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: (draw-point) ( { x y } -- ) GL_POINTS glBegin first2 glVertex2f glEnd ;
: draw-point ( { x y } -- ) [ (draw-point) ] curry add-dlist ;
: (draw-line) ( a b -- )
GL_LINES glBegin first2 glVertex2f first2 glVertex2f glEnd ;
: draw-line ( a b -- ) [ (draw-line) ] curry curry add-dlist ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: reset-slate ( -- ) [ ] set-action reset-dlist ;
PROVIDE: contrib/slate ;