On second thought, no point in being clever with glXGetProcAddress. Just always use glXGetProcAddressARB, which should always be available on any GLX implementation with any extension support
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@ -2,5 +2,5 @@ USING: kernel x11.glx ;
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IN: opengl.gl.unix
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: gl-function-context ( -- context ) glXGetCurrentContext ; inline
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: gl-function-address ( name -- address ) glXGetProcAddress ; inline
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: gl-function-address ( name -- address ) glXGetProcAddressARB ; inline
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: gl-function-calling-convention ( -- str ) "cdecl" ; inline
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@ -78,17 +78,11 @@ FUNCTION: void glXSelectEvent ( Display* dpy, GLXDrawable draw, ulong event_mask
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FUNCTION: void glXGetSelectedEvent ( Display* dpy, GLXDrawable draw, ulong* event_mask ) ;
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! GLX 1.4 and later
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! Fall back to the extension function glXGetProcAddressARB if necessary
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<< "glx" load-library "glXGetProcAddress" dlsym
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[ "void*" "glx" "glXGetProcAddress" { "char*" "procname" } define-function ]
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[
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"void*" "glx" "glXGetProcAddressARB" { "char*" "procname" } define-function
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"glXGetProcAddress" create-in [ glXGetProcAddressARB ] define make-inline
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]
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if >>
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FUNCTION: void* glXGetProcAddress ( char* procname ) ;
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! GLX_ARB_get_proc_address extension
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FUNCTION: void* glXGetProcAddressARB ( char* procname ) ;
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! GLX Events
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! (also skipped for now. only has GLXPbufferClobberEvent, the rest is handled by xlib methinks
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