diff --git a/contrib/gl/gl.factor b/contrib/gl/gl.factor index 31dc28ab56..a1f1b047ff 100644 --- a/contrib/gl/gl.factor +++ b/contrib/gl/gl.factor @@ -701,10 +701,10 @@ FUNCTION: void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height ) ; FUNCTION: void glPushMatrix ( ) ; FUNCTION: void glPopMatrix ( ) ; FUNCTION: void glLoadIdentity ( ) ; -FUNCTION: void glLoadMatrixd ( GLdouble *m ) ; -FUNCTION: void glLoadMatrixf ( GLfloat *m ) ; -FUNCTION: void glMultMatrixd ( GLdouble *m ) ; -FUNCTION: void glMultMatrixf ( GLfloat *m ) ; +FUNCTION: void glLoadMatrixd ( GLdouble* m ) ; +FUNCTION: void glLoadMatrixf ( GLfloat* m ) ; +FUNCTION: void glMultMatrixd ( GLdouble* m ) ; +FUNCTION: void glMultMatrixf ( GLfloat* m ) ; FUNCTION: void glRotated ( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) ; FUNCTION: void glRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) ; FUNCTION: void glScaled ( GLdouble x, GLdouble y, GLdouble z ) ; @@ -892,10 +892,10 @@ FUNCTION: void glRectf ( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) ; FUNCTION: void glRecti ( GLint x1, GLint y1, GLint x2, GLint y2 ) ; FUNCTION: void glRects ( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ) ; -FUNCTION: void glRectdv ( GLdouble *v1, GLdouble *v2 ) ; -FUNCTION: void glRectfv ( GLfloat *v1, GLfloat *v2 ) ; -FUNCTION: void glRectiv ( GLint *v1, GLint *v2 ) ; -FUNCTION: void glRectsv ( GLshort *v1, GLshort *v2 ) ; +FUNCTION: void glRectdv ( GLdouble* v1, GLdouble* v2 ) ; +FUNCTION: void glRectfv ( GLfloat* v1, GLfloat* v2 ) ; +FUNCTION: void glRectiv ( GLint* v1, GLint* v2 ) ; +FUNCTION: void glRectsv ( GLshort* v1, GLshort* v2 ) ; ! Vertex Arrays (1.1)