cap: make sure to use GL context of world being screenshot.
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@ -1,9 +1,8 @@
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! Copyright (C) 2008 Doug Coleman, Joe Groff.
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! See http://factorcode.org/license.txt for BSD license.
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USING: accessors alien.syntax arrays byte-arrays fry images
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images.normalization images.viewer kernel math math.vectors
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models namespaces opengl opengl.gl sequences ui ui.gadgets
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ui.gadgets.worlds ;
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USING: accessors byte-arrays images images.normalization
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images.viewer kernel math namespaces opengl opengl.gl sequences
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ui ui.backend ui.gadgets.worlds ;
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IN: cap
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<PRIVATE
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@ -13,6 +12,7 @@ IN: cap
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[ gl-scale ] bi@ * >fixnum <byte-array> ;
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: gl-screenshot ( gadget -- byte-array )
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[ find-world handle>> select-gl-context ]
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[
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[
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GL_BACK glReadBuffer
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@ -22,7 +22,7 @@ IN: cap
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dim>> first2 [ gl-scale >fixnum ] bi@
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GL_RGBA GL_UNSIGNED_BYTE
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]
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[ screenshot-array ] bi
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[ screenshot-array ] tri
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[ glReadPixels ] keep ;
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PRIVATE>
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