lsys.ui: Use color objects
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			@ -41,7 +41,7 @@ VAR: model
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: display ( -- )
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black gl-clear
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black set-clear-color GL_COLOR_BUFFER_BIT glClear
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GL_FLAT glShadeModel
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			@ -57,7 +57,9 @@ camera> do-look-at
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GL_FRONT_AND_BACK GL_LINE glPolygonMode
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white gl-color
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! white gl-color
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white set-color
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GL_LINES glBegin { 0 0 0 } gl-vertex { 0 0 1 } gl-vertex glEnd
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