diff --git a/basis/windows/directx/d2d1/d2d1.factor b/basis/windows/directx/d2d1/d2d1.factor index fad88787f3..cf9e5a3a98 100644 --- a/basis/windows/directx/d2d1/d2d1.factor +++ b/basis/windows/directx/d2d1/d2d1.factor @@ -1,5 +1,5 @@ USING: alien.c-types alien.syntax classes.struct windows.com -windows.com.syntax windows.directx.d3dbasetypes windows.directx.dcommon +windows.com.syntax windows.directx.d2dbasetypes windows.directx.dcommon windows.directx.dxgi windows.directx.dxgiformat windows.ole32 windows.types ; IN: windows.directx.d2d1 diff --git a/basis/windows/directx/d2dbasetypes/d2dbasetypes.factor b/basis/windows/directx/d2dbasetypes/d2dbasetypes.factor index 00f84e9750..3cdb0bbe32 100644 --- a/basis/windows/directx/d2dbasetypes/d2dbasetypes.factor +++ b/basis/windows/directx/d2dbasetypes/d2dbasetypes.factor @@ -1,5 +1,5 @@ USING: alien.syntax classes.struct windows.types ; -IN: windows.directx.d3dbasetypes +IN: windows.directx.d2dbasetypes STRUCT: D3DCOLORVALUE { r FLOAT } diff --git a/basis/windows/directx/d3d11shader/d3d11shader.factor b/basis/windows/directx/d3d11shader/d3d11shader.factor index beb5392e37..a0437e3e65 100644 --- a/basis/windows/directx/d3d11shader/d3d11shader.factor +++ b/basis/windows/directx/d3d11shader/d3d11shader.factor @@ -1,6 +1,7 @@ USING: alien.syntax alien.c-types classes.struct windows.types windows.directx.d3d10shader windows.directx.d3d10 -windows.directx.d3d11 windows.com windows.com.syntax ; +windows.directx.d3d11 windows.com windows.com.syntax +windows.directx.d3dcommon ; IN: windows.directx.d3d11shader LIBRARY: d3d11 diff --git a/basis/windows/directx/d3dx10mesh/d3dx10mesh.factor b/basis/windows/directx/d3dx10mesh/d3dx10mesh.factor index 13066dcdec..9eb563e60c 100644 --- a/basis/windows/directx/d3dx10mesh/d3dx10mesh.factor +++ b/basis/windows/directx/d3dx10mesh/d3dx10mesh.factor @@ -1,6 +1,6 @@ USING: alien.c-types alien.syntax classes.struct windows.com windows.com.syntax windows.directx.d3d10 -windows.directx.d3d10misc windows.types ; +windows.directx.d3d10misc windows.types windows.directx.d3dx10math ; IN: windows.directx.d3dx10mesh LIBRARY: d3dx10