chipmunk.demo: fix load error
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! Copyright (C) 2010 Erik Charlebois
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! See http:// factorcode.org/license.txt for BSD license.
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USING: accessors alien chipmunk.ffi classes.struct game.worlds kernel
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locals math method-chains opengl.gl random sequences specialized-arrays
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specialized-arrays.instances.alien.c-types.void* ui ui.gadgets.worlds
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USING: accessors alien chipmunk.ffi classes.struct game.loop
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game.worlds kernel literals locals math method-chains opengl.gl
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random sequences specialized-arrays ui ui.gadgets.worlds
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ui.pixel-formats ;
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SPECIALIZED-ARRAY: void*
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IN: chipmunk.demo
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CONSTANT: image-width 188
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@ -54,7 +54,7 @@ M: game-world end-world
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[ use-game-input?>> [ close-game-input ] when ] tri ;
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TUPLE: game-attributes < world-attributes
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{ tick-interval-nanos fixnum }
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{ tick-interval-nanos integer }
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{ use-game-input? boolean initial: f }
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{ use-audio-engine? boolean initial: f }
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{ audio-engine-device initial: f }
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