space-invaders: coordinates are now an array to reduce stack manipulation

release
chris.double 2006-03-29 08:34:40 +00:00
parent cf48c32b91
commit d76f15619d
1 changed files with 45 additions and 27 deletions

View File

@ -28,23 +28,37 @@ TUPLE: space-invaders port1 port2i port2o port3o port4lo port4hi port5o bitmap ;
SYMBOL: bitmap SYMBOL: bitmap
: dip ( x y quot -- y )
#! Showing my Joy roots...
swap >r call r> ; inline
: dipd ( x y z quot -- y z )
#! Showing my Joy roots...
-rot >r >r call r> r> ; inline
: game-width 224 ; inline
: game-height 256 ; inline
: make-opengl-bitmap ( -- array ) : make-opengl-bitmap ( -- array )
256 224 3 * * "char" <c-array> ; game-height game-width 3 * * "char" <c-array> ;
: bitmap-index ( x y -- index ) : bitmap-index ( point -- index )
224 3 * * swap 3 * + ; #! Point is a {x y}.
first2 game-width 3 * * swap 3 * + ;
: set-bitmap-pixel ( color x y array -- ) : set-bitmap-pixel ( color point array -- )
>r bitmap-index r> ( color index array -- ) #! 'color' is a {r g b}. Point is {x y}.
[ >r >r first r> r> set-uchar-nth ] 3keep [ bitmap-index ] dip ( color index array )
[ >r >r second r> 1 + r> set-uchar-nth ] 3keep [ [ first ] dipd set-uchar-nth ] 3keep
>r >r third r> 2 + r> set-uchar-nth ; [ [ second ] dipd [ 1 + ] dip set-uchar-nth ] 3keep
[ third ] dipd [ 2 + ] dip set-uchar-nth ;
: get-bitmap-pixel ( x y array -- ) : get-bitmap-pixel ( point array -- color )
>r bitmap-index r> ( index array -- ) #! Point is a {x y}. color is a {r g b}
[ bitmap-index ] dip
[ uint-nth ] 2keep [ uint-nth ] 2keep
[ >r 1 + r> uchar-nth ] 2keep [ [ 1 + ] dip uchar-nth ] 2keep
>r 2 + r> uchar-nth 3array ; [ 2 + ] dip uchar-nth 3array ;
C: space-invaders ( cpu -- cpu ) C: space-invaders ( cpu -- cpu )
[ <cpu> swap set-delegate ] keep [ <cpu> swap set-delegate ] keep
@ -144,29 +158,33 @@ M: invaders-gadget pref-dim* drop { 224 256 0 0 } ;
: black { 0 0 0 } ; : black { 0 0 0 } ;
: white { 255 255 255 } ; : white { 255 255 255 } ;
: addr>xy ( addr -- x y ) : addr>xy ( addr -- point )
#! Convert video RAM address to base X Y value #! Convert video RAM address to base X Y value. point is a {x y}.
HEX: 2400 - ( n ) HEX: 2400 - ( n )
dup HEX: 1f bitand 8 * 255 swap - ( n y ) dup HEX: 1f bitand 8 * 255 swap - ( n y )
swap -5 shift swap ; swap -5 shift swap 2array ;
: plot-bitmap-pixel ( x y color -- ) : plot-bitmap-pixel ( point color -- )
-rot bitmap get set-bitmap-pixel ; #! point is a {x y}. color is a {r g b}.
swap bitmap get set-bitmap-pixel ;
: plot-bitmap-bits ( x y byte bit -- ) : plot-bitmap-bits ( point byte bit -- )
#! point is a {x y}.
[ first2 ] dipd
dup swapd -1 * shift 1 bitand 0 = dup swapd -1 * shift 1 bitand 0 =
[ ( x y bit -- ) - black ] [ - white ] if [ - 2array ] dip
[ black ] [ white ] if
plot-bitmap-pixel ; plot-bitmap-pixel ;
: do-bitmap-update ( value addr -- ) : do-bitmap-update ( value addr -- )
addr>xy rot ( x y value ) addr>xy swap ( point value )
[ 0 plot-bitmap-bits ] 3keep [ 0 plot-bitmap-bits ] 2keep
[ 1 plot-bitmap-bits ] 3keep [ 1 plot-bitmap-bits ] 2keep
[ 2 plot-bitmap-bits ] 3keep [ 2 plot-bitmap-bits ] 2keep
[ 3 plot-bitmap-bits ] 3keep [ 3 plot-bitmap-bits ] 2keep
[ 4 plot-bitmap-bits ] 3keep [ 4 plot-bitmap-bits ] 2keep
[ 5 plot-bitmap-bits ] 3keep [ 5 plot-bitmap-bits ] 2keep
[ 6 plot-bitmap-bits ] 3keep [ 6 plot-bitmap-bits ] 2keep
7 plot-bitmap-bits ; 7 plot-bitmap-bits ;
M: space-invaders update-video ( value addr cpu -- ) M: space-invaders update-video ( value addr cpu -- )