revert game.worlds calling draw-world directly, was causing mouse starvation again

Joe Groff 2010-03-16 00:05:42 -07:00
parent 5988908479
commit d7a15b59a4
1 changed files with 1 additions and 1 deletions

View File

@ -28,7 +28,7 @@ M: game-world tick*
[ audio-engine>> [ update-audio ] when* ] bi ; [ audio-engine>> [ update-audio ] when* ] bi ;
M: game-world draw* M: game-world draw*
swap >>tick-slice draw-world ; swap >>tick-slice relayout-1 yield ;
<PRIVATE <PRIVATE