move chipmunk to chipmunk.ffi
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@ -1,6 +1,6 @@
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! Copyright (C) 2010 Erik Charlebois
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! Copyright (C) 2010 Erik Charlebois
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! See http:// factorcode.org/license.txt for BSD license.
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! See http:// factorcode.org/license.txt for BSD license.
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USING: accessors chipmunk classes.struct game.worlds kernel locals
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USING: accessors chipmunk.ffi classes.struct game.worlds kernel locals
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math method-chains opengl.gl random sequences specialized-arrays
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math method-chains opengl.gl random sequences specialized-arrays
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specialized-arrays.instances.alien.c-types.void* ui ui.gadgets.worlds
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specialized-arrays.instances.alien.c-types.void* ui ui.gadgets.worlds
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ui.pixel-formats ;
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ui.pixel-formats ;
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@ -4,7 +4,7 @@ USING: accessors alien.c-types alien.syntax classes.struct combinators
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combinators.short-circuit kernel math math.order sequences
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combinators.short-circuit kernel math math.order sequences
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specialized-arrays.instances.alien.c-types.void* typed
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specialized-arrays.instances.alien.c-types.void* typed
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specialized-arrays locals system alien.libraries ;
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specialized-arrays locals system alien.libraries ;
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IN: chipmunk
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IN: chipmunk.ffi
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<< "chipmunk" {
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<< "chipmunk" {
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{ [ os windows? ] [ "chipmunk.dll" ] }
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{ [ os windows? ] [ "chipmunk.dll" ] }
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