windows.winsock: the servent structure is different between 32-bit and 64-bit.
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@ -0,0 +1,8 @@
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USING: alien.c-types classes.struct ;
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IN: windows.winsock.32
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STRUCT: servent
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{ name c-string }
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{ aliases void* }
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{ port int }
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{ proto c-string } ;
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@ -0,0 +1,8 @@
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USING: alien.c-types classes.struct ;
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IN: windows.winsock.64
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STRUCT: servent
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{ name c-string }
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{ aliases void* }
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{ proto c-string }
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{ port int } ;
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@ -3,11 +3,16 @@
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USING: accessors alien alien.c-types alien.data alien.strings
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alien.syntax arrays byte-arrays classes.struct grouping init
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io.encodings.utf16n kernel literals math math.bitwise
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math.parser sequences windows.com.syntax windows.errors
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windows.kernel32 windows.types ;
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math.parser sequences system vocabs.parser windows.com.syntax
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windows.errors windows.kernel32 windows.types ;
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FROM: alien.c-types => short ;
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IN: windows.winsock
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<<
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! Some differences between Win32 and Win64
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cpu x86.64? "windows.winsock.64" "windows.winsock.32" ? use-vocab
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>>
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TYPEDEF: int* SOCKET
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: <wsadata> ( -- byte-array )
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@ -146,12 +151,6 @@ STRUCT: timeval
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{ sec long }
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{ usec long } ;
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STRUCT: servent
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{ name c-string }
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{ aliases void* }
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{ port int }
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{ proto c-string } ;
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GENERIC: sockaddr>ip ( sockaddr -- string )
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M: sockaddr-in sockaddr>ip ( sockaddr -- string )
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