clean up some GL state mgmt in spheres
parent
51414da0d6
commit
dbe341b6c2
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@ -3,7 +3,6 @@ opengl.shaders opengl.framebuffers opengl.capabilities multiline
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ui.gadgets accessors sequences ui.render ui math locals arrays
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generalizations combinators ui.gadgets.worlds
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literals ui.pixel-formats ;
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FROM: opengl.demo-support => rect-vertices ;
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IN: spheres
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STRING: plane-vertex-shader
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@ -117,11 +116,11 @@ TUPLE: spheres-world < demo-world
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reflection-framebuffer reflection-depthbuffer
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reflection-texture ;
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M: spheres-world near-plane ( gadget -- z )
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M: spheres-world near-plane
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drop 1.0 ;
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M: spheres-world far-plane ( gadget -- z )
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M: spheres-world far-plane
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drop 512.0 ;
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M: spheres-world distance-step ( gadget -- dz )
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M: spheres-world distance-step
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drop 0.5 ;
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: (reflection-dim) ( -- w h )
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@ -175,6 +174,9 @@ M: spheres-world distance-step ( gadget -- dz )
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M: spheres-world begin-world
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"2.0" { "GL_ARB_shader_objects" } require-gl-version-or-extensions
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{ "GL_EXT_framebuffer_object" } require-gl-extensions
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GL_DEPTH_TEST glEnable
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GL_VERTEX_ARRAY glEnableClientState
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0.15 0.15 1.0 1.0 glClearColor
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20.0 10.0 20.0 set-demo-orientation
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(plane-program) >>plane-program
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(solid-sphere-program) >>solid-sphere-program
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@ -194,13 +196,13 @@ M: spheres-world end-world
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[ plane-program>> [ delete-gl-program ] when* ]
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} cleave ;
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M: spheres-world pref-dim* ( gadget -- dim )
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M: spheres-world pref-dim*
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drop { 640 480 } ;
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:: (draw-sphere) ( program center radius -- )
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program "center" glGetAttribLocation center first3 glVertexAttrib3f
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program "radius" glGetAttribLocation radius glVertexAttrib1f
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{ -1.0 -1.0 } { 1.0 1.0 } rect-vertices ;
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{ -1.0 -1.0 } { 2.0 2.0 } gl-fill-rect ;
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:: (draw-colored-sphere) ( program center radius surfacecolor -- )
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program "surface_color" glGetAttribLocation surfacecolor first4 glVertexAttrib4f
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@ -283,9 +285,7 @@ M: spheres-world pref-dim* ( gadget -- dim )
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} cleave ] with-framebuffer ;
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M: spheres-world draw-world*
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GL_DEPTH_TEST glEnable
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GL_SCISSOR_TEST glDisable
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0.15 0.15 1.0 1.0 glClearColor {
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{
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[ (draw-reflection-texture) ]
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[ demo-world-set-matrix ]
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[ sphere-scene ]
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