Split off opengl.textures from opengl.texture-cache; use image tuples instead of texture-info
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5d2c60dacd
commit
ea2a3d6758
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@ -1,12 +1,11 @@
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! Copyright (C) 2009 Slava Pestov.
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! See http://factorcode.org/license.txt for BSD license.
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USING: arrays alien alien.c-types alien.syntax kernel
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destructors accessors fry words hashtables strings
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sequences memoize assocs math math.functions locals init
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namespaces combinators fonts colors cache core-foundation
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core-foundation.strings core-foundation.attributed-strings
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core-foundation.utilities core-graphics core-graphics.types
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core-text.fonts core-text.utilities ;
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USING: arrays alien alien.c-types alien.syntax kernel destructors
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accessors fry words hashtables strings sequences memoize assocs math
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math.functions locals init namespaces combinators fonts colors cache
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images endian core-foundation core-foundation.strings
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core-foundation.attributed-strings core-foundation.utilities
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core-graphics core-graphics.types core-text.fonts core-text.utilities ;
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IN: core-text
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TYPEDEF: void* CTLineRef
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@ -47,7 +46,7 @@ ERROR: not-a-string object ;
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CTLineCreateWithAttributedString
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] with-destructors ;
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TUPLE: line font line metrics dim bitmap disposed ;
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TUPLE: line font line metrics image disposed ;
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: compute-line-metrics ( line -- line-metrics )
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0 <CGFloat> 0 <CGFloat> 0 <CGFloat>
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@ -78,6 +77,13 @@ TUPLE: line font line metrics dim bitmap disposed ;
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: set-text-position ( context metrics -- )
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[ 0 ] dip descent>> ceiling CGContextSetTextPosition ;
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: <line-image> ( dim bitmap -- image )
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<image>
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swap >>bitmap
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swap >>dim
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BGRA >>component-order
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native-endianness >>byte-order ;
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:: <line> ( font string -- line )
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[
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[let* | open-font [ font cache-font CFRetain |CFRelease ]
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@ -92,7 +98,7 @@ TUPLE: line font line metrics dim bitmap disposed ;
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[ [ line ] dip CTLineDraw ]
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} cleave
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] with-bitmap-context
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[ open-font line metrics dim ] dip
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[ open-font line metrics dim ] dip <line-image>
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]
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f line boa
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] with-destructors ;
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@ -30,23 +30,14 @@ HELP: gl-rect
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{ $values { "dim" "a pair of integers" } }
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{ $description "Draws the outline of a rectangle with the top-left corner at the origin and the given dimensions." } ;
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HELP: gen-texture
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{ $values { "id" integer } }
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{ $description "Wrapper for " { $link glGenTextures } " to handle the common case of generating a single texture ID." } ;
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HELP: gen-gl-buffer
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{ $values { "id" integer } }
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{ $description "Wrapper for " { $link glGenBuffers } " to handle the common case of generating a single buffer ID." } ;
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HELP: delete-texture
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{ $values { "id" integer } }
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{ $description "Wrapper for " { $link glDeleteTextures } " to handle the common case of deleting a single texture ID." } ;
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HELP: delete-gl-buffer
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{ $values { "id" integer } }
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{ $description "Wrapper for " { $link glDeleteBuffers } " to handle the common case of deleting a single buffer ID." } ;
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{ gen-texture delete-texture } related-words
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{ gen-gl-buffer delete-gl-buffer } related-words
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HELP: bind-texture-unit
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@ -61,10 +52,6 @@ HELP: do-attribs
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{ $values { "bits" integer } { "quot" quotation } }
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{ $description "Wraps a quotation in " { $link glPushAttrib } "/" { $link glPopAttrib } " calls." } ;
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HELP: make-texture
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{ $values { "dim" "a pair of integers" } { "pixmap" c-ptr } { "format" "an OpenGL texture format, for example " { $link GL_UNSIGNED_BYTE } } { "type" "an OpenGL texture type, for example " { $link GL_RGBA } } { "id" "an OpenGL texture ID" } }
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{ $description "Creates a new OpenGL texture from a pixmap image whose dimensions are equal to " { $snippet "dim" } "." } ;
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HELP: gen-dlist
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{ $values { "id" integer } }
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{ $description "Wrapper for " { $link glGenLists } " to handle the common case of generating a single display list ID." } ;
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@ -81,7 +68,6 @@ HELP: with-translation
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{ $values { "loc" "a pair of integers" } { "quot" quotation } }
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{ $description "Calls the quotation with a translation by " { $snippet "loc" } " pixels applied to the current " { $link GL_MODELVIEW } " matrix, restoring the matrix when the quotation is done." } ;
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ARTICLE: "gl-utilities" "OpenGL utility words"
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"The " { $vocab-link "opengl" } " vocabulary implements some utility words to give OpenGL a more Factor-like feel."
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$nl
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@ -90,7 +76,6 @@ $nl
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"Wrappers:"
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{ $subsection gl-color }
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{ $subsection gl-translate }
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{ $subsection gen-texture }
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{ $subsection bind-texture-unit }
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"Combinators:"
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{ $subsection do-enabled }
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@ -106,31 +106,9 @@ MACRO: all-enabled-client-state ( seq quot -- )
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: gl-fill-rect ( dim -- )
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fill-rect-vertices (gl-fill-rect) ;
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: init-texture ( -- )
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GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER GL_LINEAR glTexParameteri
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GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER GL_LINEAR glTexParameteri
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GL_TEXTURE_2D GL_TEXTURE_WRAP_S GL_REPEAT glTexParameterf
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GL_TEXTURE_2D GL_TEXTURE_WRAP_T GL_REPEAT glTexParameterf ;
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: rect-texture-coords ( -- )
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float-array{ 0 0 1 0 1 1 0 1 } gl-texture-coord-pointer ;
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: do-attribs ( bits quot -- )
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swap glPushAttrib call glPopAttrib ; inline
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: draw-textured-rect ( dim texture -- )
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GL_TEXTURE_2D [
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GL_TEXTURE_BIT [
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GL_TEXTURE_COORD_ARRAY [
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COLOR: white gl-color
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GL_TEXTURE_2D swap glBindTexture
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init-texture rect-texture-coords
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fill-rect-vertices (gl-fill-rect)
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GL_TEXTURE_2D 0 glBindTexture
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] do-enabled-client-state
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] do-attribs
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] do-enabled ;
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: circle-steps ( steps -- angles )
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dup length v/n 2 pi * v*n ;
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@ -161,18 +139,12 @@ MACRO: all-enabled-client-state ( seq quot -- )
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: (gen-gl-object) ( quot -- id )
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[ 1 0 <uint> ] dip keep *uint ; inline
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: gen-texture ( -- id )
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[ glGenTextures ] (gen-gl-object) ;
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: gen-gl-buffer ( -- id )
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[ glGenBuffers ] (gen-gl-object) ;
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: (delete-gl-object) ( id quot -- )
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[ 1 swap <uint> ] dip call ; inline
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: delete-texture ( id -- )
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[ glDeleteTextures ] (delete-gl-object) ;
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: delete-gl-buffer ( id -- )
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[ glDeleteBuffers ] (delete-gl-object) ;
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@ -207,22 +179,6 @@ MACRO: set-draw-buffers ( buffers -- )
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: gl-look-at ( eye focus up -- )
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[ first3 ] tri@ gluLookAt ;
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:: make-texture ( dim pixmap format type -- id )
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gen-texture [
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GL_TEXTURE_BIT [
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GL_TEXTURE_2D swap glBindTexture
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GL_TEXTURE_2D
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0
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GL_RGBA
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dim first2
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0
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format
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type
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pixmap
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glTexImage2D
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] do-attribs
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] keep ;
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: gen-dlist ( -- id ) 1 glGenLists ;
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: make-dlist ( type quot -- id )
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@ -1,29 +1,9 @@
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! Copyright (C) 2009 Slava Pestov.
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! See http://factorcode.org/license.txt for BSD license.
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USING: accessors assocs cache colors.constants destructors fry
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kernel opengl opengl.gl combinators ;
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opengl.textures kernel ;
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IN: opengl.texture-cache
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TUPLE: texture texture display-list disposed ;
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: make-texture-display-list ( dim texture -- dlist )
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GL_COMPILE [ draw-textured-rect ] make-dlist ;
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TUPLE: texture-info dim bitmap format type ;
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C: <texture-info> texture-info
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: <texture> ( info -- texture )
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[
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{ [ dim>> ] [ bitmap>> ] [ format>> ] [ type>> ] }
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cleave make-texture
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] [ dim>> ] bi
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over make-texture-display-list f texture boa ;
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M: texture dispose*
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[ texture>> delete-texture ]
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[ display-list>> delete-dlist ] bi ;
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TUPLE: texture-cache renderer cache disposed ;
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: <texture-cache> ( renderer -- cache )
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@ -31,7 +11,7 @@ TUPLE: texture-cache renderer cache disposed ;
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swap >>renderer
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<cache-assoc> >>cache ;
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GENERIC: render-texture ( key renderer -- texture-info )
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GENERIC: render-texture ( key renderer -- image )
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: get-texture ( key texture-cache -- texture )
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dup check-disposed
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@ -0,0 +1 @@
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Slava Pestov
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@ -0,0 +1,15 @@
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IN: opengl.textures
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USING: help.markup help.syntax opengl.gl math alien ;
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HELP: gen-texture
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{ $values { "id" integer } }
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{ $description "Wrapper for " { $link glGenTextures } " to handle the common case of generating a single texture ID." } ;
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HELP: delete-texture
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{ $values { "id" integer } }
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{ $description "Wrapper for " { $link glDeleteTextures } " to handle the common case of deleting a single texture ID." } ;
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HELP: make-texture
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{ $values { "dim" "a pair of integers" } { "pixmap" c-ptr } { "format" "an OpenGL texture format, for example " { $link GL_UNSIGNED_BYTE } } { "type" "an OpenGL texture type, for example " { $link GL_RGBA } } { "id" "an OpenGL texture ID" } }
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{ $description "Creates a new OpenGL texture from a pixmap image whose dimensions are equal to " { $snippet "dim" } "." } ;
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@ -0,0 +1,4 @@
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! Copyright (C) 2009 Slava Pestov.
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! See http://factorcode.org/license.txt for BSD license.
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USING: tools.test opengl.textures ;
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IN: opengl.textures.tests
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@ -0,0 +1,81 @@
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! Copyright (C) 2009 Slava Pestov.
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! See http://factorcode.org/license.txt for BSD license.
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USING: accessors assocs cache colors.constants destructors fry
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kernel opengl opengl.gl combinators images endian
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specialized-arrays.float locals sequences ;
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IN: opengl.textures
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: init-texture ( -- )
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GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER GL_LINEAR glTexParameteri
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GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER GL_LINEAR glTexParameteri
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GL_TEXTURE_2D GL_TEXTURE_WRAP_S GL_REPEAT glTexParameterf
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GL_TEXTURE_2D GL_TEXTURE_WRAP_T GL_REPEAT glTexParameterf ;
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: rect-texture-coords ( -- )
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float-array{ 0 0 1 0 1 1 0 1 } gl-texture-coord-pointer ;
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: gen-texture ( -- id )
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[ glGenTextures ] (gen-gl-object) ;
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:: make-texture ( dim pixmap format type -- id )
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gen-texture [
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GL_TEXTURE_BIT [
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GL_TEXTURE_2D swap glBindTexture
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GL_TEXTURE_2D
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0
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GL_RGBA
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dim first2
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0
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format
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type
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pixmap
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glTexImage2D
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] do-attribs
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] keep ;
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: draw-textured-rect ( dim texture -- )
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GL_TEXTURE_2D [
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GL_TEXTURE_BIT [
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GL_TEXTURE_COORD_ARRAY [
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COLOR: white gl-color
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GL_TEXTURE_2D swap glBindTexture
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init-texture rect-texture-coords
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fill-rect-vertices (gl-fill-rect)
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GL_TEXTURE_2D 0 glBindTexture
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] do-enabled-client-state
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] do-attribs
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] do-enabled ;
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: delete-texture ( id -- )
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[ glDeleteTextures ] (delete-gl-object) ;
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TUPLE: texture texture display-list disposed ;
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: make-texture-display-list ( dim texture -- dlist )
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GL_COMPILE [ draw-textured-rect ] make-dlist ;
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GENERIC: component-order>format ( component-order -- format )
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M: RGBA component-order>format drop GL_RGBA ;
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M: BGRA component-order>format drop GL_BGRA_EXT ;
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: byte-order>type ( byte-order -- format )
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native-endianness eq?
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GL_UNSIGNED_INT_8_8_8_8_REV
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GL_UNSIGNED_BYTE
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? ;
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: <texture> ( image -- texture )
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[
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{
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[ dim>> ]
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[ bitmap>> ]
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[ component-order>> component-order>format ]
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[ byte-order>> byte-order>type ]
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} cleave make-texture
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] [ dim>> ] bi
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over make-texture-display-list f texture boa ;
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M: texture dispose*
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[ texture>> delete-texture ]
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[ display-list>> delete-dlist ] bi ;
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@ -1,7 +1,7 @@
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! Copyright (C) 2009 Slava Pestov.
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! See http://factorcode.org/license.txt for BSD license.
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USING: namespaces cache images accessors assocs kernel
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opengl opengl.gl opengl.texture-cache ui.gadgets.worlds ;
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USING: namespaces cache images images.loader accessors assocs kernel
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opengl opengl.gl opengl.textures opengl.texture-cache ui.gadgets.worlds ;
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IN: ui.images
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TUPLE: image-name path ;
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PRIVATE>
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: cached-image ( image-name -- image )
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path>> image-cache get [ <image> ] cache ;
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path>> image-cache get [ load-image ] cache ;
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<PRIVATE
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SINGLETON: image-renderer
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M: image-renderer render-texture
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drop
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cached-image
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[ dim>> ] [ bitmap>> ] bi
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GL_RGBA GL_UNSIGNED_BYTE <texture-info> ;
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drop cached-image ;
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SLOT: images
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: image-texture-cache ( world -- texture-cache )
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[ [ image-renderer <texture-cache> ] unless* ] change-images
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@ -14,13 +14,12 @@ M: core-text-renderer init-text-rendering
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core-text-renderer <texture-cache> >>text-handle drop ;
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M: core-text-renderer string-dim
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[ " " string-dim { 0 1 } v* ] [ cached-line dim>> ] if-empty ;
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[ " " string-dim { 0 1 } v* ]
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[ cached-line image>> dim>> ]
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if-empty ;
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M: core-text-renderer render-texture
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drop first2 cached-line
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[ dim>> ] [ bitmap>> ] bi
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GL_BGRA_EXT GL_UNSIGNED_INT_8_8_8_8_REV
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<texture-info> ;
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drop first2 cached-line image>> ;
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M: core-text-renderer finish-text-rendering
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text-handle>> purge-texture-cache
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