Fix new compile errors in d3d bindings
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			@ -113,6 +113,20 @@ STRUCT: D3D10_EFFECT_VARIABLE_DESC
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    { BufferOffset         UINT   }
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    { ExplicitBindPoint    UINT   } ;
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C-TYPE: ID3D10EffectConstantBuffer
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C-TYPE: ID3D10EffectScalarVariable
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C-TYPE: ID3D10EffectVectorVariable
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C-TYPE: ID3D10EffectMatrixVariable
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C-TYPE: ID3D10EffectStringVariable
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C-TYPE: ID3D10EffectShaderResourceVariable
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C-TYPE: ID3D10EffectRenderTargetViewVariable
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C-TYPE: ID3D10EffectDepthStencilViewVariable
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C-TYPE: ID3D10EffectShaderVariable
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C-TYPE: ID3D10EffectBlendVariable
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C-TYPE: ID3D10EffectDepthStencilVariable
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C-TYPE: ID3D10EffectRasterizerVariable
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C-TYPE: ID3D10EffectSamplerVariable
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COM-INTERFACE: ID3D10EffectVariable f {AE897105-00E6-45bf-BB8E-281DD6DB8E1B}
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    BOOL IsValid ( )
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    ID3D10EffectType* GetType ( )
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			@ -152,6 +152,9 @@ COM-INTERFACE: ID3D11ShaderReflectionType f {6E6FFA6A-9BAE-4613-A51E-91652D508C2
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    HRESULT IsOfType ( ID3D11ShaderReflectionType* pType )
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    HRESULT ImplementsInterface ( ID3D11ShaderReflectionType* pBase ) ;
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C-TYPE: ID3D11ShaderReflectionType
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C-TYPE: ID3D11ShaderReflectionConstantBuffer
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COM-INTERFACE: ID3D11ShaderReflectionVariable f {51F23923-F3E5-4BD1-91CB-606177D8DB4C}
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    HRESULT GetDesc ( D3D11_SHADER_VARIABLE_DESC* pDesc )
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    ID3D11ShaderReflectionType* GetType ( )
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