provide image component-orders and component-types for all GPU texture formats

db4
Joe Groff 2009-06-24 08:26:30 -05:00
parent c051665efb
commit eaddd1fdd4
4 changed files with 351 additions and 59 deletions

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@ -5,31 +5,50 @@ IN: images
SINGLETONS:
A L LA BGR RGB BGRA RGBA ABGR ARGB RGBX XRGB BGRX XBGR
INTENSITY DEPTH R RG
ubyte-components ushort-components
INTENSITY DEPTH DEPTH-STENCIL R RG
ubyte-components ushort-components uint-components
half-components float-components
byte-integer-components ubyte-integer-components
short-integer-components ushort-integer-components
int-integer-components uint-integer-components ;
int-integer-components uint-integer-components
u-5-5-5-1-components u-5-6-5-components
u-10-10-10-2-components
u-24-components u-24-8-components
u-9-9-9-e5-components
float-11-11-10-components ;
UNION: component-order
A L LA BGR RGB BGRA RGBA ABGR ARGB RGBX XRGB BGRX XBGR
INTENSITY DEPTH R RG ;
INTENSITY DEPTH DEPTH-STENCIL R RG ;
UNION: component-type
ubyte-components ushort-components
half-components float-components
byte-integer-components ubyte-integer-components
short-integer-components ushort-integer-components
int-integer-components uint-integer-components ;
int-integer-components uint-integer-components
u-5-5-5-1-components u-5-6-5-components
u-10-10-10-2-components
u-24-components u-24-8-components
u-9-9-9-e5-components
float-11-11-10-components ;
UNION: unnormalized-integer-components
byte-integer-components ubyte-integer-components
short-integer-components ushort-integer-components
int-integer-components uint-integer-components ;
UNION: packed-components
u-5-5-5-1-components u-5-6-5-components
u-10-10-10-2-components
u-24-components u-24-8-components
u-9-9-9-e5-components
float-11-11-10-components ;
UNION: alpha-channel BGRA RGBA ABGR ARGB LA A INTENSITY ;
UNION: alpha-channel-precedes-colors ABGR ARGB XBGR XRGB ;
TUPLE: image dim component-order component-type upside-down? bitmap ;
: <image> ( -- image ) image new ; inline
@ -38,14 +57,11 @@ TUPLE: image dim component-order component-type upside-down? bitmap ;
GENERIC: load-image* ( path class -- image )
DEFER: bytes-per-pixel
<PRIVATE
: bytes-per-component ( component-type -- n )
{
{ ubyte-components [ 1 ] }
{ ushort-components [ 2 ] }
{ uint-components [ 4 ] }
{ half-components [ 2 ] }
{ float-components [ 4 ] }
{ byte-integer-components [ 1 ] }
@ -56,6 +72,17 @@ DEFER: bytes-per-pixel
{ uint-integer-components [ 4 ] }
} case ;
: bytes-per-packed-pixel ( component-type -- n )
{
{ u-5-5-5-1-components [ 2 ] }
{ u-5-6-5-components [ 2 ] }
{ u-10-10-10-2-components [ 4 ] }
{ u-24-components [ 4 ] }
{ u-24-8-components [ 4 ] }
{ u-9-9-9-e5-components [ 4 ] }
{ float-11-11-10-components [ 4 ] }
} case ;
: component-count ( component-order -- n )
{
{ A [ 1 ] }
@ -73,10 +100,20 @@ DEFER: bytes-per-pixel
{ XBGR [ 4 ] }
{ INTENSITY [ 1 ] }
{ DEPTH [ 1 ] }
{ DEPTH-STENCIL [ 1 ] }
{ R [ 1 ] }
{ RG [ 2 ] }
} case ;
: bytes-per-pixel ( image -- n )
dup component-type>> packed-components?
[ component-type>> bytes-per-packed-pixel ] [
[ component-order>> component-count ]
[ component-type>> bytes-per-component ] bi *
] if ;
<PRIVATE
: pixel@ ( x y image -- start end bitmap )
[ dim>> first * + ]
[ bytes-per-pixel [ * dup ] keep + ]
@ -87,10 +124,6 @@ DEFER: bytes-per-pixel
PRIVATE>
: bytes-per-pixel ( image -- n )
[ component-order>> component-count ]
[ component-type>> bytes-per-component ] bi * ;
: pixel-at ( x y image -- pixel )
pixel@ subseq ;

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@ -1803,6 +1803,35 @@ CONSTANT: GL_MAX_SAMPLES_EXT HEX: 8D57
CONSTANT: GL_HALF_FLOAT_ARB HEX: 140B
! GL_ARB_texture_rg
CONSTANT: GL_R8 HEX: 8229
CONSTANT: GL_R16 HEX: 822A
CONSTANT: GL_RG8 HEX: 822B
CONSTANT: GL_RG16 HEX: 822C
CONSTANT: GL_R16F HEX: 822D
CONSTANT: GL_R32F HEX: 822E
CONSTANT: GL_RG16F HEX: 822F
CONSTANT: GL_RG32F HEX: 8230
CONSTANT: GL_R8I HEX: 8231
CONSTANT: GL_R8UI HEX: 8232
CONSTANT: GL_R16I HEX: 8233
CONSTANT: GL_R16UI HEX: 8234
CONSTANT: GL_R32I HEX: 8235
CONSTANT: GL_R32UI HEX: 8236
CONSTANT: GL_RG8I HEX: 8237
CONSTANT: GL_RG8UI HEX: 8238
CONSTANT: GL_RG16I HEX: 8239
CONSTANT: GL_RG16UI HEX: 823A
CONSTANT: GL_RG32I HEX: 823B
CONSTANT: GL_RG32UI HEX: 823C
CONSTANT: GL_RG HEX: 8227
CONSTANT: GL_COMPRESSED_RED HEX: 8225
CONSTANT: GL_COMPRESSED_RG HEX: 8226
CONSTANT: GL_RG_INTEGER HEX: 8228
! GL_ARB_texture_float
@ -1917,6 +1946,31 @@ CONSTANT: GL_SAMPLER_2D_RECT_ARB HEX: 8B63
CONSTANT: GL_SAMPLER_2D_RECT_SHADOW_ARB HEX: 8B64
! GL_EXT_packed_depth_stencil
CONSTANT: GL_DEPTH_STENCIL_EXT HEX: 84F9
CONSTANT: GL_UNSIGNED_INT_24_8_EXT HEX: 84FA
CONSTANT: GL_DEPTH24_STENCIL8_EXT HEX: 88F0
CONSTANT: GL_TEXTURE_STENCIL_SIZE_EXT HEX: 88F1
! GL_EXT_texture_shared_exponent
CONSTANT: GL_RGB9_E5_EXT HEX: 8C3D
CONSTANT: GL_UNSIGNED_INT_5_9_9_9_REV_EXT HEX: 8C3E
CONSTANT: GL_TEXTURE_SHARED_SIZE_EXT HEX: 8C3F
! GL_EXT_packed_float
CONSTANT: GL_R11F_G11F_B10F_EXT HEX: 8C3A
CONSTANT: GL_UNSIGNED_INT_10F_11F_11F_REV_EXT HEX: 8C3B
CONSTANT: GL_RGBA_SIGNED_COMPONENTS_EXT HEX: 8C3C
! GL_EXT_geometry_shader4

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@ -1,7 +1,7 @@
! Copyright (C) 2009 Slava Pestov.
! See http://factorcode.org/license.txt for BSD license.
USING: tools.test opengl.textures opengl.textures.private
images kernel namespaces accessors sequences ;
USING: tools.test opengl.gl opengl.textures opengl.textures.private
images kernel namespaces accessors sequences literals ;
IN: opengl.textures.tests
[
@ -15,4 +15,25 @@ IN: opengl.textures.tests
{ { 10 30 } { 30 300 } }
}
[ [ image new swap >>dim ] map ] map image-locs
] unit-test
] unit-test
${ GL_RGBA8 GL_RGBA GL_UNSIGNED_BYTE }
[ RGBA ubyte-components (image-format) ] unit-test
${ GL_RGBA8 GL_BGRA GL_UNSIGNED_BYTE }
[ BGRA ubyte-components (image-format) ] unit-test
${ GL_RGBA8 GL_BGRA GL_UNSIGNED_INT_8_8_8_8_REV }
[ ARGB ubyte-components (image-format) ] unit-test
${ GL_RGBA32F_ARB GL_RGBA GL_FLOAT }
[ RGBA float-components (image-format) ] unit-test
${ GL_RGBA32UI_EXT GL_BGRA_INTEGER_EXT GL_UNSIGNED_INT }
[ BGRA uint-integer-components (image-format) ] unit-test
${ GL_RGB9_E5_EXT GL_RGB GL_UNSIGNED_INT_5_9_9_9_REV_EXT }
[ BGR u-9-9-9-e5-components (image-format) ] unit-test
${ GL_R11F_G11F_B10F_EXT GL_RGB GL_UNSIGNED_INT_10F_11F_11F_REV_EXT }
[ BGR float-11-11-10-components (image-format) ] unit-test

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@ -4,7 +4,7 @@ USING: accessors assocs cache colors.constants destructors kernel
opengl opengl.gl opengl.capabilities combinators images
images.tesselation grouping specialized-arrays.float sequences math
math.vectors math.matrices generalizations fry arrays namespaces
system locals ;
system locals literals ;
IN: opengl.textures
SYMBOL: non-power-of-2-textures?
@ -22,46 +22,233 @@ SYMBOL: non-power-of-2-textures?
: delete-texture ( id -- ) [ glDeleteTextures ] (delete-gl-object) ;
GENERIC: component-type>type ( component-type -- internal-format type )
GENERIC: component-order>format ( type component-order -- type format )
GENERIC: component-order>integer-format ( type component-order -- type format )
ERROR: unsupported-component-order component-order component-type ;
ERROR: unsupported-component-order component-order ;
CONSTANT: image-internal-formats H{
{ { A ubyte-components } $ GL_ALPHA8 }
{ { A ushort-components } $ GL_ALPHA16 }
{ { A half-components } $ GL_ALPHA16F_ARB }
{ { A float-components } $ GL_ALPHA32F_ARB }
{ { A byte-integer-components } $ GL_ALPHA8I_EXT }
{ { A ubyte-integer-components } $ GL_ALPHA8UI_EXT }
{ { A short-integer-components } $ GL_ALPHA16I_EXT }
{ { A ushort-integer-components } $ GL_ALPHA16UI_EXT }
{ { A int-integer-components } $ GL_ALPHA32I_EXT }
{ { A uint-integer-components } $ GL_ALPHA32UI_EXT }
M: ubyte-components component-type>type drop GL_RGBA8 GL_UNSIGNED_BYTE ;
M: ushort-components component-type>type drop GL_RGBA16 GL_UNSIGNED_SHORT ;
M: half-components component-type>type drop GL_RGBA16F_ARB GL_HALF_FLOAT_ARB ;
M: float-components component-type>type drop GL_RGBA32F_ARB GL_FLOAT ;
M: byte-integer-components component-type>type drop GL_RGBA8I_EXT GL_BYTE ;
M: short-integer-components component-type>type drop GL_RGBA16I_EXT GL_SHORT ;
M: int-integer-components component-type>type drop GL_RGBA32I_EXT GL_INT ;
M: ubyte-integer-components component-type>type drop GL_RGBA8I_EXT GL_UNSIGNED_BYTE ;
M: ushort-integer-components component-type>type drop GL_RGBA16I_EXT GL_UNSIGNED_SHORT ;
M: uint-integer-components component-type>type drop GL_RGBA32I_EXT GL_UNSIGNED_INT ;
{ { L ubyte-components } $ GL_LUMINANCE8 }
{ { L ushort-components } $ GL_LUMINANCE16 }
{ { L half-components } $ GL_LUMINANCE16F_ARB }
{ { L float-components } $ GL_LUMINANCE32F_ARB }
{ { L byte-integer-components } $ GL_LUMINANCE8I_EXT }
{ { L ubyte-integer-components } $ GL_LUMINANCE8UI_EXT }
{ { L short-integer-components } $ GL_LUMINANCE16I_EXT }
{ { L ushort-integer-components } $ GL_LUMINANCE16UI_EXT }
{ { L int-integer-components } $ GL_LUMINANCE32I_EXT }
{ { L uint-integer-components } $ GL_LUMINANCE32UI_EXT }
M: RGB component-order>format drop GL_RGB ;
M: BGR component-order>format drop GL_BGR ;
M: RGBA component-order>format drop GL_RGBA ;
M: ARGB component-order>format
swap GL_UNSIGNED_BYTE =
[ drop GL_UNSIGNED_INT_8_8_8_8_REV GL_BGRA ]
{ { R ubyte-components } $ GL_R8 }
{ { R ushort-components } $ GL_R16 }
{ { R half-components } $ GL_R16F }
{ { R float-components } $ GL_R32F }
{ { R byte-integer-components } $ GL_R8I }
{ { R ubyte-integer-components } $ GL_R8UI }
{ { R short-integer-components } $ GL_R16I }
{ { R ushort-integer-components } $ GL_R16UI }
{ { R int-integer-components } $ GL_R32I }
{ { R uint-integer-components } $ GL_R32UI }
{ { INTENSITY ubyte-components } $ GL_INTENSITY8 }
{ { INTENSITY ushort-components } $ GL_INTENSITY16 }
{ { INTENSITY half-components } $ GL_INTENSITY16F_ARB }
{ { INTENSITY float-components } $ GL_INTENSITY32F_ARB }
{ { INTENSITY byte-integer-components } $ GL_INTENSITY8I_EXT }
{ { INTENSITY ubyte-integer-components } $ GL_INTENSITY8UI_EXT }
{ { INTENSITY short-integer-components } $ GL_INTENSITY16I_EXT }
{ { INTENSITY ushort-integer-components } $ GL_INTENSITY16UI_EXT }
{ { INTENSITY int-integer-components } $ GL_INTENSITY32I_EXT }
{ { INTENSITY uint-integer-components } $ GL_INTENSITY32UI_EXT }
{ { DEPTH ushort-components } $ GL_DEPTH_COMPONENT16 }
{ { DEPTH u-24-components } $ GL_DEPTH_COMPONENT24 }
{ { DEPTH uint-components } $ GL_DEPTH_COMPONENT32 }
{ { LA ubyte-components } $ GL_LUMINANCE8_ALPHA8 }
{ { LA ushort-components } $ GL_LUMINANCE16_ALPHA16 }
{ { LA half-components } $ GL_LUMINANCE_ALPHA16F_ARB }
{ { LA float-components } $ GL_LUMINANCE_ALPHA32F_ARB }
{ { LA byte-integer-components } $ GL_LUMINANCE_ALPHA8I_EXT }
{ { LA ubyte-integer-components } $ GL_LUMINANCE_ALPHA8UI_EXT }
{ { LA short-integer-components } $ GL_LUMINANCE_ALPHA16I_EXT }
{ { LA ushort-integer-components } $ GL_LUMINANCE_ALPHA16UI_EXT }
{ { LA int-integer-components } $ GL_LUMINANCE_ALPHA32I_EXT }
{ { LA uint-integer-components } $ GL_LUMINANCE_ALPHA32UI_EXT }
{ { RG ubyte-components } $ GL_RG8 }
{ { RG ushort-components } $ GL_RG16 }
{ { RG half-components } $ GL_RG16F }
{ { RG float-components } $ GL_RG32F }
{ { RG byte-integer-components } $ GL_RG8I }
{ { RG ubyte-integer-components } $ GL_RG8UI }
{ { RG short-integer-components } $ GL_RG16I }
{ { RG ushort-integer-components } $ GL_RG16UI }
{ { RG int-integer-components } $ GL_RG32I }
{ { RG uint-integer-components } $ GL_RG32UI }
{ { DEPTH-STENCIL u-24-8-components } $ GL_DEPTH24_STENCIL8_EXT }
{ { RGB ubyte-components } $ GL_RGB8 }
{ { RGB ushort-components } $ GL_RGB16 }
{ { RGB half-components } $ GL_RGB16F_ARB }
{ { RGB float-components } $ GL_RGB32F_ARB }
{ { RGB byte-integer-components } $ GL_RGB8I_EXT }
{ { RGB ubyte-integer-components } $ GL_RGB8UI_EXT }
{ { RGB byte-integer-components } $ GL_RGB8I_EXT }
{ { RGB ubyte-integer-components } $ GL_RGB8UI_EXT }
{ { RGB short-integer-components } $ GL_RGB16I_EXT }
{ { RGB ushort-integer-components } $ GL_RGB16UI_EXT }
{ { RGB int-integer-components } $ GL_RGB32I_EXT }
{ { RGB uint-integer-components } $ GL_RGB32UI_EXT }
{ { RGB u-5-6-5-components } $ GL_RGB5 }
{ { RGB u-9-9-9-e5-components } $ GL_RGB9_E5_EXT }
{ { RGB float-11-11-10-components } $ GL_R11F_G11F_B10F_EXT }
{ { RGBA ubyte-components } $ GL_RGBA8 }
{ { RGBA ushort-components } $ GL_RGBA16 }
{ { RGBA half-components } $ GL_RGBA16F_ARB }
{ { RGBA float-components } $ GL_RGBA32F_ARB }
{ { RGBA byte-integer-components } $ GL_RGBA8I_EXT }
{ { RGBA ubyte-integer-components } $ GL_RGBA8UI_EXT }
{ { RGBA byte-integer-components } $ GL_RGBA8I_EXT }
{ { RGBA ubyte-integer-components } $ GL_RGBA8UI_EXT }
{ { RGBA short-integer-components } $ GL_RGBA16I_EXT }
{ { RGBA ushort-integer-components } $ GL_RGBA16UI_EXT }
{ { RGBA int-integer-components } $ GL_RGBA32I_EXT }
{ { RGBA uint-integer-components } $ GL_RGBA32UI_EXT }
{ { RGBA u-5-5-5-1-components } $ GL_RGB5_A1 }
{ { RGBA u-10-10-10-2-components } $ GL_RGB10_A2 }
}
GENERIC: fix-internal-component-order ( order -- order' )
M: object fix-internal-component-order ;
M: BGR fix-internal-component-order drop RGB ;
M: BGRA fix-internal-component-order drop RGBA ;
M: ARGB fix-internal-component-order drop RGBA ;
M: ABGR fix-internal-component-order drop RGBA ;
M: RGBX fix-internal-component-order drop RGBA ;
M: BGRX fix-internal-component-order drop RGBA ;
M: XRGB fix-internal-component-order drop RGBA ;
M: XBGR fix-internal-component-order drop RGBA ;
: image-internal-format ( component-order component-type -- internal-format )
2dup
[ fix-internal-component-order ] dip 2array image-internal-formats at
[ 2nip ] [ unsupported-component-order ] if* ;
: reversed-type? ( component-type -- ? )
{ u-9-9-9-e5-components float-11-11-10-components } member? ;
: (component-order>format) ( component-order component-type -- gl-format )
dup unnormalized-integer-components? [
swap {
{ A [ drop GL_ALPHA_INTEGER_EXT ] }
{ L [ drop GL_LUMINANCE_INTEGER_EXT ] }
{ R [ drop GL_RED_INTEGER_EXT ] }
{ LA [ drop GL_LUMINANCE_ALPHA_INTEGER_EXT ] }
{ RG [ drop GL_RG_INTEGER ] }
{ BGR [ drop GL_BGR_INTEGER_EXT ] }
{ RGB [ drop GL_RGB_INTEGER_EXT ] }
{ BGRA [ drop GL_BGRA_INTEGER_EXT ] }
{ RGBA [ drop GL_RGBA_INTEGER_EXT ] }
{ BGRX [ drop GL_BGRA_INTEGER_EXT ] }
{ RGBX [ drop GL_RGBA_INTEGER_EXT ] }
[ swap unsupported-component-order ]
} case
] [
swap {
{ A [ drop GL_ALPHA ] }
{ L [ drop GL_LUMINANCE ] }
{ R [ drop GL_RED ] }
{ LA [ drop GL_LUMINANCE_ALPHA ] }
{ RG [ drop GL_RG ] }
{ BGR [ reversed-type? GL_RGB GL_BGR ? ] }
{ RGB [ reversed-type? GL_BGR GL_RGB ? ] }
{ BGRA [ drop GL_BGRA ] }
{ RGBA [ drop GL_RGBA ] }
{ ARGB [ drop GL_BGRA ] }
{ ABGR [ drop GL_RGBA ] }
{ BGRX [ drop GL_BGRA ] }
{ RGBX [ drop GL_RGBA ] }
{ XRGB [ drop GL_BGRA ] }
{ XBGR [ drop GL_RGBA ] }
{ INTENSITY [ drop GL_INTENSITY ] }
{ DEPTH [ drop GL_DEPTH_COMPONENT ] }
{ DEPTH-STENCIL [ drop GL_DEPTH_STENCIL_EXT ] }
[ swap unsupported-component-order ]
} case
] if ;
GENERIC: (component-type>type) ( component-order component-type -- gl-type )
M: object (component-type>type) unsupported-component-order ;
: four-channel-alpha-first? ( component-order component-type -- ? )
over component-count 4 =
[ drop alpha-channel-precedes-colors? ]
[ unsupported-component-order ] if ;
M: BGRA component-order>format drop GL_BGRA ;
M: BGRX component-order>format drop GL_BGRA ;
M: LA component-order>format drop GL_LUMINANCE_ALPHA ;
M: L component-order>format drop GL_LUMINANCE ;
M: object component-order>format unsupported-component-order ;
: not-alpha-first ( component-order component-type -- )
over alpha-channel-precedes-colors?
[ unsupported-component-order ]
[ 2drop ] if ;
M: RGB component-order>integer-format drop GL_RGB_INTEGER_EXT ;
M: BGR component-order>integer-format drop GL_BGR_INTEGER_EXT ;
M: RGBA component-order>integer-format drop GL_RGBA_INTEGER_EXT ;
M: BGRA component-order>integer-format drop GL_BGRA_INTEGER_EXT ;
M: BGRX component-order>integer-format drop GL_BGRA_INTEGER_EXT ;
M: LA component-order>integer-format drop GL_LUMINANCE_ALPHA_INTEGER_EXT ;
M: L component-order>integer-format drop GL_LUMINANCE_INTEGER_EXT ;
M: ubyte-components (component-type>type)
drop alpha-channel-precedes-colors?
[ GL_UNSIGNED_INT_8_8_8_8_REV ]
[ GL_UNSIGNED_BYTE ] if ;
M: object component-order>integer-format unsupported-component-order ;
M: ushort-components (component-type>type) not-alpha-first GL_UNSIGNED_SHORT ;
M: uint-components (component-type>type) not-alpha-first GL_UNSIGNED_INT ;
M: half-components (component-type>type) not-alpha-first GL_HALF_FLOAT_ARB ;
M: float-components (component-type>type) not-alpha-first GL_FLOAT ;
M: byte-integer-components (component-type>type) not-alpha-first GL_BYTE ;
M: ubyte-integer-components (component-type>type) not-alpha-first GL_UNSIGNED_BYTE ;
M: short-integer-components (component-type>type) not-alpha-first GL_SHORT ;
M: ushort-integer-components (component-type>type) not-alpha-first GL_UNSIGNED_SHORT ;
M: int-integer-components (component-type>type) not-alpha-first GL_INT ;
M: uint-integer-components (component-type>type) not-alpha-first GL_UNSIGNED_INT ;
M: u-5-5-5-1-components (component-type>type)
four-channel-alpha-first?
[ GL_UNSIGNED_SHORT_1_5_5_5_REV ]
[ GL_UNSIGNED_SHORT_5_5_5_1 ] if ;
M: u-5-6-5-components (component-type>type) 2drop GL_UNSIGNED_SHORT_5_6_5 ;
M: u-10-10-10-2-components (component-type>type)
four-channel-alpha-first?
[ GL_UNSIGNED_INT_2_10_10_10_REV ]
[ GL_UNSIGNED_INT_10_10_10_2 ] if ;
M: u-24-components (component-type>type)
over DEPTH =
[ 2drop GL_UNSIGNED_INT ] [ unsupported-component-order ] if ;
M: u-24-8-components (component-type>type)
over DEPTH-STENCIL =
[ 2drop GL_UNSIGNED_INT_24_8_EXT ] [ unsupported-component-order ] if ;
M: u-9-9-9-e5-components (component-type>type)
over BGR =
[ 2drop GL_UNSIGNED_INT_5_9_9_9_REV_EXT ] [ unsupported-component-order ] if ;
M: float-11-11-10-components (component-type>type)
over BGR =
[ 2drop GL_UNSIGNED_INT_10F_11F_11F_REV_EXT ] [ unsupported-component-order ] if ;
: image-data-format ( component-order component-type -- gl-format gl-type )
[ (component-order>format) ] [ (component-type>type) ] 2bi ;
SLOT: display-list
@ -71,6 +258,12 @@ GENERIC: draw-scaled-texture ( dim texture -- )
DEFER: make-texture
: (image-format) ( component-order component-type -- internal-format format type )
[ image-internal-format ] [ image-data-format ] 2bi ;
: image-format ( image -- internal-format format type )
[ component-order>> ] [ component-type>> ] bi (image-format) ;
<PRIVATE
TUPLE: single-texture image dim loc texture-coords texture display-list disposed ;
@ -80,15 +273,6 @@ TUPLE: single-texture image dim loc texture-coords texture display-list disposed
[ dup 1 = [ next-power-of-2 ] unless ] map
] unless ;
: image-format ( image -- internal-format format type )
dup component-type>>
[ nip component-type>type ]
[
unnormalized-integer-components?
[ component-order>> component-order>integer-format ]
[ component-order>> component-order>format ] if
] 2bi swap ;
:: tex-image ( image bitmap -- )
image image-format :> type :> format :> internal-format
GL_TEXTURE_2D 0 internal-format