windows.uniscribe: support text with transparent background

This fixes issues #152 and #1658.
clean-macosx-x86-32
Alexander Iljin 2019-06-02 01:42:50 +02:00
parent f84cfc7209
commit f445b44af6
1 changed files with 29 additions and 7 deletions

View File

@ -1,10 +1,11 @@
! Copyright (C) 2009 Slava Pestov.
! See http://factorcode.org/license.txt for BSD license.
USING: accessors alien.c-types alien.data arrays assocs cache
classes.struct combinators destructors fonts init io.encodings.string
io.encodings.utf16n kernel literals locals math namespaces sequences
windows.errors windows.fonts windows.gdi32 windows.offscreen
windows.ole32 windows.types windows.usp10 ;
classes.struct colors colors.constants combinators destructors
fonts images init io.encodings.string io.encodings.utf16n kernel
literals locals math namespaces sequences windows.errors
windows.fonts windows.gdi32 windows.offscreen windows.ole32
windows.types windows.usp10 ;
IN: windows.uniscribe
TUPLE: script-string < disposable font string metrics ssa size image ;
@ -48,8 +49,17 @@ CONSTANT: ssa-dwFlags flags{ SSA_GLYPHS SSA_FALLBACK SSA_TAB }
[ check-ole32-error ] [ |ScriptStringFree void* deref ] bi* ;
: set-dc-colors ( dc font -- )
[ background>> color>RGB SetBkColor drop ]
[ foreground>> color>RGB SetTextColor drop ] 2bi ;
dup background>> >rgba alpha>> 1 number= [
! No transparency needed, set colors from the font.
[ background>> color>RGB SetBkColor drop ]
[ foreground>> color>RGB SetTextColor drop ] 2bi
] [
! Draw white text on black background. The resulting grayscale
! image will be used as transparency mask for the actual color.
drop
[ COLOR: black color>RGB SetBkColor drop ]
[ COLOR: white color>RGB SetTextColor drop ] bi
] if ;
: selection-start/end ( script-string -- iMinSel iMaxSel )
string>> dup selection? [ [ start>> ] [ end>> ] bi ] [ drop 0 0 ] if ;
@ -67,10 +77,22 @@ CONSTANT: ssa-dwFlags flags{ SSA_GLYPHS SSA_FALLBACK SSA_TAB }
FALSE ! fDisabled
ScriptStringOut check-ole32-error ;
! The image is a grayscale rendering of a text string. We want the text to
! have the given color. Move the blue channel of the image (any color
! channel will do, since it's grayscale) into its alpha channel, and make
! the entire image a rectangle of the given color with varying
! transparency.
:: color-to-alpha ( image color -- image' )
image color >rgba-components drop [ 255 * >integer ] tri@ 3array [
swap first suffix -rot image set-pixel-at
] curry each-pixel image RGBA >>component-order ;
:: render-image ( dc ssa script-string -- image )
script-string size>> :> size
size dc
[ ssa size script-string draw-script-string ] make-bitmap-image ;
[ ssa size script-string draw-script-string ] make-bitmap-image
script-string font>> [ foreground>> ] [ background>> ] bi
>rgba alpha>> 1 number= [ drop ] [ color-to-alpha ] if ;
: set-dc-font ( dc font -- )
cache-font SelectObject win32-error=0/f ;