Doug Coleman
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9f213f96f6
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core: Add the shuffler words but without primitives.
The nipd branch slowed bootstrap by a minute, this patch does not.
sorry about changing the fjsc line endings...
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2018-06-19 22:52:58 -05:00 |
John Benediktsson
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d63c992d97
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using when instead of [ ] if.
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2017-02-09 16:29:14 -08:00 |
Doug Coleman
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352e5de16a
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core, basis, extra: Remove DOS line endings from files.
Remove whitespace from end of lines.
Add a newline to the end of each file.
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2015-06-29 17:25:40 -07:00 |
John Benediktsson
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1a73e79ef7
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cleanup some use of with-scope.
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2012-07-19 13:55:34 -07:00 |
Joe Groff
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943596575a
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use radix literals
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2011-11-23 19:03:40 -08:00 |
Philipp Brüschweiler
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4c7a88c8a4
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images: fix some tests that broke due to an additional slot in image
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2010-07-31 20:37:45 +02:00 |
Doug Coleman
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8656725f78
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Finish renaming micros->nanos in game code, update libs
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2010-05-21 23:50:42 -05:00 |
Slava Pestov
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627295f094
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Language change: tuple slot setter words with stack effect ( value object -- ) are now named FOO<< instead of (>>FOO)
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2010-05-06 17:21:02 -04:00 |
Erik Charlebois
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e3e19ddc67
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Remove redundant vocab usage in model-viewer
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2010-04-20 22:27:52 -07:00 |
Doug Coleman
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026499e64f
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Use flags{ instead of flags all over the place
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2010-04-01 14:44:03 -05:00 |
Joe Groff
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ce11431fdb
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gpu.shaders: change around vertex-array construction a bit. rename <vertex-array> to <multi-vertex-array> and buffer>vertex-array to <vertex-array*> . add new <vertex-array> that takes a single buffer and reads it with the program's linked vertex-format
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2010-02-10 15:27:57 -08:00 |
erikc
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d435e5256c
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Add material loading for OBJ format, generalize model-viewer and removed hard-coded paths
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2010-02-05 15:51:53 -08:00 |
erikc
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03966e4fb2
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Move collada viewer to extra/model-viewer
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2010-02-01 22:12:22 -08:00 |