Commit Graph

20 Commits (052a0cb6d497e8af769eba61cdfd31c2f6af0781)

Author SHA1 Message Date
Slava Pestov 48373a6c4c Remove math.floats.parser now that its no longer needed 2010-02-08 16:52:29 +13:00
Slava Pestov 38ca12e9d8 math.floats.parser: new vocabulary with old string>float word 2010-02-08 08:32:13 +13:00
erikc d435e5256c Add material loading for OBJ format, generalize model-viewer and removed hard-coded paths 2010-02-05 15:51:53 -08:00
erikc e1223e056f Unify obj and collada loading under a common models umbrella loader 2010-02-01 18:44:09 -08:00
erikc c86bedd912 Missed a few changed 2010-01-31 16:56:58 -08:00
erikc 676673fc7e Factored collada implementation a bit more and fixed some bugs 2010-01-31 16:56:26 -08:00
Joe Groff 87c09af8f3 update game.worlds and gpu.demo.raytrace for audio.engine changes 2010-01-20 11:44:18 -08:00
Joe Groff 67472040a9 adjust game.worlds docs language 2010-01-20 11:32:21 -08:00
Joe Groff ef7b5b92f1 add note to game.worlds docs that draw-world* and resize-world can have methods added in addition to the *-game-world specific methods 2010-01-19 19:12:00 -08:00
Joe Groff a99f1fd20e make a protocol for audio.engine sources/listeners. fix multiple clip play/pause/stop words, and fix when a clip gets disposed during update-audio 2010-01-19 17:39:11 -08:00
Joe Groff e5c44b95aa game.worlds overhaul: add optional support for integrating audio.engine and make game.input integration optional too. add "tick-game-world" generic for extending game-world's tick* method 2010-01-19 16:07:47 -08:00
Joe Groff 9e0f26f6eb game.loop: fps word to divide a value into 1,000,000 2010-01-16 23:25:40 -08:00
Joe Groff 78721348ea document game.loop 2010-01-16 23:07:20 -08:00
Joe Groff 89f104d8ab add begin-game-world and end-game-world generics so method-chains aren't needed just to do game setup and teardown at the right time 2010-01-16 23:06:54 -08:00
Joe Groff a2e3d64de6 document game.worlds, tweak GAME: syntax 2010-01-16 13:13:13 -08:00
Joe Groff 6bbfa0b6d8 GAME: syntax for defining game entry point with game-loop attributes 2010-01-16 12:18:50 -08:00
Joe Groff bd62fb22aa game-loop: change "tick-length" to more descriptive "tick-interval-micros" 2010-01-15 15:03:33 -08:00
Doug Coleman f4450653a9 remove system-millis and update vocabs to use system-micros or nano-count 2009-11-18 20:56:09 -06:00
Doug Coleman 6f7ec206a1 rename millis to system-millis, micros to system-micros, add nano-count 2009-11-18 15:58:48 -06:00
Doug Coleman fcc53d174c move game-* to game.* and update all usages 2009-10-08 01:42:54 -05:00