Slava Pestov
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411ba7473b
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Clean up some code to not use combinators.lib and sequences.lib
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2008-12-17 19:52:47 -06:00 |
Slava Pestov
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c5160d76e9
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Merge qualified, alias, symbols, constants into core
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2008-12-17 18:10:01 -06:00 |
Doug Coleman
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7538928754
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game-input doesnt need a backend, now loads dinput or iokit directly
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2008-12-16 01:33:51 -06:00 |
Joe Groff
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15a8ff071c
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Load game-input backend at compile time
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2008-08-31 11:00:26 -07:00 |
Joe Groff
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bbc3c01a8b
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clean up game-input.backend init so that loading a backend does not ruin the game-input-backend var and so that client code does not need to explicitly load game-input.backend itself
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2008-07-29 19:53:00 -07:00 |
Joe Groff
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0ed6fb0555
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Rewrite string>guid and guid>string in windows.ole32 so it can load on any platform. Add an init hook to game-input to put it back in the "off" state on image load.
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2008-07-28 22:42:28 -07:00 |
Joe Groff
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d6db9897fa
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bi, is really a better name than bi+. Add analogous bi*, and tri*, words along with unit tests
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2008-07-27 11:15:27 -07:00 |
Joe Groff
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9562452ccb
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MAIN: for joystick-demo. make it ok to open-game-input multiple times
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2008-07-25 21:25:46 -07:00 |
U-VICTORIA\Administrator
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816294f4fc
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Seeds of DirectInput backend for game-input
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2008-07-20 18:04:47 -07:00 |
Joe Groff
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42b3d01b94
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read-plist word for cocoa.plists
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2008-07-19 15:17:12 -07:00 |
Joe Groff
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f30042cc8c
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game-input vocab w/ iokit backend
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2008-07-19 11:04:07 -07:00 |