Doug Coleman
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21f372e4a1
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Use benchmark.struct vocab to record tick/draw timings in game loop
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2010-06-10 15:37:36 -05:00 |
Doug Coleman
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ce95cea303
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Finish renaming micros->nanos in game code, update libs
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2010-05-21 23:50:42 -05:00 |
Joe Groff
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61d72dfe86
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adjust wording in game.loop docs
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2010-02-20 21:58:09 -08:00 |
Joe Groff
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5208dbe6ec
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game.loop: separate delegate into tick-delegate and draw-delegate
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2010-02-20 10:47:03 -08:00 |
Joe Groff
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ab731d5bf7
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game.loop: fps word to divide a value into 1,000,000
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2010-01-16 23:25:40 -08:00 |
Joe Groff
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d4471b46b3
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document game.loop
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2010-01-16 23:07:20 -08:00 |