Joe Groff
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a146e1a715
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method-chains docs
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2010-01-16 23:13:59 -08:00 |
Joe Groff
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78721348ea
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document game.loop
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2010-01-16 23:07:20 -08:00 |
Joe Groff
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89f104d8ab
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add begin-game-world and end-game-world generics so method-chains aren't needed just to do game setup and teardown at the right time
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2010-01-16 23:06:54 -08:00 |
Joe Groff
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a2e3d64de6
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document game.worlds, tweak GAME: syntax
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2010-01-16 13:13:13 -08:00 |
Joe Groff
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f7e1ed18b0
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Merge branch 'master' of git://factorcode.org/git/factor
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2010-01-16 12:24:47 -08:00 |
Joe Groff
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6bbfa0b6d8
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GAME: syntax for defining game entry point with game-loop attributes
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2010-01-16 12:18:50 -08:00 |
Joe Groff
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ab2a61bfa4
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use MAIN-WINDOW: for key-caps
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2010-01-16 12:00:00 -08:00 |
Joe Groff
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47bdab6603
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formatting ocd
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2010-01-16 11:46:50 -08:00 |
Joe Groff
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afadf303cd
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use world-attributes pref-dim instead of world pref-dim* method where applicable
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2010-01-16 11:44:58 -08:00 |
Joe Groff
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5e87f30695
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spheres can use MAIN-WINDOW: too
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2010-01-16 10:46:23 -08:00 |
Slava Pestov
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0ba1d607b6
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Merge branch 'mongodb-changes' of git://github.com/x6j8x/factor
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2010-01-17 00:27:18 +13:00 |
Sascha Matzke
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d35913ba5f
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adjusted USING: - removed unix vocab
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2010-01-16 11:46:00 +01:00 |
Joe Groff
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4beb8192c9
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pry off some ui app boilerplate with a MAIN-WINDOW: syntax
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2010-01-15 16:55:43 -08:00 |
Joe Groff
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bd62fb22aa
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game-loop: change "tick-length" to more descriptive "tick-interval-micros"
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2010-01-15 15:03:33 -08:00 |
Joe Groff
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9131e16f7b
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bump game demos up to 60fps. we have the technology
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2010-01-15 14:36:45 -08:00 |
Joe Groff
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235d7c9a14
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Merge branch 'master' of git://factorcode.org/git/factor
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2010-01-15 14:03:46 -08:00 |
Joe Groff
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3bc72151a8
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squeeze some TYPED: juice on gpu.*
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2010-01-15 14:03:15 -08:00 |
Doug Coleman
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7455981a0a
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Merge branch 'mongodb-changes' of git://github.com/x6j8x/factor
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2010-01-15 05:41:22 -06:00 |
Doug Coleman
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4e6a5a772f
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Merge branch 'master' of git://factorcode.org/git/factor
Conflicts:
core/sequences/sequences-docs.factor
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2010-01-14 17:22:02 -06:00 |
Doug Coleman
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9356da6fb3
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Fix a few integers-as-sequences in docs
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2010-01-14 17:20:43 -06:00 |
Slava Pestov
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493155826d
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use iota in retry combinator in mason
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2010-01-14 15:05:39 -06:00 |
Slava Pestov
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ad6d8556e0
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Change [0,b) usages to iota
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2010-01-15 08:05:50 +13:00 |
Doug Coleman
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4c71d71907
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random is generic now -- iota random -> random
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2010-01-14 12:48:57 -06:00 |
Slava Pestov
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70fb7ba164
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benchmarks: update for iota
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2010-01-15 07:15:36 +13:00 |
Slava Pestov
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2a9cedd593
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24-game: update for iota
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2010-01-15 07:15:35 +13:00 |
Slava Pestov
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02e920b5ef
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sudoku: update for iota
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2010-01-15 07:15:35 +13:00 |
Slava Pestov
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cd80dfe667
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maze: update for iota
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2010-01-15 07:15:34 +13:00 |
Slava Pestov
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1408d017a9
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jamshred: update for iota
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2010-01-15 07:15:34 +13:00 |
Slava Pestov
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4bab2ba807
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tetris.gl: update for iota
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2010-01-15 07:15:33 +13:00 |
Slava Pestov
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a93831a36e
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noise: update for iota
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2010-01-15 07:15:33 +13:00 |
Slava Pestov
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df4fb4a3ee
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Removing integers-as-sequences
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2010-01-15 07:15:33 +13:00 |
Slava Pestov
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50d68c1b10
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Fix input-classes of /i and mod, and add some regression tests with various reductions of the original test-case from the terrain demo
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2010-01-14 18:15:51 +13:00 |
Sascha Matzke
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640198329b
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some minor bson performance improvements
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2010-01-10 18:42:16 +01:00 |
Sascha Matzke
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e7b797af08
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added mongodb connection pool responder
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2010-01-10 18:42:16 +01:00 |
Sascha Matzke
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fccaee0fd4
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removed generic words; added kill-cursor + filter-fields words
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2010-01-10 18:42:16 +01:00 |
Sascha Matzke
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887126fbf8
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fixed result calculation; added ops/s value
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2010-01-10 18:42:16 +01:00 |
Sascha Matzke
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397dab18da
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added filter-fields word which sets the returnfields slot in the current query object
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2010-01-10 18:42:15 +01:00 |
Doug Coleman
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a40beb4901
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Merge branch 'master' of git://factorcode.org/git/factor
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2010-01-08 04:17:00 -06:00 |
Joe Groff
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3a90df83a6
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fix joystick-demo for timer changes
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2010-01-05 10:23:11 -08:00 |
Doug Coleman
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e675288577
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fix bug in constructor redefinition
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2010-01-04 14:24:13 -06:00 |
Doug Coleman
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cbef261fde
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update fica constant
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2010-01-04 10:59:00 -05:00 |
Doug Coleman
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5c9ce929c7
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fix unit test
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2009-12-08 17:05:11 -06:00 |
Doug Coleman
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0d75418048
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randomize poker decks in <deck> word
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2009-12-07 19:28:11 -06:00 |
Doug Coleman
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7f1a643de2
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fix project euler 54
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2009-12-07 18:24:57 -06:00 |
Doug Coleman
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a94774f8e8
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add circular-while, optimize circular a bit
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2009-12-06 17:20:46 -06:00 |
Doug Coleman
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0a48b946b6
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Merge branch 'master' of git://factorcode.org/git/factor
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2009-12-02 20:11:08 -06:00 |
Slava Pestov
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73eb4c4531
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Merge branch 'simd-cleanup' of git://factorcode.org/git/factor into simd-cleanup
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2009-12-02 19:09:56 -05:00 |
Doug Coleman
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95e8e6ee14
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Merge branch 'master' of git://factorcode.org/git/factor
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2009-12-02 09:57:51 -06:00 |
Slava Pestov
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cf8e03ad39
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tools.deploy: hello-ui had reflection level of 2, not 1 unnecessarily; tools.deploy.backend now passes -pic=0 to avoid saving PICs in the deployed image
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2009-12-02 05:33:22 -06:00 |
Doug Coleman
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57264bb0e1
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make >ckf generic in poker
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2009-11-28 19:12:45 -06:00 |