Commit Graph

20 Commits (4abfe06b51e36338033259710a353ad541d2b188)

Author SHA1 Message Date
Joe Groff 630e5ecc3b update vocabs so a load-all on macosx works without parsing c-type strings 2009-09-27 15:11:21 -05:00
Slava Pestov 7f2e2b1777 Specialized array overhaul
- Replace hand-written specialized-arrays.* subvocabularies with new system; instead of USE:ing specialized-arrays.T, do SPECIALIZED-ARRAY: T
- Ditto for specialized-vectors; use SPECIALIZED-VECTOR:
- io.mmap.functor: removed entirely, use <mapped-array> instead
- struct-arrays and struct-vectors have been removed because specialized arrays and vectors subsume them entirely
2009-09-09 22:33:34 -05:00
Doug Coleman 3f3d57032b Delete empty unit tests files, remove 1- and 1+, reorder IN: lines in a lot of places, minor refactoring 2009-08-13 19:21:44 -05:00
Doug Coleman a54c78007b add a clamp word to math.order, use clamp word throughout libraries 2009-05-24 21:35:50 -05:00
Joe Groff 78e3c19797 factor out grid mesh generation in terrain to its own vocab 2009-05-18 10:31:05 -05:00
Doug Coleman 8de7f016c8 add reverse time to terrain demo and refactored it a bit 2009-05-15 19:36:36 -05:00
Joe Groff 6d1f1e3b5e cocoa doesn't send key-up gestures for cmd+keys 2009-05-15 11:04:11 -05:00
Doug Coleman f2310df323 add a velocity-modifier to terrain demo for left shift. alt-enter toggles fullscreen mode 2009-05-13 20:06:13 -05:00
U-C4\Administrator d810905d85 unbassackwardsify the mouse, q and e rotate too 2009-05-13 19:26:08 -05:00
U-C4\Administrator cce7b36ea3 terrain demo allows looking around with keyboard now. used ${ in a few places 2009-05-13 19:21:27 -05:00
Joe Groff 783c452a6a purple sky 2009-05-10 13:45:58 -05:00
Joe Groff e4059d8393 clamp coordinates when doing terrain collision detection past the edge of the segment 2009-05-09 20:15:55 -05:00
Joe Groff 84c7f10ab7 factor game-input and game-loop mgmt out to a game-world base object 2009-05-09 12:53:01 -05:00
Joe Groff dd9af334a9 send bilerp upstream to spawn 2009-05-09 11:43:04 -05:00
Joe Groff b0d7e38b2f bilerp collision height 2009-05-09 11:36:24 -05:00
Joe Groff a66de23b54 gravity, jetpack, collision detection for terrain demo 2009-05-09 11:15:06 -05:00
Joe Groff 1644d88233 add escape key to terrain demo 2009-05-08 16:18:56 -05:00
Joe Groff 9992817c65 input grabbing support 2009-05-08 15:07:15 -05:00
Joe Groff ba213bdc34 make open-game-input and close-game-input do reference counting. update demos to show this 2009-05-08 13:00:34 -05:00
Joe Groff e833349ff8 slow, ugly, unoptimized terrain generation demo 2009-05-07 19:53:56 -05:00