Joe Groff
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78e3c19797
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factor out grid mesh generation in terrain to its own vocab
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2009-05-18 10:31:05 -05:00 |
Doug Coleman
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8de7f016c8
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add reverse time to terrain demo and refactored it a bit
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2009-05-15 19:36:36 -05:00 |
Joe Groff
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6d1f1e3b5e
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cocoa doesn't send key-up gestures for cmd+keys
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2009-05-15 11:04:11 -05:00 |
Joe Groff
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2da256063f
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MacOS X glFrustum generates -0.0 in W column of projection matrix; Windows glFrustum generates 0.0. This causes sign differences in the gl_ProjectionMatrixInverse between platforms. manually force the z coordinate sign in terrain sky projection to be negative like it ought to be
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2009-05-13 21:28:12 -05:00 |
Doug Coleman
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0378c612c6
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fix the sky
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2009-05-13 20:15:58 -05:00 |
Doug Coleman
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f2310df323
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add a velocity-modifier to terrain demo for left shift. alt-enter toggles fullscreen mode
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2009-05-13 20:06:13 -05:00 |
Joe Groff
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f95ed3ee68
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Merge branch 'master' of git://factorcode.org/git/factor
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2009-05-13 19:36:18 -05:00 |
Joe Groff
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96e8006eb3
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redundant math is redundant
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2009-05-13 19:36:06 -05:00 |
U-C4\Administrator
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d810905d85
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unbassackwardsify the mouse, q and e rotate too
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2009-05-13 19:26:08 -05:00 |
U-C4\Administrator
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cce7b36ea3
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terrain demo allows looking around with keyboard now. used ${ in a few places
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2009-05-13 19:21:27 -05:00 |
Joe Groff
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b070edc751
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Merge branch 'master' of git://factorcode.org/git/factor
Conflicts:
basis/ui/gadgets/worlds/worlds.factor
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2009-05-11 12:37:50 -05:00 |
Joe Groff
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1e09ac31c5
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fix terrain sky to match projection FOV
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2009-05-11 12:36:04 -05:00 |
Slava Pestov
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3fe5bb872b
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Deploy tool always uses optimizing compiler now
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2009-05-11 00:32:22 -05:00 |
Slava Pestov
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9de34ab3cd
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Fix deployment of UI apps and implement various tricks to make deployed images smaller
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2009-05-10 21:33:13 -05:00 |
Joe Groff
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783c452a6a
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purple sky
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2009-05-10 13:45:58 -05:00 |
Joe Groff
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e4059d8393
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clamp coordinates when doing terrain collision detection past the edge of the segment
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2009-05-09 20:15:55 -05:00 |
Joe Groff
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84c7f10ab7
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factor game-input and game-loop mgmt out to a game-world base object
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2009-05-09 12:53:01 -05:00 |
Joe Groff
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dd9af334a9
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send bilerp upstream to spawn
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2009-05-09 11:43:04 -05:00 |
Joe Groff
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b0d7e38b2f
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bilerp collision height
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2009-05-09 11:36:24 -05:00 |
Joe Groff
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a66de23b54
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gravity, jetpack, collision detection for terrain demo
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2009-05-09 11:15:06 -05:00 |
Joe Groff
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1644d88233
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add escape key to terrain demo
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2009-05-08 16:18:56 -05:00 |
Joe Groff
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9992817c65
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input grabbing support
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2009-05-08 15:07:15 -05:00 |
Joe Groff
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ba213bdc34
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make open-game-input and close-game-input do reference counting. update demos to show this
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2009-05-08 13:00:34 -05:00 |
Joe Groff
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e833349ff8
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slow, ugly, unoptimized terrain generation demo
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2009-05-07 19:53:56 -05:00 |