Joe Groff
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5dc70a9b62
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opengl.glu: add DESTRUCTOR: and CALLBACK: definitions for GLU tessellator
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2010-06-16 16:23:28 -05:00 |
Doug Coleman
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23cf2587d7
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Fix mason unit test
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2010-06-13 22:39:31 -05:00 |
Doug Coleman
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2744f122e9
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Check in Joe's codebook vocab with a few tweaks. Requires the kindlegen binary from Amazon's website.
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2010-06-13 19:34:19 -05:00 |
Doug Coleman
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6279b1a4b4
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Add time vocab that can set system clock time
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2010-06-13 19:34:18 -05:00 |
Doug Coleman
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8376683af2
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Delete the .git/index in case it's corrupted. Do a "git reset --hard HEAD" before a git pull. Make sure a build directory cannot collide with another build directory.
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2010-06-13 19:34:17 -05:00 |
Joe Groff
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f6517f0328
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io.encodings.detect: detect empty files as utf8 rather than raise a sequence error
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2010-06-13 19:34:16 -05:00 |
Joe Groff
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e92c73c208
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io.encodings.detect: fill in USING: list for tests
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2010-06-13 19:34:15 -05:00 |
Doug Coleman
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e03a5b038e
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Rename alarms -> timers
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2010-06-10 16:39:13 -05:00 |
Doug Coleman
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c9ee580d85
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Check in benchmark.struct vocab
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2010-06-10 15:37:53 -05:00 |
Doug Coleman
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21f372e4a1
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Use benchmark.struct vocab to record tick/draw timings in game loop
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2010-06-10 15:37:36 -05:00 |
Doug Coleman
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336fa1ede3
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Add start-game word, make foo-attributes words when GAME: foo is defined, don't lose the loop object after the game is over
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2010-06-10 15:37:31 -05:00 |
Joe Groff
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f4eed7eafa
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new vocab io.encodings.detect: borrow binary file/text encoding detection heuristics from a certain text editor written in java
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2010-06-09 00:11:01 -07:00 |
Sascha Matzke
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7ae39181e8
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revised tuple oid handling
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2010-06-05 12:59:50 +02:00 |
Sascha Matzke
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7f55482d7e
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fixed bson tests
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2010-06-05 12:04:16 +02:00 |
Sascha Matzke
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4a7110e7fc
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fix doc typo and example error
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2010-06-05 11:52:41 +02:00 |
Sascha Matzke
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159c2d842c
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use mongodb standardport (27017) in benchmark
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2010-06-05 11:52:41 +02:00 |
Sascha Matzke
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75b84055d5
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fix for changed mongodb behaviour
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2010-06-05 11:52:41 +02:00 |
Sascha Matzke
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11ec5560da
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bson writer performance improvements
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2010-06-05 11:52:41 +02:00 |
Sascha Matzke
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0988fa85ba
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renamed internal words
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2010-06-05 11:52:41 +02:00 |
Sascha Matzke
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981e001588
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wrapped output-stream get into it's own typed word
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2010-06-05 11:52:40 +02:00 |
Sascha Matzke
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2916e0bd28
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fixed inline quots
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2010-06-05 11:52:40 +02:00 |
Sascha Matzke
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c08e046cb4
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typed words
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2010-06-05 11:52:40 +02:00 |
Sascha Matzke
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0d99a55078
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removed locals usage & dead code
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2010-06-05 11:52:40 +02:00 |
Sascha Matzke
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d774e17ab3
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fixed USING:
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2010-06-05 11:52:40 +02:00 |
Sascha Matzke
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25ee2dbd0e
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added gridfs implementation, reworked mongodb commands, some minor performance improvements
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2010-06-05 11:52:40 +02:00 |
Slava Pestov
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ec9b948bfe
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benchmark.spectral-norm-simd: SIMD implementation of spectral-norm algorithm using SIMD primitives, about 40% faster but takes ages to compile -- good compile-time benchmark
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2010-05-30 20:11:34 -04:00 |
Slava Pestov
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eaaa546d5d
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benchmark.spectral-norm: add copyright notice
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2010-05-30 20:11:34 -04:00 |
Slava Pestov
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3c0bc308ae
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Add deployment descriptors for benchmarks, and add a bigger input file for knucleotide and regex-dna
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2010-05-29 04:27:55 -04:00 |
Joe Groff
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ea208882f0
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key-caps, joystick-demo: move demos to game.input.demos.key-caps, game.input.demos.joysticks
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2010-05-29 00:20:09 -07:00 |
Joe Groff
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ff500c734e
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Merge branch 'master' of http://factorcode.org/git/factor
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2010-05-25 18:40:58 -07:00 |
Slava Pestov
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faa015f71b
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bootstrap.image.download: refactor it a bit to make mason.updates more robust
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2010-05-25 17:18:06 -04:00 |
Joe Groff
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336409d67a
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cuda.gl: with-mapped-cuda-buffer helper word
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2010-05-25 00:37:15 -07:00 |
Joe Groff
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3e76148e08
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cuda.gl: cuda-buffer helper object that pairs a buffer with its attached CUDA resource
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2010-05-24 22:57:25 -07:00 |
Slava Pestov
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3026951d86
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nehe: fix load errors
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2010-05-25 01:42:46 -04:00 |
Joe Groff
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d7374e9d2f
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gpu.buffers: grow-buffer helper word
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2010-05-24 22:13:15 -07:00 |
Joe Groff
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724d6c3786
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cuda.contexts, cuda.gl: factor out set-up-cuda-context and clean-up-cuda-context so they can be used by objects that own a cuda context (separate from with-cuda-context)
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2010-05-24 22:13:15 -07:00 |
Doug Coleman
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418ca8a960
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Make frequency a constant
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2010-05-24 22:59:25 -05:00 |
Doug Coleman
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56a9ad6f7b
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Key-logger demo
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2010-05-24 22:59:24 -05:00 |
Slava Pestov
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36aa9995f9
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ui.gadgets.worlds: don't enable depth buffer by default, since it just wastes memory and apps which need it can pass custom pixel-format-attributes to open-window to enable it explicitly
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2010-05-24 19:23:02 -04:00 |
Slava Pestov
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9131335371
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ecdsa: C types can't be strings anymore
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2010-05-22 16:23:29 -04:00 |
Slava Pestov
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894b09696a
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chipmunk.demo: fix load error
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2010-05-22 03:24:04 -04:00 |
Doug Coleman
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c80294a38b
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Remove dependency on tick unit
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2010-05-21 23:53:55 -05:00 |
Doug Coleman
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ce95cea303
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Finish renaming micros->nanos in game code, update libs
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2010-05-21 23:50:42 -05:00 |
Doug Coleman
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179acf5ea6
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Update code base for new alarms api
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2010-05-21 20:42:12 -05:00 |
Doug Coleman
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7a41f5da2e
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Fix using list in sequences.unrolled, keys/values was not appropriate in several locations
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2010-05-21 15:28:05 -05:00 |
Doug Coleman
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529b4d111e
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Fix using list for keys/values change
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2010-05-21 12:48:06 -05:00 |
Doug Coleman
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c0169fea1a
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Use overhauled alarms in game.loop
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2010-05-21 12:48:06 -05:00 |
Doug Coleman
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e559f1470b
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Use keys/values where appropriate
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2010-05-21 12:48:04 -05:00 |
Joe Groff
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e282a922af
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cuda.libraries: make grid tuple read-only, grid-dim/block-dim foldable, and CUDA-FUNCTION: words inline so that kernel call sites can optimize
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2010-05-20 18:10:17 -07:00 |
Joe Groff
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aa80bb060d
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cuda.libraries, cuda.syntax: support for both 32- and 64-bit CUDA pointer abis. make CUDA-LIBRARY: read the abi as part of the library definition
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2010-05-20 17:56:45 -07:00 |