Commit Graph

15 Commits (8337b08d0d9a45793f85ab8ca358fb491d786aa4)

Author SHA1 Message Date
John Benediktsson d1f5fefab0 Cleanup some uses of global [ ] bind. 2011-10-19 11:01:16 -07:00
John Benediktsson 4f42c72012 specialized-arrays: performed some cleanup.
Specifically,
    •   Created >c-array to be replacement for >T-array.
    •   Created cast-array to be generic replacement for all T-array-cast words.
    •   Created c-array@ to be generic replacement for T-array@ words.
    •   Replaced usages of <T-array> with T <c-array>
    •   Replaced usages of <direct-T-array> with T <c-direct-array>
    •   Replaced usages of >T-array with T >c-array
    •   Replaced usages of T-array-cast with T cast-array
    •   Replaced usages of malloc-T-array with T malloc-array.
    •   Removed malloc-T-array.
    •   Removed T-array-cast.
    •   Removed T-array@.
    •   Removed >T-array.

I also added (but didn't change any code to use):
    •   T c-array-type, returns T-array
    •   T c-array?, returns T-array?
    •   c-array{ T ... }, returns T-array{ ... }

Bootstraps just find on Mac OS X.  Also `load-all test-all` works for me.
2011-09-26 11:37:51 -07:00
Joe Groff 2bd6de9a02 slots: pre-create the "at", "nth", and "global" slots to make deterministic the currently nondeterministic ambiguity between accessors:change-* and assocs:change-at, sequences:change-nth, and namespaces:change-global 2011-09-19 10:03:43 -07:00
Slava Pestov 75560699ea Move <ref>, deref and little-endian? from alien.c-types to alien.data, remove <c-object> 2010-12-25 16:55:36 -08:00
Doug Coleman c7d22fe439 Fix typo in game.input.dinput 2010-10-25 22:06:25 -05:00
Doug Coleman 4ca9bd0bba Remove usages of <void*> and *void* 2010-10-25 13:22:50 -05:00
Doug Coleman 1f57dc326e Remove many uses of <int> and *int etc 2010-10-25 12:49:12 -05:00
Joe Groff 2e4ebc0182 needlessly rice game.input backends further by using set/get-global everywhere 2010-03-02 15:24:47 -08:00
Joe Groff 4159cfcc7b game.input.*: factor out callback implementations to separate words so they optimize 2010-03-01 23:29:26 -08:00
Joe Groff 6d4724a095 scrub memory>struct calls made redundant 2010-02-22 12:22:29 -08:00
erikc 407399b86a Add iota call in game.input.dinput fill-mouse-state. 2010-01-21 18:39:23 -08:00
Slava Pestov e68996c511 game.input.dinput: fix load error 2010-01-20 07:02:48 -06:00
erikc 281103ec7e Move windows.dinput to windows.directx.dinput. 2010-01-19 21:08:28 -08:00
Slava Pestov 0612bc6177 Factor source files should not be executable 2009-11-21 17:50:43 -06:00
Doug Coleman fcc53d174c move game-* to game.* and update all usages 2009-10-08 01:42:54 -05:00